Player Matchup

Mercury
Mercury
Loonicat
Mercury
Level 78
God Stats
0W - 2L
1,435 SR
Queue Stats
87W - 86L
1,466 Elo+
Solo
Surtr
Surtr
Varhlein
Surtr
Level 40
God Stats
1W - 2L
1,764 SR
Queue Stats
31W - 25L
1,434 Elo+
Party 1
Charybdis
Charybdis
fluffi95
Charybdis
Level 174
God Stats
16W - 10L
1,406 SR
Queue Stats
289W - 287L
1,516 Elo+
Solo
Sobek
Sobek
sulika1
Sobek
Level 27
God Stats
3W - 4L
1,439 SR
Queue Stats
12W - 14L
1,385 Elo+
Party 1
Agni
Agni
zZ-Mr_Shotgun-Zz
Agni
Level 129
God Stats
8W - 6L
1,492 SR
Queue Stats
143W - 153L
1,477 Elo+
Solo
Team Averages
Level 90
1,507 SR
1,456 Elo+

VS

Team Averages
Level 79
1,463 SR
1,446 Elo+
Bellona
Bellona
Auxay
Bellona
Level 84
God Stats
4W - 3L
1,538 SR
Queue Stats
14W - 15L
1,515 Elo+
Party 3
Hachiman
Hachiman
D0ub1eTroub1e
Hachiman
Level 19
God Stats
1W - 1L
1,335 SR
Queue Stats
14W - 12L
1,515 Elo+
Party 3
Camazotz
Camazotz
DutchGuyCas
Camazotz
Level 136
God Stats
1W - 3L
1,289 SR
Queue Stats
18W - 22L
1,289 Elo+
Party 2
Agni
Agni
Lenamakapaka
Agni
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 34L
1,470 Elo+
Solo
Bacchus
Bacchus
eduard_103
Bacchus
Level 50
God Stats
22W - 12L
1,654 SR
Queue Stats
116W - 129L
1,442 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Loonicat
Mercury
9
0 / 5 / 2
4,968
497
2,865
10,013
3,516
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Surtr
Varhlein
Surtr
9
2 / 2 / 0
5,309
531
5,153
9,272
5,462
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Charybdis
fluffi95
Charybdis
11
0 / 1 / 0
5,510
551
1,514
5,409
1,648
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sobek
sulika1
Sobek
7
0 / 4 / 0
4,686
469
2,694
8,474
6,637
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
1 / 2 / 0
5,499
550
4,624
5,393
1,959
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Auxay
Bellona
12
3 / 1 / 1
6,877
688
7,792
10,428
8,602
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hachiman
D0ub1eTroub1e
Hachiman
11
3 / 0 / 5
6,234
623
5,548
4,018
1,310
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Camazotz
DutchGuyCas
Camazotz
11
6 / 1 / 3
6,518
652
4,024
8,025
3,349
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
1 / 1 / 1
5,299
530
2,682
5,491
1,599
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
eduard_103
Bacchus
10
1 / 0 / 6
5,952
595
3,542
5,477
4,539
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
30
3
Kills
14
14
Deaths
3
2
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Bellona
Auxay
Bellona
3
1
1
3.5
W
Hachiman
D0ub1eTroub1e
Hachiman
3
0
5
5.5
W
Camazotz
DutchGuyCas
Camazotz
6
1
3
7.5
W
1
1
1
1.5
L
Mercury
Loonicat
Mercury
0
5
2
0.2
L
Surtr
Varhlein
Surtr
2
2
0
1
W
Bacchus
eduard_103
Bacchus
1
0
6
4
L
Charybdis
fluffi95
Charybdis
0
1
0
0
L
Sobek
sulika1
Sobek
0
4
0
0
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,850
Damage
23,588
38,561
Taken
33,439
19,222
Mitigated
19,399
11,842
Healing
13,746
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Auxay
Bellona
7,792
3,283
0
6,296
10,428
8,602
0
131
9,755
0
51,007
W
Hachiman
D0ub1eTroub1e
Hachiman
5,548
4,062
0
2,399
4,018
1,310
0
1,386
2,632
0
41,671
W
Camazotz
DutchGuyCas
Camazotz
4,024
1,646
0
2,065
8,025
3,349
0
1,463
6,520
0
44,283
W
2,682
129
0
1,500
5,491
1,599
0
2,929
2,562
32,163
0
L
Mercury
Loonicat
Mercury
2,865
2,285
0
2,392
10,013
3,516
0
610
9,315
0
27,157
L
Surtr
Varhlein
Surtr
5,153
2,074
0
3,253
9,272
5,462
0
0
8,538
589
26,291
W
Bacchus
eduard_103
Bacchus
3,542
395
80
1,406
5,477
4,539
0
1,588
3,889
17,852
950
L
Charybdis
fluffi95
Charybdis
1,514
1,115
0
3,585
5,409
1,648
0
583
4,826
0
47,168
L
Sobek
sulika1
Sobek
2,694
491
0
2,237
8,474
6,637
0
2,639
5,835
9,307
0
L
4,624
219
0
375
5,393
1,959
0
2,224
3,169
40,444
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,972
Gold Earned
30,880
268
Minions Killed
290
0
Camps Cleared
0
955,961
Distance Traveled
1,048,638
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
6,877
688
84
8
0
191,359
0
W
Hachiman
6,234
623
67
7
0
185,504
0
W
Camazotz
6,518
652
63
6
0
230,367
1
W
Agni
5,299
530
51
5
0
226,748
0
L
Mercury
4,968
497
48
5
0
206,576
0
L
Surtr
5,309
531
45
5
0
172,052
0
W
Bacchus
5,952
595
25
3
0
214,660
1
L
Charybdis
5,510
551
91
9
0
170,810
0
L
Sobek
4,686
469
16
2
0
197,894
4
L
Agni
5,499
550
68
7
0
208,629
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role