Player Matchup

Izanami
Izanami
DoubleVDaVV
Izanami
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
128W - 140L
1,510 Elo+
Solo
Kukulkan
Kukulkan
HimmlischeLiebe
Kukulkan
Level 200
God Stats
12W - 11L
1,455 SR
Queue Stats
1,004W - 1,087L
1,472 Elo+
Solo
The Morrigan
The Morrigan
Morning Visuals
The Morrigan
Level 158
God Stats
17W - 14L
1,789 SR
Queue Stats
474W - 518L
1,469 Elo+
Solo
Sobek
Sobek
Paanda_ChaN
Sobek
Level 150
God Stats
3W - 2L
1,855 SR
Queue Stats
242W - 266L
1,490 Elo+
Solo
Hercules
Hercules
Rei559
Hercules
Level 83
God Stats
1W - 4L
1,288 SR
Queue Stats
84W - 86L
1,508 Elo+
Solo
Team Averages
Level 147
1,577 SR
1,490 Elo+

VS

Team Averages
Level 104
1,501 SR
1,446 Elo+
Ares
Ares
Dat Fat Spartan
Ares
Level 151
God Stats
2W - 2L
1,318 SR
Queue Stats
122W - 131L
1,444 Elo+
Party 1
Hera
Hera
TheeKillaJay
Hera
Level 74
God Stats
3W - 1L
1,500 SR
Queue Stats
119W - 115L
1,448 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Zemie
Ah Muzen Cab
Level 138
God Stats
3W - 4L
1,500 SR
Queue Stats
126W - 161L
1,367 Elo+
Solo
Neith
Neith
Zvulu
Neith
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 12L
1,566 Elo+
Solo
Ymir
Ymir
vDabbed Out
Ymir
Level 69
God Stats
2W - 1L
1,687 SR
Queue Stats
108W - 119L
1,405 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
DoubleVDaVV
Izanami
12
3 / 3 / 6
7,819
782
8,952
7,356
2,942
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kukulkan
14
1 / 4 / 6
7,716
772
8,996
8,248
3,920
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

The Morrigan
Morning Visuals
The Morrigan
14
5 / 3 / 3
8,242
824
7,491
6,058
2,648
Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
2 / 6 / 3
7,094
709
4,723
13,996
13,441
Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hercules
Rei559
Hercules
15
2 / 5 / 6
8,146
815
12,171
15,143
17,983
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 3 / 14
8,092
809
7,540
10,907
12,127
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
3 / 2 / 10
8,530
853
5,842
7,061
3,694
Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ah Muzen Cab
Zemie
Ah Muzen Cab
17
6 / 1 / 12
9,483
948
9,698
8,741
4,717
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Neith
Zvulu
Neith
17
8 / 2 / 11
9,487
949
19,546
10,252
5,460
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
2 / 5 / 12
7,772
777
4,441
16,009
16,157
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
80
13
Kills
21
21
Deaths
13
24
Assists
59
Player
Kills
Deaths
Assists
KDA
W
2
3
14
3
L
Izanami
DoubleVDaVV
Izanami
3
3
6
2
L
Kukulkan
1
4
6
1
L
The Morrigan
Morning Visuals
The Morrigan
5
3
3
2.17
L
2
6
3
0.58
L
Hercules
Rei559
Hercules
2
5
6
1
W
3
2
10
4
W
Ah Muzen Cab
Zemie
Ah Muzen Cab
6
1
12
12
W
Neith
Zvulu
Neith
8
2
11
6.75
W
2
5
12
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,333
Damage
47,067
50,801
Taken
52,970
40,934
Mitigated
42,155
12,837
Healing
16,631
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,540
286
1,408
2,273
10,907
12,127
127
4,888
5,827
11,933
879
L
Izanami
DoubleVDaVV
Izanami
8,952
5,815
854
1,774
7,356
2,942
0
2,513
4,843
0
19,319
L
Kukulkan
8,996
892
119
933
8,248
3,920
0
3,263
4,985
18,180
609
L
The Morrigan
Morning Visuals
The Morrigan
7,491
1,860
877
1,940
6,058
2,648
0
3,147
2,911
19,214
752
L
4,723
0
237
1,795
13,996
13,441
28
3,109
10,887
8,401
0
L
Hercules
Rei559
Hercules
12,171
1,321
364
3,944
15,143
17,983
0
5,314
9,829
3,116
17,320
W
5,842
1,570
569
987
7,061
3,694
274
3,454
3,551
18,671
703
W
Ah Muzen Cab
Zemie
Ah Muzen Cab
9,698
3,405
1,890
1,770
8,741
4,717
423
4,416
4,161
0
24,059
W
Neith
Zvulu
Neith
19,546
6,907
2,287
3,749
10,252
5,460
642
4,134
5,932
0
37,605
W
4,441
1,023
832
866
16,009
16,157
0
4,959
10,838
8,796
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,017
Gold Earned
43,364
134
Minions Killed
115
0
Camps Cleared
0
791,026
Distance Traveled
920,777
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
8,092
809
14
1
0
206,454
0
L
Izanami
7,819
782
32
3
0
120,296
0
L
Kukulkan
7,716
772
32
3
0
163,982
0
L
The Morrigan
8,242
824
32
3
0
151,415
0
L
Sobek
7,094
709
7
1
0
169,280
0
L
Hercules
8,146
815
31
3
0
186,053
0
W
Hera
8,530
853
22
2
0
171,541
0
W
Ah Muzen Cab
9,483
948
32
3
0
182,246
0
W
Neith
9,487
949
39
4
0
191,592
0
W
Ymir
7,772
777
8
1
0
168,944
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role