Player Matchup

Ymir
Ymir
 
Ymir
Level 55
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
He Bo
He Bo
DopeyMoss669218
He Bo
Level 87
God Stats
0W - 2L
1,500 SR
Queue Stats
75W - 78L
1,389 Elo+
Party 2
Izanami
Izanami
HumorousNapkin
Izanami
Level 56
God Stats
20W - 21L
1,414 SR
Queue Stats
178W - 170L
1,428 Elo+
Party 1
Da Ji
Da Ji
SirMcrolls
Da Ji
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 63L
1,391 Elo+
Party 2
King Arthur
King Arthur
m2hard2guard
King Arthur
Level 158
God Stats
3W - 6L
1,392 SR
Queue Stats
197W - 190L
1,480 Elo+
Solo
Team Averages
Level 88
1,461 SR
1,437 Elo+

VS

Team Averages
Level 114
1,436 SR
1,439 Elo+
Bastet
Bastet
AbsolutehZero
Bastet
Level 150
God Stats
5W - 7L
1,375 SR
Queue Stats
455W - 436L
1,524 Elo+
Solo
Hera
Hera
Divinetrust
Hera
Level 81
God Stats
1W - 1L
1,297 SR
Queue Stats
89W - 115L
1,493 Elo+
Solo
Skadi
Skadi
JSGamer47
Skadi
Level 145
God Stats
6W - 3L
1,606 SR
Queue Stats
110W - 99L
1,469 Elo+
Solo
Guan Yu
Guan Yu
Maurice Wade869
Guan Yu
Level 68
God Stats
3W - 6L
1,184 SR
Queue Stats
142W - 383L
1,259 Elo+
Solo
Horus
Horus
ShawnTheTailor
Horus
Level 128
God Stats
1W - 0L
1,718 SR
Queue Stats
165W - 161L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
8
0 / 1 / 0
5,110
511
3,279
6,950
4,874
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

9
0 / 5 / 1
5,083
508
1,553
6,745
2,073
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
0 / 4 / 0
5,113
511
3,911
5,826
1,823
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Da Ji
10
1 / 3 / 0
5,362
536
3,439
7,530
3,450
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

King Arthur
m2hard2guard
King Arthur
12
5 / 0 / 0
7,410
741
6,080
5,920
4,216
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 1 / 3
6,288
629
5,517
8,734
3,182
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
4 / 0 / 2
7,515
752
3,922
3,885
1,310
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Skadi
JSGamer47
Skadi
11
3 / 0 / 3
6,188
619
5,553
5,085
1,772
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

7
0 / 5 / 0
4,304
430
987
7,419
2,683
8
2 / 0 / 3
5,197
520
4,496
10,928
6,636
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
24
6
Kills
13
13
Deaths
6
1
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
0
1
0
0
W
4
1
3
5.5
W
4
0
2
5
L
0
5
1
0.1
L
0
4
0
0
W
Skadi
JSGamer47
Skadi
3
0
3
4.5
W
0
5
0
0
W
2
0
3
3.5
L
Da Ji
1
3
0
0.33
L
King Arthur
m2hard2guard
King Arthur
5
0
0
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,262
Damage
20,475
32,971
Taken
36,051
16,436
Mitigated
15,583
6,529
Healing
12,906
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
3,279
832
78
1,512
6,950
4,874
0
0
6,714
16,110
0
W
5,517
1,417
0
4,991
8,734
3,182
0
1,179
7,555
0
41,612
W
3,922
329
0
829
3,885
1,310
0
489
3,396
58,770
0
L
1,553
208
0
770
6,745
2,073
0
2,874
3,862
25,874
0
L
3,911
2,502
0
757
5,826
1,823
0
0
5,680
0
31,069
W
Skadi
JSGamer47
Skadi
5,553
1,837
0
1,390
5,085
1,772
154
998
4,087
0
48,100
W
987
331
75
748
7,419
2,683
101
0
7,419
0
10,374
W
4,496
2,038
313
4,560
10,928
6,636
374
2,166
8,762
0
19,821
L
Da Ji
3,439
759
0
315
7,530
3,450
0
1,034
6,449
0
34,121
L
King Arthur
m2hard2guard
King Arthur
6,080
1,097
0
3,097
5,920
4,216
0
0
5,883
0
57,278

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,078
Gold Earned
29,492
280
Minions Killed
291
0
Camps Cleared
0
988,362
Distance Traveled
1,039,161
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
5,110
511
17
2
0
207,227
0
W
Bastet
6,288
629
79
8
0
266,310
0
W
Hera
7,515
752
98
10
0
191,979
2
L
He Bo
5,083
508
53
5
0
190,780
0
L
Izanami
5,113
511
52
5
0
187,872
0
W
Skadi
6,188
619
75
8
0
183,342
0
W
Guan Yu
4,304
430
7
1
0
190,689
0
W
Horus
5,197
520
32
3
0
206,841
0
L
Da Ji
5,362
536
61
6
0
223,877
0
L
King Arthur
7,410
741
97
10
0
178,606
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role