Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hou Yi
Hou Yi
DemoonReturn
Hou Yi
Level 11
God Stats
3W - 3L
1,359 SR
Queue Stats
6W - 16L
1,255 Elo+
Party 1
Hun Batz
Hun Batz
Recqz
Hun Batz
Level 147
God Stats
5W - 2L
1,828 SR
Queue Stats
65W - 30L
1,604 Elo+
Solo
Team Averages
Level 88
1,562 SR
1,453 Elo+

VS

Team Averages
Level 62
1,492 SR
1,413 Elo+
The Morrigan
The Morrigan
Ivanstif
The Morrigan
Level 81
God Stats
7W - 10L
1,442 SR
Queue Stats
64W - 64L
1,343 Elo+
Solo
Charybdis
Charybdis
Shield_soprano
Charybdis
Level 47
God Stats
39W - 41L
1,429 SR
Queue Stats
98W - 94L
1,447 Elo+
Solo
Danzaburou
Danzaburou
Weeders45
Danzaburou
Level 57
God Stats
88W - 66L
1,605 SR
Queue Stats
319W - 326L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
15
5 / 0 / 9
10,040
837
4,882
7,000
8,504
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hou Yi
14
3 / 0 / 9
8,985
749
4,486
4,560
2,326
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hun Batz
Recqz
Hun Batz
16
8 / 0 / 7
10,640
887
10,904
11,972
7,651
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Ivanstif
The Morrigan
13
0 / 6 / 0
7,788
649
5,194
8,041
3,551
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Charybdis
Shield_soprano
Charybdis
7
0 / 2 / 0
6,497
541
959
3,565
1,187
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Danzaburou
Weeders45
Danzaburou
12
0 / 8 / 0
7,060
588
6,215
13,762
5,550
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
0
16
Kills
0
0
Deaths
16
25
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
5
0
9
9.5
W
Hou Yi
3
0
9
7.5
L
The Morrigan
Ivanstif
The Morrigan
0
6
0
0
W
Hun Batz
Recqz
Hun Batz
8
0
7
11.5
L
Charybdis
Shield_soprano
Charybdis
0
2
0
0
L
Danzaburou
Weeders45
Danzaburou
0
8
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,272
Damage
12,368
23,532
Taken
25,368
18,481
Mitigated
10,288
7,613
Healing
2,875
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
4,882
539
0
1,997
7,000
8,504
247
1,834
5,166
23,361
3,133
W
Hou Yi
4,486
1,365
0
2,779
4,560
2,326
1,433
883
3,677
0
23,825
L
The Morrigan
Ivanstif
The Morrigan
5,194
917
0
667
8,041
3,551
0
1,968
5,882
31,642
2,349
W
Hun Batz
Recqz
Hun Batz
10,904
2,120
0
2,837
11,972
7,651
1,133
1,204
10,651
0
64,876
L
Charybdis
Shield_soprano
Charybdis
959
554
0
711
3,565
1,187
0
1,043
2,385
0
6,701
L
Danzaburou
Weeders45
Danzaburou
6,215
1,947
54
1,443
13,762
5,550
689
1,825
11,411
0
24,252

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,665
Gold Earned
21,345
173
Minions Killed
113
0
Camps Cleared
0
652,674
Distance Traveled
440,411
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
10,040
837
47
4
0
240,532
0
W
Hou Yi
8,985
749
31
3
0
181,750
0
L
The Morrigan
7,788
649
59
5
0
172,426
0
W
Hun Batz
10,640
887
95
8
0
230,392
0
L
Charybdis
6,497
541
20
2
0
81,348
2
L
Danzaburou
7,060
588
34
3
0
186,637
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role