Player Matchup

Cliodhna
Cliodhna
Platinum V
IMrNoBoDy
Cliodhna
Platinum V
Level 118
God Stats
14W - 9L
1,560 SR
Queue Stats
338W - 332L
1,683 MMR
Solo
King Arthur
King Arthur
Gold I
Skarmoryy
King Arthur
Gold I
Level 159
God Stats
36W - 26L
1,635 SR
Queue Stats
108W - 95L
1,704 MMR
Solo
Anhur
Anhur
Platinum I
SwejX
Anhur
Platinum I
Level 56
God Stats
26W - 27L
1,564 SR
Queue Stats
90W - 85L
1,756 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Gold I
junsilis9
Morgan Le Fay
Gold I
Level 123
God Stats
9W - 4L
1,865 SR
Queue Stats
363W - 355L
1,667 MMR
Party 1
Kuzenbo
Kuzenbo
Gold I
nacho77z
Kuzenbo
Gold I
Level 120
God Stats
61W - 48L
1,649 SR
Queue Stats
343W - 341L
1,651 MMR
Party 1
Team Averages
Platinum V
Platinum V
Average Tier
Level 115
1,654 SR
1,692 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 124
1,507 SR
1,600 MMR
Cthulhu
Cthulhu
Platinum V
 
Cthulhu
Platinum V
Level 182
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Olorun
Olorun
Gold II
 
Olorun
Gold II
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ullr
Ullr
Platinum II
Fіve
Ullr
Platinum II
Level 119
God Stats
34W - 33L
1,580 SR
Queue Stats
188W - 172L
1,668 MMR
Solo
Hercules
Hercules
Gold II
MantaJochen319
Hercules
Gold II
Level 147
God Stats
3W - 4L
1,500 SR
Queue Stats
218W - 222L
1,641 MMR
Solo
Sylvanus
Sylvanus
Gold I
Z3yac
Sylvanus
Gold I
Level 87
God Stats
14W - 20L
1,457 SR
Queue Stats
173W - 178L
1,691 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
IMrNoBoDy
Cliodhna
17
4 / 0 / 6
9,558
562
10,250
14,163
5,494
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

King Arthur
Skarmoryy
King Arthur
17
0 / 0 / 1
10,690
629
10,356
15,217
11,280
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anhur
SwejX
Anhur
17
10 / 2 / 1
10,517
619
15,127
15,076
6,949
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morgan Le Fay
junsilis9
Morgan Le Fay
17
6 / 2 / 5
10,206
600
18,391
12,660
6,540
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Kuzenbo
nacho77z
Kuzenbo
13
0 / 2 / 12
8,617
507
9,741
19,824
25,329
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Bans
ThanatosAo KuangAthenaChernobog

VS

Bans
ArachneKaliJormungandrSusano
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
15
0 / 2 / 0
8,629
508
8,304
17,430
17,756
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Olorun
 
Olorun
14
0 / 6 / 2
7,935
467
7,178
15,573
5,341
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Ullr
Fіve
Ullr
14
3 / 6 / 0
8,117
477
12,693
17,243
7,496
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hercules
12
2 / 3 / 1
8,199
482
8,810
20,936
17,949
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Sylvanus
Z3yac
Sylvanus
15
1 / 3 / 2
8,206
483
6,756
13,551
7,563
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
11
20
Kills
6
6
Deaths
20
25
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
0
2
0
0
L
Olorun
 
Olorun
0
6
2
0.17
L
Ullr
Fіve
Ullr
3
6
0
0.5
W
Cliodhna
IMrNoBoDy
Cliodhna
4
0
6
7
L
Hercules
2
3
1
0.83
W
King Arthur
Skarmoryy
King Arthur
0
0
1
0.5
W
Anhur
SwejX
Anhur
10
2
1
5.25
L
Sylvanus
Z3yac
Sylvanus
1
3
2
0.67
W
Morgan Le Fay
junsilis9
Morgan Le Fay
6
2
5
4.25
W
Kuzenbo
nacho77z
Kuzenbo
0
2
12
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,865
Damage
43,741
76,940
Taken
84,733
55,592
Mitigated
56,105
28,613
Healing
24,564
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
8,304
628
0
2,776
17,430
17,756
0
538
16,892
77,786
2,606
L
Olorun
 
Olorun
7,178
3,286
431
4,711
15,573
5,341
0
2,059
13,514
71,973
0
L
Ullr
Fіve
Ullr
12,693
3,281
0
1,970
17,243
7,496
0
9,844
7,399
0
70,810
W
Cliodhna
IMrNoBoDy
Cliodhna
10,250
1,232
0
7,618
14,163
5,494
0
3,928
10,235
0
88,571
L
Hercules
8,810
2,328
0
9,357
20,936
17,949
0
11,005
9,931
0
34,224
W
King Arthur
Skarmoryy
King Arthur
10,356
2,485
0
6,753
15,217
11,280
0
6,118
8,445
0
106,963
W
Anhur
SwejX
Anhur
15,127
8,108
0
5,595
15,076
6,949
905
4,315
10,709
0
85,826
L
Sylvanus
Z3yac
Sylvanus
6,756
1,036
724
4,595
13,551
7,563
0
3,655
9,896
47,569
15,978
W
Morgan Le Fay
junsilis9
Morgan Le Fay
18,391
945
0
4,103
12,660
6,540
0
2,363
10,297
90,040
0
W
Kuzenbo
nacho77z
Kuzenbo
9,741
3,979
0
4,544
19,824
25,329
316
4,587
15,195
18,314
2,606

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,588
Gold Earned
41,086
599
Minions Killed
524
0
Camps Cleared
0
1,790,247
Distance Traveled
1,591,713
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
8,629
508
142
8
0
341,384
0
L
Olorun
7,935
467
135
8
0
291,882
4
L
Ullr
8,117
477
113
7
0
299,421
1
W
Cliodhna
9,558
562
127
7
0
423,522
1
L
Hercules
8,199
482
46
3
0
318,041
0
W
King Arthur
10,690
629
177
10
0
336,272
0
W
Anhur
10,517
619
127
7
0
321,201
1
L
Sylvanus
8,206
483
88
5
0
340,985
0
W
Morgan Le Fay
10,206
600
143
8
0
358,341
0
W
Kuzenbo
8,617
507
25
1
0
350,911
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role