Player Matchup

Sun Wukong
Sun Wukong
Gold V
Beeean
Sun Wukong
Gold V
Level 104
God Stats
1W - 3L
1,500 SR
Queue Stats
83W - 82L
1,695 MMR
Party 2
Fenrir
Fenrir
Gold III
CaptainSoloFTW
Fenrir
Gold III
Level 123
God Stats
6W - 2L
1,620 SR
Queue Stats
39W - 40L
1,626 MMR
Party 3
Thoth
Thoth
Platinum II
Fіve
Thoth
Platinum II
Level 119
God Stats
16W - 15L
1,659 SR
Queue Stats
366W - 334L
1,622 MMR
Solo
Danzaburou
Danzaburou
Gold III
Scótty
Danzaburou
Gold III
Level 127
God Stats
3W - 0L
1,716 SR
Queue Stats
45W - 34L
1,671 MMR
Party 2
Hun Batz
Hun Batz
Gold II
ingegaard
Hun Batz
Gold II
Level 120
God Stats
6W - 10L
1,387 SR
Queue Stats
91W - 91L
1,676 MMR
Party 3
Team Averages
Gold II
Gold II
Average Tier
Level 119
1,576 SR
1,658 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 117
1,512 SR
1,656 MMR
Eset
Eset
Gold IV
Bårbie
Eset
Gold IV
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
502W - 516L
1,563 MMR
Party 1
Amaterasu
Amaterasu
Gold IV
Ginninggnome
Amaterasu
Gold IV
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 45L
1,605 MMR
Solo
Hera
Hera
Platinum V
PrincęssTina
Hera
Platinum V
Level 75
God Stats
1W - 2L
1,300 SR
Queue Stats
291W - 287L
1,805 MMR
Party 1
Medusa
Medusa
Gold III
TonyM0ntana7608
Medusa
Gold III
Level 109
God Stats
16W - 13L
1,741 SR
Queue Stats
552W - 550L
1,670 MMR
Solo
Loki
Loki
Gold I
brunotseki
Loki
Gold I
Level 127
God Stats
12W - 17L
1,520 SR
Queue Stats
233W - 231L
1,638 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Beeean
Sun Wukong
16
5 / 0 / 2
10,067
629
10,752
9,715
6,905
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
1 / 2 / 8
8,032
502
6,246
15,287
13,682
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thoth
Fіve
Thoth
15
2 / 6 / 6
9,006
563
10,158
10,414
3,409
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Danzaburou
Scótty
Danzaburou
16
8 / 2 / 0
10,462
654
14,855
11,793
5,417
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hun Batz
ingegaard
Hun Batz
17
6 / 2 / 4
9,400
588
6,992
11,606
4,746
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bans
ArachneBacchusAresGeb

VS

Bans
ThanatosMulanSusanoAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
Bårbie
Eset
11
1 / 6 / 4
7,130
446
3,226
13,005
7,460
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Eldritch Dagger

Eldritch Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - When you activate a relic, your Protections are increased by 15% and you gain the ability to see wards for 20s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Amaterasu
Ginninggnome
Amaterasu
13
0 / 5 / 0
7,882
493
5,525
15,786
10,714
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
5 / 2 / 5
9,789
612
10,019
9,001
3,149
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
2 / 3 / 2
8,250
516
9,765
12,985
4,703
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
4 / 6 / 2
7,572
473
5,701
14,111
5,035
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
25
22
Kills
12
12
Deaths
22
20
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Beeean
Sun Wukong
5
0
2
6
L
Eset
Bårbie
Eset
1
6
4
0.5
W
1
2
8
2.5
W
Thoth
Fіve
Thoth
2
6
6
0.83
L
Amaterasu
Ginninggnome
Amaterasu
0
5
0
0
L
5
2
5
3.75
W
Danzaburou
Scótty
Danzaburou
8
2
0
4
L
2
3
2
1
L
4
6
2
0.83
W
Hun Batz
ingegaard
Hun Batz
6
2
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,003
Damage
34,236
58,815
Taken
64,888
34,159
Mitigated
31,061
18,623
Healing
15,000
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Beeean
Sun Wukong
10,752
2,920
0
3,645
9,715
6,905
0
80
9,635
0
78,529
L
Eset
Bårbie
Eset
3,226
661
0
1,160
13,005
7,460
0
2,644
10,102
16,877
0
W
6,246
1,025
294
2,360
15,287
13,682
0
4,734
10,553
0
32,490
W
Thoth
Fіve
Thoth
10,158
307
0
60
10,414
3,409
0
3,874
6,540
61,453
0
L
Amaterasu
Ginninggnome
Amaterasu
5,525
2,475
0
5,528
15,786
10,714
0
607
15,135
273
58,819
L
10,019
1,701
0
250
9,001
3,149
0
3,764
4,847
72,299
629
W
Danzaburou
Scótty
Danzaburou
14,855
9,871
0
6,531
11,793
5,417
579
1,819
9,974
0
91,370
L
9,765
2,681
0
2,664
12,985
4,703
0
301
12,664
0
75,978
L
5,701
1,445
0
5,398
14,111
5,035
0
1,912
11,982
0
51,295
W
Hun Batz
ingegaard
Hun Batz
6,992
1,090
0
5,733
11,606
4,746
813
3,220
8,386
0
80,967

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,967
Gold Earned
40,623
535
Minions Killed
453
0
Camps Cleared
0
1,605,724
Distance Traveled
1,548,752
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
10,067
629
132
8
0
326,784
0
L
Eset
7,130
446
27
2
0
278,118
5
W
Fenrir
8,032
502
37
2
0
323,552
5
W
Thoth
9,006
563
99
6
0
298,553
0
L
Amaterasu
7,882
493
102
6
0
308,074
0
L
Hera
9,789
612
135
8
0
308,403
0
W
Danzaburou
10,462
654
144
9
0
300,124
0
L
Medusa
8,250
516
114
7
0
325,670
0
L
Loki
7,572
473
75
5
0
328,487
0
W
Hun Batz
9,400
588
123
8
0
356,711
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role