Player Matchup

Erlang Shen
Erlang Shen
AlexRobbs
Erlang Shen
Level 143
God Stats
0W - 2L
1,300 SR
Queue Stats
44W - 60L
1,472 Elo+
Party 1
Baron Samedi
Baron Samedi
LilVic
Baron Samedi
Level 96
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 34L
1,506 Elo+
Party 1
Surtr
Surtr
ReisSpieler
Surtr
Level 129
God Stats
1W - 2L
1,289 SR
Queue Stats
49W - 64L
1,480 Elo+
Party 1
Maui
Maui
Unix3Cat
Maui
Level 123
God Stats
1W - 2L
1,542 SR
Queue Stats
28W - 37L
1,483 Elo+
Party 1
Charybdis
Charybdis
ZeusY02
Charybdis
Level 81
God Stats
0W - 2L
1,500 SR
Queue Stats
51W - 65L
1,466 Elo+
Party 1
Team Averages
Level 114
1,426 SR
1,481 Elo+

VS

Team Averages
Level 123
1,610 SR
1,527 Elo+
Loki
Loki
 
Loki
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Terra
Terra
HelckAdmnarus
Terra
Level 137
God Stats
18W - 13L
1,562 SR
Queue Stats
179W - 166L
1,505 Elo+
Party 2
Nike
Nike
Hey Tisumi
Nike
Level 84
God Stats
22W - 29L
1,454 SR
Queue Stats
534W - 513L
1,512 Elo+
Solo
Anhur
Anhur
Lendho
Anhur
Level 140
God Stats
1W - 0L
1,792 SR
Queue Stats
31W - 26L
1,479 Elo+
Party 2
Agni
Agni
Psýchoo
Agni
Level 148
God Stats
65W - 35L
1,740 SR
Queue Stats
101W - 62L
1,639 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
AlexRobbs
Erlang Shen
10
0 / 1 / 0
6,217
622
6,182
10,000
5,138
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Baron Samedi
LilVic
Baron Samedi
8
1 / 5 / 0
5,118
512
1,996
6,779
3,040
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
1 / 1 / 1
5,443
544
4,041
7,848
3,862
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Maui
7
0 / 1 / 0
4,704
470
1,435
6,934
4,874
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Charybdis
ZeusY02
Charybdis
9
0 / 1 / 0
4,925
493
2,914
6,242
2,047
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
11
3 / 1 / 3
5,796
580
5,205
8,151
2,965
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 0 / 0
4,821
482
4,904
4,833
3,424
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

9
0 / 0 / 0
4,927
493
3,516
8,580
4,397
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anhur
Lendho
Anhur
9
1 / 0 / 0
5,100
510
2,613
3,851
1,496
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Agni
13
5 / 1 / 1
6,893
689
7,271
4,491
1,794
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
13
2
Kills
9
9
Deaths
2
1
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
3
1
3
4.5
L
Erlang Shen
AlexRobbs
Erlang Shen
0
1
0
0
W
0
0
0
0
W
0
0
0
0
W
Anhur
Lendho
Anhur
1
0
0
1
L
Baron Samedi
LilVic
Baron Samedi
1
5
0
0.2
W
Agni
5
1
1
5.5
L
1
1
1
1.5
L
Maui
0
1
0
0
L
Charybdis
ZeusY02
Charybdis
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,568
Damage
23,509
37,803
Taken
29,906
18,961
Mitigated
14,076
12,666
Healing
10,852
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
5,205
1,578
0
2,936
8,151
2,965
0
970
7,181
0
37,296
L
Erlang Shen
AlexRobbs
Erlang Shen
6,182
3,809
0
5,633
10,000
5,138
0
1,192
8,368
0
47,776
W
4,904
628
421
1,807
4,833
3,424
0
461
4,372
24,037
2,267
W
3,516
1,297
0
2,918
8,580
4,397
0
41
8,539
0
33,786
W
Anhur
Lendho
Anhur
2,613
1,530
0
2,099
3,851
1,496
0
697
3,154
0
42,689
L
Baron Samedi
LilVic
Baron Samedi
1,996
224
0
671
6,779
3,040
0
3,724
3,055
27,783
657
W
Agni
7,271
643
0
671
4,491
1,794
0
1,508
2,983
57,608
2,055
L
4,041
1,907
0
1,374
7,848
3,862
0
1,267
6,537
1,037
33,681
L
Maui
1,435
581
0
1,780
6,934
4,874
0
3,011
3,923
10,528
0
L
Charybdis
ZeusY02
Charybdis
2,914
1,276
0
3,208
6,242
2,047
0
2,587
3,655
0
40,431

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,407
Gold Earned
27,537
270
Minions Killed
346
0
Camps Cleared
0
955,701
Distance Traveled
1,033,054
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
5,796
580
63
6
0
242,354
2
L
Erlang Shen
6,217
622
84
8
0
181,213
0
W
Terra
4,821
482
45
5
0
213,535
2
W
Nike
4,927
493
60
6
0
183,342
0
W
Anhur
5,100
510
71
7
0
185,209
0
L
Baron Samedi
5,118
512
38
4
0
169,571
3
W
Agni
6,893
689
107
11
0
208,614
2
L
Surtr
5,443
544
54
5
0
224,582
0
L
Maui
4,704
470
15
2
0
208,203
4
L
Charybdis
4,925
493
79
8
0
172,132
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role