Player Matchup

Cthulhu
Cthulhu
Bubbsy93
Cthulhu
Level 138
God Stats
3W - 4L
1,600 SR
Queue Stats
104W - 111L
1,519 Elo+
Party 2
Janus
Janus
Deathsquito
Janus
Level 182
God Stats
0W - 7L
1,296 SR
Queue Stats
76W - 75L
1,568 Elo+
Party 2
Hou Yi
Hou Yi
KylianMcFrappe
Hou Yi
Level 174
God Stats
0W - 1L
1,761 SR
Queue Stats
84W - 71L
1,566 Elo+
Party 2
Bastet
Bastet
TankyRo
Bastet
Level 208
God Stats
1W - 2L
1,406 SR
Queue Stats
162W - 151L
1,576 Elo+
Party 2
Sylvanus
Sylvanus
Varanelo
Sylvanus
Level 146
God Stats
8W - 4L
2,021 SR
Queue Stats
40W - 28L
1,666 Elo+
Party 2
Team Averages
Level 170
1,617 SR
1,579 Elo+

VS

Team Averages
Level 166
1,649 SR
1,617 Elo+
Sobek
Sobek
 
Sobek
Level 261
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anhur
Anhur
Audiiiz
Anhur
Level 128
God Stats
7W - 5L
1,605 SR
Queue Stats
71W - 51L
1,633 Elo+
Party 1
Nike
Nike
TomPicken
Nike
Level 173
God Stats
43W - 10L
1,874 SR
Queue Stats
99W - 34L
1,672 Elo+
Solo
Chang'e
Chang'e
Tronsss
Chang'e
Level 161
God Stats
2W - 0L
1,707 SR
Queue Stats
60W - 26L
1,748 Elo+
Solo
Arachne
Arachne
eby1234
Arachne
Level 108
God Stats
22W - 20L
1,557 SR
Queue Stats
263W - 225L
1,532 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Bubbsy93
Cthulhu
11
0 / 3 / 0
6,249
446
6,826
13,733
12,275
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
1 / 3 / 7
7,177
513
7,362
7,568
2,707
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

12
2 / 4 / 5
7,128
509
7,783
11,490
3,394
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bastet
TankyRo
Bastet
12
8 / 3 / 1
7,569
541
10,543
12,823
4,720
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
Varanelo
Sylvanus
9
1 / 5 / 4
6,041
432
4,184
12,966
7,968
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
12
1 / 4 / 10
7,833
560
7,772
16,397
13,696
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Anhur
Audiiiz
Anhur
16
7 / 3 / 2
9,536
681
11,083
9,765
3,438
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Nike
16
7 / 0 / 2
10,274
734
13,278
14,771
8,905
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chang'e
Tronsss
Chang'e
16
3 / 2 / 5
8,891
635
8,240
11,933
4,391
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
eby1234
Arachne
13
0 / 3 / 6
7,241
517
3,760
11,453
4,111
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
43
12
Kills
18
18
Deaths
12
17
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Sobek
 
Sobek
1
4
10
1.5
W
Anhur
Audiiiz
Anhur
7
3
2
2.67
L
Cthulhu
Bubbsy93
Cthulhu
0
3
0
0
L
1
3
7
1.5
L
2
4
5
1.13
L
Bastet
TankyRo
Bastet
8
3
1
2.83
W
Nike
7
0
2
8
W
Chang'e
Tronsss
Chang'e
3
2
5
2.75
L
Sylvanus
Varanelo
Sylvanus
1
5
4
0.6
W
Arachne
eby1234
Arachne
0
3
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,698
Damage
44,133
58,580
Taken
64,319
31,064
Mitigated
34,541
15,300
Healing
26,836
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
 
Sobek
7,772
654
525
5,270
16,397
13,696
23
4,327
11,759
22,480
475
W
Anhur
Audiiiz
Anhur
11,083
6,072
0
3,729
9,765
3,438
347
1,479
8,246
0
82,404
L
Cthulhu
Bubbsy93
Cthulhu
6,826
673
197
3,397
13,733
12,275
0
2,787
10,825
44,940
0
L
7,362
1,108
0
798
7,568
2,707
0
1,901
5,465
59,779
0
L
7,783
4,411
0
2,804
11,490
3,394
0
2,399
9,091
0
55,206
L
Bastet
TankyRo
Bastet
10,543
2,554
0
4,178
12,823
4,720
0
3,260
9,393
0
55,958
W
Nike
13,278
2,801
0
3,933
14,771
8,905
138
5,287
8,705
502
88,069
W
Chang'e
Tronsss
Chang'e
8,240
572
1,503
5,799
11,933
4,391
265
3,064
8,625
82,291
1,338
L
Sylvanus
Varanelo
Sylvanus
4,184
1,224
1,028
2,898
12,966
7,968
0
4,619
8,090
15,700
957
W
Arachne
eby1234
Arachne
3,760
2,393
0
6,077
11,453
4,111
751
2,358
8,824
0
50,724

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,164
Gold Earned
43,775
373
Minions Killed
542
0
Camps Cleared
0
1,475,667
Distance Traveled
1,509,481
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
7,833
560
33
2
0
309,022
4
W
Anhur
9,536
681
136
10
0
279,616
3
L
Cthulhu
6,249
446
73
5
0
291,784
0
L
Janus
7,177
513
112
8
0
305,148
0
L
Hou Yi
7,128
509
92
7
0
268,065
0
L
Bastet
7,569
541
77
6
0
325,319
0
W
Nike
10,274
734
130
9
0
287,250
2
W
Chang'e
8,891
635
165
12
0
309,428
0
L
Sylvanus
6,041
432
19
1
0
285,351
2
W
Arachne
7,241
517
78
6
0
324,165
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role