Player Matchup

Da Ji
Da Ji
Gold III
 
Da Ji
Gold III
Level 56
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nut
Nut
Gold III
CRY2IS
Nut
Gold III
Level 143
God Stats
1W - 2L
1,582 SR
Queue Stats
107W - 107L
1,517 MMR
Solo
Raijin
Raijin
Gold III
FrostedFlamers
Raijin
Gold III
Level 103
God Stats
2W - 3L
1,485 SR
Queue Stats
569W - 582L
1,561 MMR
Party 2
Erlang Shen
Erlang Shen
Gold III
FrostedFlames
Erlang Shen
Gold III
Level 152
God Stats
4W - 4L
1,527 SR
Queue Stats
135W - 133L
1,454 MMR
Party 2
Maui
Maui
Gold II
TroppoBuono
Maui
Gold II
Level 108
God Stats
4W - 6L
1,812 SR
Queue Stats
229W - 226L
1,501 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 112
1,581 SR
1,507 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 130
1,537 SR
1,511 MMR
Yemoja
Yemoja
Gold III
Cassandra_mnz
Yemoja
Gold III
Level 128
God Stats
1W - 0L
1,669 SR
Queue Stats
96W - 116L
1,497 MMR
Party 1
Mulan
Mulan
Platinum V
JamesonZero
Mulan
Platinum V
Level 121
God Stats
53W - 37L
1,544 SR
Queue Stats
267W - 257L
1,555 MMR
Party 1
Apollo
Apollo
Silver II
KekHunter23
Apollo
Silver II
Level 72
God Stats
18W - 25L
1,617 SR
Queue Stats
114W - 132L
1,492 MMR
Solo
Thor
Thor
Silver I
Shaped
Thor
Silver I
Level 198
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 8L
1,500 MMR
Solo
Janus
Janus
Gold I
Srgodlike
Janus
Gold I
Level 133
God Stats
11W - 18L
1,355 SR
Queue Stats
433W - 432L
1,512 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
14
1 / 6 / 1
7,901
527
4,905
15,426
5,813
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Nut
CRY2IS
Nut
11
0 / 2 / 0
6,609
441
7,788
10,877
4,449
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

14
2 / 2 / 1
8,246
550
7,538
9,286
3,007
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Erlang Shen
FrostedFlames
Erlang Shen
14
1 / 3 / 1
8,102
540
8,575
24,946
24,428
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

10
0 / 3 / 1
6,862
457
3,924
12,223
10,689
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bans
Ao KuangLokiAresThanatos

VS

Bans
BellonaTsukuyomiArachneKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 0 / 2
7,322
488
3,452
9,099
7,099
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

16
2 / 1 / 2
9,599
640
19,265
16,452
15,441
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Apollo
12
0 / 0 / 1
6,806
454
5,587
11,913
4,657
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thor
Shaped
Thor
17
11 / 0 / 1
10,083
672
9,994
9,890
4,373
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Janus
Srgodlike
Janus
15
2 / 3 / 4
9,212
614
8,035
8,382
3,065
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
26
4
Kills
16
16
Deaths
4
4
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
1
6
1
0.25
L
Nut
CRY2IS
Nut
0
2
0
0
W
1
0
2
2
L
2
2
1
1.25
L
Erlang Shen
FrostedFlames
Erlang Shen
1
3
1
0.5
W
2
1
2
3
W
Apollo
0
0
1
0.5
W
Thor
Shaped
Thor
11
0
1
11.5
W
Janus
Srgodlike
Janus
2
3
4
1.33
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,730
Damage
46,333
72,758
Taken
55,736
48,386
Mitigated
34,635
23,265
Healing
22,713
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
4,905
1,038
0
4,167
15,426
5,813
0
1,801
13,625
0
58,068
L
Nut
CRY2IS
Nut
7,788
5,044
0
4,407
10,877
4,449
412
1,793
9,084
0
51,125
W
3,452
707
1,998
1,764
9,099
7,099
0
2,693
6,294
25,960
0
L
7,538
351
0
1,266
9,286
3,007
574
3,866
5,420
65,952
0
L
Erlang Shen
FrostedFlames
Erlang Shen
8,575
5,237
0
11,145
24,946
24,428
0
541
24,405
0
60,989
W
19,265
4,610
0
5,654
16,452
15,441
0
0
16,452
0
91,840
W
Apollo
5,587
3,862
0
6,823
11,913
4,657
0
4,004
7,735
0
57,831
W
Thor
Shaped
Thor
9,994
2,400
0
5,993
9,890
4,373
0
726
8,970
0
89,939
W
Janus
Srgodlike
Janus
8,035
1,004
0
481
8,382
3,065
75
3,173
4,823
75,943
2,065
L
3,924
301
0
2,280
12,223
10,689
0
3,291
8,932
22,048
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,720
Gold Earned
43,022
444
Minions Killed
545
0
Camps Cleared
0
1,486,613
Distance Traveled
1,573,467
2
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
7,901
527
92
6
0
296,551
0
L
Nut
6,609
441
96
6
0
299,720
0
W
Yemoja
7,322
488
31
2
0
311,636
2
L
Raijin
8,246
550
135
9
0
294,682
2
L
Erlang Shen
8,102
540
95
6
0
298,424
0
W
Mulan
9,599
640
141
9
0
259,321
3
W
Apollo
6,806
454
103
7
0
307,421
4
W
Thor
10,083
672
132
9
0
362,108
0
W
Janus
9,212
614
138
9
0
332,981
2
L
Maui
6,862
457
26
2
0
297,236
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role