Player Matchup

Bacchus
Bacchus
Gold V
 
Bacchus
Gold V
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ne Zha
Ne Zha
Silver II
ASEDIUS01
Ne Zha
Silver II
Level 141
God Stats
31W - 18L
1,837 SR
Queue Stats
162W - 151L
1,448 MMR
Solo
Fenrir
Fenrir
Gold III
FTWMessI
Fenrir
Gold III
Level 155
God Stats
20W - 13L
1,620 SR
Queue Stats
415W - 431L
1,442 MMR
Solo
Cernunnos
Cernunnos
Gold III
lx_DaMaGeR_xl
Cernunnos
Gold III
Level 176
God Stats
3W - 2L
1,838 SR
Queue Stats
34W - 38L
1,485 MMR
Party 1
Thoth
Thoth
Gold V
simpleLuxus
Thoth
Gold V
Level 48
God Stats
3W - 2L
1,887 SR
Queue Stats
14W - 17L
1,410 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 135
1,736 SR
1,457 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 103
1,473 SR
1,470 MMR
Medusa
Medusa
Gold V
 
Medusa
Gold V
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Athena
Athena
Silver II
 
Athena
Silver II
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Merlin
Merlin
Gold IV
InfiniteRegress-
Merlin
Gold IV
Level 149
God Stats
0W - 3L
1,267 SR
Queue Stats
543W - 544L
1,496 MMR
Party 2
Da Ji
Da Ji
Gold III
MISSJOB
Da Ji
Gold III
Level 121
God Stats
9W - 4L
1,480 SR
Queue Stats
118W - 110L
1,422 MMR
Solo
Freya
Freya
Gold IV
ywisis
Freya
Gold IV
Level 56
God Stats
11W - 14L
1,618 SR
Queue Stats
95W - 94L
1,433 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
10
2 / 0 / 4
5,675
568
4,244
6,558
5,122
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ne Zha
ASEDIUS01
Ne Zha
11
5 / 1 / 2
6,477
648
5,673
6,283
2,075
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Fenrir
FTWMessI
Fenrir
10
2 / 0 / 3
5,224
522
3,239
10,491
4,426
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Cernunnos
lx_DaMaGeR_xl
Cernunnos
11
0 / 1 / 2
5,930
593
3,759
7,025
2,865
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
2 / 0 / 5
6,129
613
4,868
2,799
898
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
ThorKaliAwilixArachne

VS

Bans
SolTsukuyomiBellonaThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
10
1 / 2 / 0
6,007
601
2,957
6,604
2,182
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Athena
 
Athena
7
0 / 2 / 0
4,671
467
2,167
7,889
5,698
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

9
0 / 2 / 0
4,869
487
2,757
5,144
1,274
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Da Ji
MISSJOB
Da Ji
9
1 / 3 / 0
4,778
478
1,878
8,048
2,521
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Freya
ywisis
Freya
10
0 / 2 / 0
5,154
515
5,339
7,970
2,733
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
2
11
Kills
2
2
Deaths
11
16
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
2
0
4
4
L
Medusa
 
Medusa
1
2
0
0.5
L
Athena
 
Athena
0
2
0
0
W
Ne Zha
ASEDIUS01
Ne Zha
5
1
2
6
W
Fenrir
FTWMessI
Fenrir
2
0
3
3.5
L
0
2
0
0
L
Da Ji
MISSJOB
Da Ji
1
3
0
0.33
W
Cernunnos
lx_DaMaGeR_xl
Cernunnos
0
1
2
1
W
2
0
5
4.5
L
Freya
ywisis
Freya
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,783
Damage
15,098
33,156
Taken
35,655
15,386
Mitigated
14,408
10,386
Healing
10,738
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
4,244
795
0
1,513
6,558
5,122
0
2,115
4,443
18,896
894
L
Medusa
 
Medusa
2,957
829
0
1,798
6,604
2,182
0
0
6,604
0
47,469
L
Athena
 
Athena
2,167
546
0
1,563
7,889
5,698
0
1,799
5,922
9,860
0
W
Ne Zha
ASEDIUS01
Ne Zha
5,673
1,343
0
2,113
6,283
2,075
0
916
5,362
0
35,657
W
Fenrir
FTWMessI
Fenrir
3,239
658
0
3,292
10,491
4,426
0
2,446
8,037
0
37,743
L
2,757
279
0
646
5,144
1,274
0
2,053
2,913
32,901
2,137
L
Da Ji
MISSJOB
Da Ji
1,878
422
0
3,164
8,048
2,521
0
2,079
5,805
0
26,981
W
Cernunnos
lx_DaMaGeR_xl
Cernunnos
3,759
1,426
0
2,968
7,025
2,865
0
4,142
2,883
0
45,597
W
4,868
246
0
500
2,799
898
0
1,354
1,430
37,797
0
L
Freya
ywisis
Freya
5,339
2,060
0
3,567
7,970
2,733
0
2,463
5,507
34,702
2,450

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,435
Gold Earned
25,479
279
Minions Killed
271
0
Camps Cleared
0
1,039,315
Distance Traveled
1,004,522
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
5,675
568
20
2
0
231,335
6
L
Medusa
6,007
601
83
8
0
197,283
0
L
Athena
4,671
467
12
1
0
202,919
1
W
Ne Zha
6,477
648
60
6
0
217,626
1
W
Fenrir
5,224
522
60
6
0
231,781
0
L
Merlin
4,869
487
61
6
0
171,803
1
L
Da Ji
4,778
478
53
5
0
240,914
0
W
Cernunnos
5,930
593
61
6
0
161,496
0
W
Thoth
6,129
613
78
8
0
197,077
2
L
Freya
5,154
515
62
6
0
191,603
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role