Player Matchup

Nut
Nut
JinSakai1595
Nut
Level 80
God Stats
3W - 6L
1,559 SR
Queue Stats
16W - 29L
1,244 Elo+
Party 3
Nike
Nike
Krueptus
Nike
Level 148
God Stats
1W - 1L
1,500 SR
Queue Stats
182W - 192L
1,466 Elo+
Party 3
Sol
Sol
Psych0Pumpkin
Sol
Level 44
God Stats
5W - 5L
1,663 SR
Queue Stats
39W - 40L
1,464 Elo+
Party 2
Da Ji
Da Ji
maxsnl
Da Ji
Level 29
God Stats
5W - 9L
1,341 SR
Queue Stats
38W - 56L
1,343 Elo+
Party 2
Aphrodite
Aphrodite
valkyree
Aphrodite
Level 117
God Stats
4W - 4L
1,598 SR
Queue Stats
169W - 178L
1,475 Elo+
Party 3
Team Averages
Level 84
1,532 SR
1,398 Elo+

VS

Team Averages
Level 67
1,566 SR
1,480 Elo+
Ares
Ares
DaycareRaider
Ares
Level 33
God Stats
3W - 2L
1,653 SR
Queue Stats
47W - 38L
1,524 Elo+
Party 1
Tiamat
Tiamat
Erraziel67
Tiamat
Level 84
God Stats
3W - 3L
1,689 SR
Queue Stats
87W - 78L
1,526 Elo+
Solo
Bellona
Bellona
JEN7
Bellona
Level 67
God Stats
9W - 5L
1,656 SR
Queue Stats
58W - 45L
1,528 Elo+
Party 1
Arachne
Arachne
Kornflakes92
Arachne
Level 44
God Stats
0W - 2L
1,330 SR
Queue Stats
4W - 6L
1,435 Elo+
Solo
Heimdallr
Heimdallr
LionKing1996
Heimdallr
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 59L
1,390 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 3 / 4
7,299
456
8,484
9,607
4,151
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nike
14
8 / 1 / 5
9,293
581
13,094
14,289
10,623
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
1 / 1 / 7
7,701
481
7,273
8,785
3,371
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Da Ji
maxsnl
Da Ji
13
6 / 3 / 7
8,225
514
10,379
15,960
7,222
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Aphrodite
valkyree
Aphrodite
13
1 / 2 / 5
7,056
441
4,113
9,454
6,264
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 3 / 4
7,543
471
7,606
12,645
13,760
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Tiamat
Erraziel67
Tiamat
14
1 / 3 / 2
8,281
518
5,948
9,180
6,351
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Bellona
JEN7
Bellona
14
2 / 2 / 2
8,350
522
9,840
18,685
17,696
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Arachne
Kornflakes92
Arachne
11
1 / 4 / 2
6,885
430
1,692
10,911
4,364
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Heimdallr
LionKing1996
Heimdallr
12
4 / 4 / 4
7,686
480
7,627
10,511
4,945
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
24
16
Kills
10
10
Deaths
16
28
Assists
14
Player
Kills
Deaths
Assists
KDA
L
2
3
4
1.33
L
Tiamat
Erraziel67
Tiamat
1
3
2
0.67
L
Bellona
JEN7
Bellona
2
2
2
1.5
W
0
3
4
0.67
L
Arachne
Kornflakes92
Arachne
1
4
2
0.5
W
Nike
8
1
5
10.5
L
Heimdallr
LionKing1996
Heimdallr
4
4
4
1.5
W
1
1
7
4.5
W
Da Ji
maxsnl
Da Ji
6
3
7
3.17
W
Aphrodite
valkyree
Aphrodite
1
2
5
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,343
Damage
32,713
58,095
Taken
61,932
31,631
Mitigated
47,116
18,469
Healing
15,163
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,606
351
0
1,786
12,645
13,760
0
2,291
10,354
26,222
0
L
Tiamat
Erraziel67
Tiamat
5,948
228
0
1,615
9,180
6,351
154
2,248
6,932
59,668
452
L
Bellona
JEN7
Bellona
9,840
1,517
0
6,893
18,685
17,696
0
2,463
16,222
0
58,321
W
8,484
4,972
0
1,100
9,607
4,151
132
1,936
7,671
0
56,467
L
Arachne
Kornflakes92
Arachne
1,692
995
0
2,016
10,911
4,364
0
1,893
9,018
0
29,084
W
Nike
13,094
865
0
1,547
14,289
10,623
285
2,120
11,964
0
61,872
L
Heimdallr
LionKing1996
Heimdallr
7,627
3,161
0
2,853
10,511
4,945
0
1,996
8,515
0
48,169
W
7,273
2,535
0
2,407
8,785
3,371
1,730
1,839
6,624
50,809
0
W
Da Ji
maxsnl
Da Ji
10,379
1,646
0
5,404
15,960
7,222
38
3,070
12,710
0
48,252
W
Aphrodite
valkyree
Aphrodite
4,113
744
4,162
3,849
9,454
6,264
87
3,486
5,798
31,397
782

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,574
Gold Earned
38,745
367
Minions Killed
357
0
Camps Cleared
0
1,439,991
Distance Traveled
1,496,635
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
7,543
471
33
2
0
296,913
8
L
Tiamat
8,281
518
114
7
0
302,552
0
L
Bellona
8,350
522
88
6
0
318,934
0
W
Nut
7,299
456
92
6
0
292,691
0
L
Arachne
6,885
430
53
3
0
296,738
0
W
Nike
9,293
581
92
6
0
314,308
0
L
Heimdallr
7,686
480
69
4
0
281,498
0
W
Sol
7,701
481
76
5
0
269,040
4
W
Da Ji
8,225
514
65
4
0
309,045
0
W
Aphrodite
7,056
441
42
3
0
254,907
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role