Player Matchup

Hachiman
Hachiman
 
Hachiman
Level 175
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
ELR0MPE0RT0S3000
Agni
Level 82
God Stats
11W - 4L
1,591 SR
Queue Stats
20W - 11L
1,495 Elo+
Solo
Jormungandr
Jormungandr
I DCXC I
Jormungandr
Level 128
God Stats
7W - 5L
1,461 SR
Queue Stats
211W - 196L
1,494 Elo+
Party 1
Terra
Terra
RevenantXCVI
Terra
Level 155
God Stats
52W - 48L
1,554 SR
Queue Stats
130W - 113L
1,512 Elo+
Solo
Surtr
Surtr
xTENSAZANG3TSUx
Surtr
Level 147
God Stats
103W - 109L
1,521 SR
Queue Stats
199W - 219L
1,425 Elo+
Party 1
Team Averages
Level 137
1,525 SR
1,485 Elo+

VS

Team Averages
Level 139
1,583 SR
1,542 Elo+
Freya
Freya
 
Freya
Level 301
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
AveryYellow
Thanatos
Level 65
God Stats
41W - 24L
1,642 SR
Queue Stats
76W - 65L
1,564 Elo+
Solo
Nu Wa
Nu Wa
DoctorDocker521
Nu Wa
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 5L
1,575 Elo+
Solo
Achilles
Achilles
Gittaro13
Achilles
Level 90
God Stats
30W - 26L
1,562 SR
Queue Stats
263W - 244L
1,506 Elo+
Solo
Cthulhu
Cthulhu
TrapStrangler
Cthulhu
Level 155
God Stats
15W - 9L
1,710 SR
Queue Stats
181W - 170L
1,564 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
11
2 / 0 / 1
6,090
761
5,181
5,431
2,260
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

10
0 / 1 / 1
5,621
703
1,385
3,043
968
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jormungandr
I DCXC I
Jormungandr
8
2 / 0 / 1
5,149
644
3,341
6,701
2,940
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
0 / 1 / 0
5,393
674
2,496
7,694
4,938
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

9
0 / 1 / 1
4,633
579
2,736
7,212
3,587
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
1
0 / 0 / 0
3,095
387
0
0
0
Thanatos
AveryYellow
Thanatos
9
1 / 2 / 1
4,756
595
3,297
7,177
2,551
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
1 / 1 / 2
5,420
678
3,555
3,977
1,471
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
Gittaro13
Achilles
8
0 / 1 / 0
4,235
529
4,466
8,692
6,985
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cthulhu
9
1 / 0 / 0
4,994
624
5,630
5,879
3,797
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 10% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
6
4
Kills
3
3
Deaths
4
4
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Hachiman
 
Hachiman
2
0
1
2.5
L
Freya
 
Freya
0
0
0
0
L
Thanatos
AveryYellow
Thanatos
1
2
1
0.75
L
1
1
2
2
W
0
1
1
0.5
L
Achilles
Gittaro13
Achilles
0
1
0
0
W
Jormungandr
I DCXC I
Jormungandr
2
0
1
2.5
W
0
1
0
0
L
Cthulhu
1
0
0
1
W
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,139
Damage
16,948
30,081
Taken
25,725
14,693
Mitigated
14,804
13,032
Healing
12,744
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
 
Hachiman
5,181
3,350
0
4,031
5,431
2,260
389
566
4,677
0
47,775
L
Freya
 
Freya
0
0
0
0
0
0
0
0
0
0
0
L
Thanatos
AveryYellow
Thanatos
3,297
1,080
0
6,351
7,177
2,551
0
962
6,215
0
25,898
L
3,555
1,135
0
468
3,977
1,471
0
2,405
1,572
33,303
1,064
W
1,385
0
0
748
3,043
968
582
1,234
1,809
39,561
1,208
L
Achilles
Gittaro13
Achilles
4,466
489
86
4,595
8,692
6,985
0
1,405
7,287
2,936
22,971
W
Jormungandr
I DCXC I
Jormungandr
3,341
1,360
0
2,847
6,701
2,940
444
1,899
4,476
22,941
0
W
2,496
359
0
2,809
7,694
4,938
0
4,249
2,728
35,671
992
L
Cthulhu
5,630
329
0
1,244
5,879
3,797
0
2,498
3,381
31,210
0
W
2,736
1,050
0
2,597
7,212
3,587
0
1,056
6,034
1,200
34,360

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,886
Gold Earned
22,500
311
Minions Killed
218
0
Camps Cleared
0
865,957
Distance Traveled
699,614
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
6,090
761
78
10
0
146,977
0
L
Freya
3,095
387
0
0
0
0
0
L
Thanatos
4,756
595
54
7
0
183,475
0
L
Nu Wa
5,420
678
72
9
0
166,260
0
W
Agni
5,621
703
85
11
0
160,065
2
L
Achilles
4,235
529
33
4
0
186,135
0
W
Jormungandr
5,149
644
30
4
0
169,765
0
W
Terra
5,393
674
64
8
0
187,861
1
L
Cthulhu
4,994
624
59
7
0
163,744
1
W
Surtr
4,633
579
54
7
0
201,289
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role