Player Matchup

Nemesis
Nemesis
Liivan_96
Nemesis
Level 118
God Stats
7W - 2L
1,876 SR
Queue Stats
503W - 499L
1,421 Elo+
Solo
Cliodhna
Cliodhna
MillzardJr
Cliodhna
Level 126
God Stats
5W - 9L
1,436 SR
Queue Stats
632W - 638L
1,520 Elo+
Solo
Nut
Nut
Nixonsnow
Nut
Level 89
God Stats
3W - 5L
1,450 SR
Queue Stats
119W - 115L
1,526 Elo+
Party 1
Chaac
Chaac
TheSpanishRice
Chaac
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 43L
1,464 Elo+
Solo
Nike
Nike
errational
Nike
Level 69
God Stats
3W - 4L
1,535 SR
Queue Stats
89W - 82L
1,541 Elo+
Party 1
Team Averages
Level 102
1,560 SR
1,495 Elo+

VS

Team Averages
Level 123
1,407 SR
1,493 Elo+
Freya
Freya
HankScorpi007
Freya
Level 157
God Stats
10W - 14L
1,290 SR
Queue Stats
726W - 754L
1,448 Elo+
Solo
Ganesha
Ganesha
MadThadpolitics
Ganesha
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
71W - 82L
1,538 Elo+
Solo
Surtr
Surtr
NumberedHades44
Surtr
Level 141
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 47L
1,536 Elo+
Solo
Odin
Odin
PeePaw71
Odin
Level 128
God Stats
1W - 3L
1,231 SR
Queue Stats
123W - 134L
1,468 Elo+
Solo
Zeus
Zeus
TBHNotADragon
Zeus
Level 83
God Stats
2W - 3L
1,514 SR
Queue Stats
161W - 149L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Liivan_96
Nemesis
5
0 / 0 / 0
4,708
785
0
0
0
Cliodhna
MillzardJr
Cliodhna
12
4 / 4 / 2
6,778
1,130
8,784
7,343
2,840
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
2 / 1 / 6
6,319
1,053
8,035
5,765
2,540
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

11
0 / 4 / 4
5,649
942
4,226
8,661
6,600
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

13
3 / 3 / 5
6,424
1,071
6,631
11,171
6,101
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 3 / 4
6,005
1,001
4,641
7,122
3,311
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

12
0 / 1 / 10
6,812
1,135
4,964
8,162
10,166
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
4 / 3 / 5
7,184
1,197
4,968
8,040
5,631
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Odin
12
3 / 1 / 5
7,167
1,195
3,061
6,161
9,226
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

13
3 / 1 / 7
7,163
1,194
11,925
4,868
2,171
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
43
9
Kills
12
12
Deaths
9
17
Assists
31
Player
Kills
Deaths
Assists
KDA
W
2
3
4
1.33
L
Nemesis
Liivan_96
Nemesis
0
0
0
0
W
0
1
10
5
L
Cliodhna
MillzardJr
Cliodhna
4
4
2
1.25
L
2
1
6
5
W
4
3
5
2.17
W
Odin
3
1
5
5.5
W
3
1
7
6.5
L
0
4
4
0.5
L
3
3
5
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,676
Damage
29,559
32,940
Taken
34,353
18,081
Mitigated
30,505
7,753
Healing
9,204
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,641
1,525
329
687
7,122
3,311
60
0
7,122
7,819
347
L
Nemesis
Liivan_96
Nemesis
0
0
0
0
0
0
0
0
0
0
0
W
4,964
275
629
2,233
8,162
10,166
292
0
8,162
6,932
92
L
Cliodhna
MillzardJr
Cliodhna
8,784
372
194
657
7,343
2,840
0
4,770
2,474
0
14,942
L
8,035
3,436
753
1,486
5,765
2,540
0
4,267
1,418
0
18,412
W
4,968
1,443
761
1,689
8,040
5,631
292
0
8,040
352
11,987
W
Odin
3,061
315
416
1,019
6,161
9,226
131
0
6,161
1,084
4,961
W
11,925
393
339
1,102
4,868
2,171
87
0
4,868
25,967
0
L
4,226
727
0
1,602
8,661
6,600
0
5,502
2,821
0
13,222
L
6,631
557
384
2,677
11,171
6,101
0
7,422
3,640
0
10,544

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,878
Gold Earned
34,331
74
Minions Killed
74
0
Camps Cleared
0
507,477
Distance Traveled
648,310
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
6,005
1,001
7
1
0
128,333
0
L
Nemesis
4,708
785
0
0
0
0
0
W
Ganesha
6,812
1,135
1
0
0
127,930
0
L
Cliodhna
6,778
1,130
19
3
0
139,302
0
L
Nut
6,319
1,053
27
5
0
125,757
0
W
Surtr
7,184
1,197
18
3
0
128,316
0
W
Odin
7,167
1,195
14
2
0
145,521
0
W
Zeus
7,163
1,194
34
6
0
118,210
0
L
Chaac
5,649
942
16
3
0
127,265
0
L
Nike
6,424
1,071
12
2
0
115,153
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role