Player Matchup

Anhur
Anhur
Diamond IV
 
Anhur
Diamond IV
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Geb
Geb
Diamond IV
 
Geb
Diamond IV
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mercury
Mercury
Diamond II
AryαStark
Mercury
Diamond II
Level 164
God Stats
19W - 14L
1,607 SR
Queue Stats
299W - 282L
2,146 MMR
Solo
Ra
Ra
Diamond III
DenTTola
Ra
Diamond III
Level 157
God Stats
20W - 9L
1,934 SR
Queue Stats
275W - 243L
2,239 MMR
Solo
Thanatos
Thanatos
Platinum V
似云漂游万里
Thanatos
Platinum V
Level 108
God Stats
3W - 0L
1,741 SR
Queue Stats
47W - 22L
1,934 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 128
1,656 SR
1,864 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 195
1,527 SR
1,843 MMR
Fenrir
Fenrir
Platinum II
 
Fenrir
Platinum II
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Freya
Freya
Diamond IV
 
Freya
Diamond IV
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thoth
Thoth
Masters
Joeldazeloth
Thoth
Masters
Level 269
God Stats
22W - 22L
1,682 SR
Queue Stats
417W - 356L
2,510 MMR
Solo
Serqet
Serqet
Platinum II
lZiuhzl
Serqet
Platinum II
Level 194
God Stats
16W - 20L
1,452 SR
Queue Stats
551W - 581L
1,820 MMR
Solo
Odin
Odin
Platinum II
zJhonys
Odin
Platinum II
Level 227
God Stats
0W - 2L
1,500 SR
Queue Stats
569W - 562L
1,886 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
9
2 / 0 / 1
5,277
754
3,294
5,177
1,670
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Geb
 
Geb
6
0 / 1 / 1
4,172
596
2,301
5,558
3,344
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mercury
AryαStark
Mercury
9
3 / 0 / 1
5,056
722
2,348
4,461
1,588
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
0 / 0 / 4
5,042
720
4,023
2,647
859
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
4 / 1 / 0
5,419
774
3,873
5,796
2,553
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bans
KuzenboAo KuangFafnir

VS

Bans
He BoSusanoAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
8
1 / 2 / 0
4,346
621
2,689
6,434
2,128
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Freya
 
Freya
6
0 / 2 / 0
3,681
526
2,852
4,260
1,124
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

8
1 / 2 / 0
4,254
608
4,087
4,070
1,321
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Serqet
lZiuhzl
Serqet
6
0 / 1 / 1
3,945
564
1,512
4,826
2,652
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Odin
zJhonys
Odin
8
0 / 2 / 1
4,190
599
1,125
5,444
3,225
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
4
9
Kills
2
2
Deaths
9
7
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
2
0
1
2.5
W
Geb
 
Geb
0
1
1
0.5
L
Fenrir
 
Fenrir
1
2
0
0.5
L
Freya
 
Freya
0
2
0
0
W
Mercury
AryαStark
Mercury
3
0
1
3.5
W
0
0
4
2
L
1
2
0
0.5
L
Serqet
lZiuhzl
Serqet
0
1
1
0.5
L
Odin
zJhonys
Odin
0
2
1
0.25
W
4
1
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,839
Damage
12,265
23,639
Taken
25,034
10,014
Mitigated
10,450
12,730
Healing
7,580
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
3,294
1,649
0
2,713
5,177
1,670
0
1,353
3,636
0
40,420
W
Geb
 
Geb
2,301
656
0
2,157
5,558
3,344
0
2,281
2,827
10,989
0
L
Fenrir
 
Fenrir
2,689
662
0
2,401
6,434
2,128
0
1,676
4,758
0
21,704
L
Freya
 
Freya
2,852
850
0
1,169
4,260
1,124
0
319
3,941
15,802
0
W
Mercury
AryαStark
Mercury
2,348
1,577
0
500
4,461
1,588
0
869
3,370
0
26,259
W
4,023
434
408
1,064
2,647
859
0
1,106
1,291
35,604
0
L
4,087
372
0
620
4,070
1,321
0
2,724
1,301
26,880
1,214
L
Serqet
lZiuhzl
Serqet
1,512
415
0
1,492
4,826
2,652
0
1,560
3,266
0
10,365
L
Odin
zJhonys
Odin
1,125
214
0
1,898
5,444
3,225
0
0
5,164
0
19,023
W
3,873
895
0
5,888
5,796
2,553
0
0
5,604
0
33,557

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,966
Gold Earned
20,416
247
Minions Killed
188
0
Camps Cleared
0
829,321
Distance Traveled
756,315
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
5,277
754
75
11
0
124,672
0
W
Geb
4,172
596
10
1
0
160,481
1
L
Fenrir
4,346
621
52
7
0
191,043
0
L
Freya
3,681
526
37
5
0
127,287
0
W
Mercury
5,056
722
54
8
0
215,839
0
W
Ra
5,042
720
59
8
0
182,294
2
L
Thoth
4,254
608
46
7
0
146,000
0
L
Serqet
3,945
564
15
2
0
159,870
1
L
Odin
4,190
599
38
5
0
132,115
1
W
Thanatos
5,419
774
49
7
0
146,035
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role