Player Matchup

Medusa
Medusa
BabacaaN
Medusa
Level 115
God Stats
1W - 1L
1,621 SR
Queue Stats
2W - 2L
1,241 Elo+
Party 2
Arachne
Arachne
Fernan5tr
Arachne
Level 46
God Stats
8W - 5L
1,468 SR
Queue Stats
74W - 86L
1,439 Elo+
Solo
Ganesha
Ganesha
NiKiNikita
Ganesha
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
Varhlein
Kukulkan
Level 40
God Stats
1W - 0L
1,275 SR
Queue Stats
31W - 25L
1,421 Elo+
Party 1
Surtr
Surtr
sulika1
Surtr
Level 27
God Stats
4W - 5L
1,443 SR
Queue Stats
12W - 14L
1,366 Elo+
Party 1
Team Averages
Level 55
1,461 SR
1,393 Elo+

VS

Team Averages
Level 35
1,508 SR
1,298 Elo+
Ravana
Ravana
DikkeBoere
Ravana
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 104L
1,203 Elo+
Solo
Bacchus
Bacchus
RubiX_Ma
Bacchus
Level 25
God Stats
3W - 9L
1,325 SR
Queue Stats
24W - 52L
1,255 Elo+
Party 3
Achilles
Achilles
Sanguinario_11_
Achilles
Level 39
God Stats
83W - 108L
1,460 SR
Queue Stats
83W - 115L
1,395 Elo+
Party 3
Anubis
Anubis
asierdro22
Anubis
Level 38
God Stats
2W - 5L
1,393 SR
Queue Stats
80W - 116L
1,337 Elo+
Party 3
Medusa
Medusa
cameronashcroft3
Medusa
Level 40
God Stats
18W - 21L
1,865 SR
Queue Stats
57W - 59L
1,299 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
BabacaaN
Medusa
11
7 / 1 / 1
7,018
702
8,900
5,026
1,922
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Arachne
Fernan5tr
Arachne
11
4 / 0 / 1
6,014
601
2,724
6,527
2,147
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Ganesha
NiKiNikita
Ganesha
9
0 / 0 / 6
6,154
615
3,032
6,810
5,186
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Kukulkan
Varhlein
Kukulkan
11
1 / 1 / 3
6,123
612
3,218
4,073
1,377
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Surtr
sulika1
Surtr
10
2 / 3 / 0
5,735
574
5,605
9,337
6,619
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
DikkeBoere
Ravana
8
0 / 3 / 1
4,909
491
2,737
6,559
2,516
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Bacchus
RubiX_Ma
Bacchus
9
1 / 4 / 1
5,352
535
3,775
8,409
6,907
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Achilles
11
3 / 1 / 0
6,594
659
4,902
8,092
7,835
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anubis
asierdro22
Anubis
11
1 / 2 / 0
5,766
577
2,271
5,417
2,764
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

9
0 / 4 / 0
4,756
476
2,289
8,123
2,334
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
7
14
Kills
5
5
Deaths
14
11
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Medusa
BabacaaN
Medusa
7
1
1
7.5
L
Ravana
DikkeBoere
Ravana
0
3
1
0.17
W
Arachne
Fernan5tr
Arachne
4
0
1
4.5
W
Ganesha
NiKiNikita
Ganesha
0
0
6
3
L
Bacchus
RubiX_Ma
Bacchus
1
4
1
0.38
L
Achilles
3
1
0
3
W
Kukulkan
Varhlein
Kukulkan
1
1
3
2.5
L
Anubis
asierdro22
Anubis
1
2
0
0.5
L
0
4
0
0
W
Surtr
sulika1
Surtr
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,479
Damage
15,974
31,773
Taken
36,600
17,251
Mitigated
22,356
8,704
Healing
9,559
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
BabacaaN
Medusa
8,900
4,720
0
2,348
5,026
1,922
981
2,032
2,994
0
55,076
L
Ravana
DikkeBoere
Ravana
2,737
950
0
2,378
6,559
2,516
0
928
5,631
0
26,031
W
Arachne
Fernan5tr
Arachne
2,724
1,899
0
2,278
6,527
2,147
0
998
5,487
0
25,172
W
Ganesha
NiKiNikita
Ganesha
3,032
467
0
1,411
6,810
5,186
0
2,246
4,564
21,115
0
L
Bacchus
RubiX_Ma
Bacchus
3,775
606
0
1,993
8,409
6,907
0
986
7,423
15,622
596
L
Achilles
4,902
389
0
2,302
8,092
7,835
0
508
7,584
0
46,806
W
Kukulkan
Varhlein
Kukulkan
3,218
823
0
674
4,073
1,377
0
1,030
3,043
38,249
1,159
L
Anubis
asierdro22
Anubis
2,271
0
0
1,214
5,417
2,764
0
2,614
2,803
37,868
849
L
2,289
1,351
0
1,672
8,123
2,334
0
1,465
6,658
0
30,906
W
Surtr
sulika1
Surtr
5,605
1,661
0
1,993
9,337
6,619
0
0
8,690
983
28,967

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,044
Gold Earned
27,377
265
Minions Killed
291
0
Camps Cleared
0
1,011,996
Distance Traveled
957,426
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
7,018
702
96
10
0
189,062
0
L
Ravana
4,909
491
50
5
0
175,513
0
W
Arachne
6,014
601
49
5
0
243,211
0
W
Ganesha
6,154
615
8
1
0
194,508
0
L
Bacchus
5,352
535
22
2
0
217,358
0
L
Achilles
6,594
659
82
8
0
180,725
0
W
Kukulkan
6,123
612
69
7
0
178,665
0
L
Anubis
5,766
577
81
8
0
190,301
4
L
Medusa
4,756
476
56
6
0
193,529
0
W
Surtr
5,735
574
43
4
0
206,550
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role