Player Matchup

Artemis
Artemis
 
Artemis
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Freya
Freya
GenetixMycology
Freya
Level 125
God Stats
2W - 3L
1,562 SR
Queue Stats
136W - 119L
1,506 Elo+
Solo
Fafnir
Fafnir
HexedReality
Fafnir
Level 61
God Stats
9W - 9L
1,500 SR
Queue Stats
119W - 127L
1,402 Elo+
Solo
Fenrir
Fenrir
Willis1059
Fenrir
Level 41
God Stats
0W - 5L
1,324 SR
Queue Stats
101W - 123L
1,275 Elo+
Solo
Poseidon
Poseidon
shadowmonky11
Poseidon
Level 56
God Stats
13W - 5L
1,707 SR
Queue Stats
135W - 134L
1,498 Elo+
Solo
Team Averages
Level 86
1,519 SR
1,436 Elo+

VS

Team Averages
Level 119
1,648 SR
1,499 Elo+
Achilles
Achilles
 
Achilles
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
Bunny-Bombr
Pele
Level 144
God Stats
9W - 3L
1,712 SR
Queue Stats
563W - 533L
1,515 Elo+
Party 1
Hades
Hades
Donobanban98
Hades
Level 129
God Stats
4W - 1L
1,738 SR
Queue Stats
69W - 67L
1,534 Elo+
Solo
Izanami
Izanami
EllEn_GRIPL3Y
Izanami
Level 40
God Stats
109W - 87L
1,603 SR
Queue Stats
342W - 310L
1,494 Elo+
Party 1
Zhong Kui
Zhong Kui
mccubbin
Zhong Kui
Level 125
God Stats
12W - 6L
1,688 SR
Queue Stats
303W - 315L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
9
3 / 2 / 0
5,691
569
5,058
7,035
2,756
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

9
1 / 3 / 1
5,062
506
2,589
6,714
2,214
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Fafnir
7
0 / 4 / 2
5,150
515
2,412
10,034
7,989
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Fenrir
Willis1059
Fenrir
8
0 / 5 / 0
4,838
484
1,684
10,008
4,516
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Poseidon
shadowmonky11
Poseidon
9
0 / 4 / 2
5,153
515
3,127
6,270
1,878
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
9
1 / 2 / 3
5,884
588
2,362
9,891
7,339
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
4 / 2 / 5
6,131
613
5,114
7,886
2,722
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

12
6 / 0 / 0
6,795
680
4,706
6,766
3,180
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Izanami
10
2 / 0 / 4
5,931
593
6,989
5,286
1,863
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Zhong Kui
mccubbin
Zhong Kui
12
5 / 0 / 1
7,206
721
6,257
5,376
4,857
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
31
4
Kills
18
18
Deaths
4
5
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
3
2
0
1.5
W
Achilles
 
Achilles
1
2
3
1.25
W
4
2
5
3.25
W
6
0
0
6
W
Izanami
2
0
4
4
L
1
3
1
0.5
L
Fafnir
0
4
2
0.25
L
Fenrir
Willis1059
Fenrir
0
5
0
0
W
Zhong Kui
mccubbin
Zhong Kui
5
0
1
5.5
L
Poseidon
shadowmonky11
Poseidon
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,870
Damage
25,428
40,061
Taken
35,205
19,353
Mitigated
19,961
7,285
Healing
15,324
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
5,058
2,437
0
500
7,035
2,756
0
1,409
5,534
0
37,802
W
Achilles
 
Achilles
2,362
428
0
3,153
9,891
7,339
202
3,717
6,174
0
13,289
W
5,114
722
0
1,657
7,886
2,722
0
1,055
6,831
0
39,989
W
4,706
335
521
4,035
6,766
3,180
37
2,006
4,760
46,904
0
W
Izanami
6,989
5,452
0
1,521
5,286
1,863
651
1,892
3,394
0
51,143
L
2,589
797
0
1,903
6,714
2,214
0
789
5,841
26,653
472
L
Fafnir
2,412
948
0
1,639
10,034
7,989
0
540
9,490
9,546
0
L
Fenrir
Willis1059
Fenrir
1,684
537
0
1,740
10,008
4,516
0
4,540
4,908
0
24,856
W
Zhong Kui
mccubbin
Zhong Kui
6,257
1,163
0
4,437
5,376
4,857
0
0
5,153
44,976
1,268
L
Poseidon
shadowmonky11
Poseidon
3,127
735
0
1,503
6,270
1,878
0
2,589
3,347
29,933
162

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,894
Gold Earned
31,947
194
Minions Killed
332
0
Camps Cleared
0
967,250
Distance Traveled
977,553
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
5,691
569
59
6
0
181,224
0
W
Achilles
5,884
588
14
1
0
198,144
1
W
Pele
6,131
613
68
7
0
215,434
2
W
Hades
6,795
680
81
8
0
210,691
0
W
Izanami
5,931
593
78
8
0
180,162
0
L
Freya
5,062
506
35
4
0
205,523
0
L
Fafnir
5,150
515
11
1
0
181,743
0
L
Fenrir
4,838
484
46
5
0
223,182
1
W
Zhong Kui
7,206
721
91
9
0
173,122
1
L
Poseidon
5,153
515
43
4
0
175,578
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role