Player Matchup

Chronos
Chronos
 
Chronos
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
CherryMax
Morgan Le Fay
Level 105
God Stats
3W - 1L
1,886 SR
Queue Stats
54W - 41L
1,544 Elo+
Party 2
Kukulkan
Kukulkan
Nowy1996
Kukulkan
Level 135
God Stats
1W - 2L
1,734 SR
Queue Stats
74W - 72L
1,525 Elo+
Solo
Gilgamesh
Gilgamesh
TheGrabanMan
Gilgamesh
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 19L
1,452 Elo+
Solo
Susano
Susano
maniak47
Susano
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 19L
1,521 Elo+
Party 2
Team Averages
Level 106
1,624 SR
1,508 Elo+

VS

Team Averages
Level 134
1,554 SR
1,494 Elo+
Surtr
Surtr
Kotzcam
Surtr
Level 106
God Stats
5W - 4L
1,639 SR
Queue Stats
297W - 284L
1,488 Elo+
Party 1
Charybdis
Charybdis
Leg3ndary1
Charybdis
Level 85
God Stats
7W - 10L
1,452 SR
Queue Stats
307W - 291L
1,485 Elo+
Party 1
Ares
Ares
LuciferMorning97
Ares
Level 126
God Stats
1W - 1L
1,301 SR
Queue Stats
142W - 136L
1,522 Elo+
Solo
Izanami
Izanami
Zdzichowsky
Izanami
Level 148
God Stats
6W - 2L
1,658 SR
Queue Stats
338W - 328L
1,538 Elo+
Solo
Nu Wa
Nu Wa
degenkaboom
Nu Wa
Level 205
God Stats
8W - 5L
1,719 SR
Queue Stats
446W - 449L
1,436 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
12
0 / 2 / 6
7,236
658
5,041
9,343
3,835
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Morgan Le Fay
CherryMax
Morgan Le Fay
16
5 / 3 / 5
9,194
836
12,814
10,321
4,927
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kukulkan
Nowy1996
Kukulkan
16
4 / 2 / 6
8,813
801
12,552
9,732
5,077
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Gilgamesh
TheGrabanMan
Gilgamesh
14
1 / 4 / 8
7,706
701
8,475
16,508
15,081
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Susano
maniak47
Susano
12
1 / 9 / 3
7,616
692
5,883
14,148
7,474
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
Kotzcam
Surtr
15
1 / 3 / 15
8,604
782
6,961
13,673
14,808
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Charybdis
Leg3ndary1
Charybdis
16
4 / 2 / 13
9,356
851
9,126
9,364
6,029
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

15
4 / 4 / 14
9,741
886
11,614
14,066
18,644
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Izanami
Zdzichowsky
Izanami
16
6 / 1 / 12
9,782
889
11,452
7,241
3,757
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Mystical Earring

Mystical Earring

+15
Mp 5

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

16
5 / 1 / 13
9,505
864
16,041
5,978
3,141
Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
87
11
Kills
20
20
Deaths
11
28
Assists
67
Player
Kills
Deaths
Assists
KDA
L
Chronos
 
Chronos
0
2
6
1.5
L
Morgan Le Fay
CherryMax
Morgan Le Fay
5
3
5
2.5
W
Surtr
Kotzcam
Surtr
1
3
15
2.83
W
Charybdis
Leg3ndary1
Charybdis
4
2
13
5.25
W
4
4
14
2.75
L
Kukulkan
Nowy1996
Kukulkan
4
2
6
3.5
L
Gilgamesh
TheGrabanMan
Gilgamesh
1
4
8
1.25
W
Izanami
Zdzichowsky
Izanami
6
1
12
12
W
5
1
13
11.5
L
Susano
maniak47
Susano
1
9
3
0.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,765
Damage
55,194
60,052
Taken
50,322
36,394
Mitigated
46,379
15,271
Healing
17,673
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
 
Chronos
5,041
1,120
541
2,064
9,343
3,835
144
4,143
5,200
16,741
0
L
Morgan Le Fay
CherryMax
Morgan Le Fay
12,814
1,198
432
2,907
10,321
4,927
0
5,827
4,494
33,940
1,362
W
Surtr
Kotzcam
Surtr
6,961
1,312
2,249
1,972
13,673
14,808
576
7,995
4,876
420
15,129
W
Charybdis
Leg3ndary1
Charybdis
9,126
3,217
965
1,636
9,364
6,029
1,162
6,230
2,832
0
19,560
W
11,614
451
1,657
2,206
14,066
18,644
397
6,630
6,374
14,379
613
L
Kukulkan
Nowy1996
Kukulkan
12,552
601
2,664
2,760
9,732
5,077
232
5,108
4,624
41,907
0
L
Gilgamesh
TheGrabanMan
Gilgamesh
8,475
1,920
402
2,164
16,508
15,081
0
6,040
10,468
0
15,951
W
Izanami
Zdzichowsky
Izanami
11,452
6,823
500
1,414
7,241
3,757
1,664
3,975
3,027
0
23,401
W
16,041
2,796
2,694
2,380
5,978
3,141
557
3,129
2,519
38,326
0
L
Susano
maniak47
Susano
5,883
1,278
1,001
336
14,148
7,474
0
6,364
7,784
0
14,595

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,565
Gold Earned
46,988
183
Minions Killed
125
0
Camps Cleared
0
986,444
Distance Traveled
1,072,163
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
7,236
658
25
2
0
180,458
0
L
Morgan Le Fay
9,194
836
62
6
0
201,657
0
W
Surtr
8,604
782
20
2
0
231,798
0
W
Charybdis
9,356
851
26
2
0
202,954
0
W
Ares
9,741
886
7
1
0
220,110
0
L
Kukulkan
8,813
801
62
6
0
204,474
0
L
Gilgamesh
7,706
701
16
1
0
220,706
0
W
Izanami
9,782
889
42
4
0
203,252
0
W
Nu Wa
9,505
864
30
3
0
214,049
0
L
Susano
7,616
692
18
2
0
179,149
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role