Player Matchup

Scylla
Scylla
Franva10
Scylla
Level 119
God Stats
4W - 4L
1,500 SR
Queue Stats
123W - 93L
1,560 Elo+
Solo
Ares
Ares
MrDad5938
Ares
Level 118
God Stats
4W - 0L
1,687 SR
Queue Stats
106W - 98L
1,498 Elo+
Solo
Chang'e
Chang'e
shankanapopo
Chang'e
Level 121
God Stats
11W - 4L
1,836 SR
Queue Stats
597W - 595L
1,459 Elo+
Solo
Ganesha
Ganesha
sleepaholic666
Ganesha
Level 138
God Stats
1W - 1L
1,500 SR
Queue Stats
23W - 24L
1,263 Elo+
Solo
Hera
Hera
tommysmokes
Hera
Level 159
God Stats
2W - 0L
1,749 SR
Queue Stats
121W - 113L
1,530 Elo+
Solo
Team Averages
Level 131
1,654 SR
1,462 Elo+

VS

Team Averages
Level 100
1,500 SR
1,395 Elo+
Osiris
Osiris
Bigdikbeavrslayr
Osiris
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
100W - 123L
1,372 Elo+
Party 1
Baba Yaga
Baba Yaga
GoDz x iBADstar
Baba Yaga
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 51L
1,502 Elo+
Solo
Ne Zha
Ne Zha
HW ZERO 88
Ne Zha
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 12L
1,270 Elo+
Solo
Odin
Odin
Silentlylouddd
Odin
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
114W - 117L
1,465 Elo+
Solo
Chang'e
Chang'e
Zaymigo_
Chang'e
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 80L
1,367 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Franva10
Scylla
19
4 / 1 / 20
12,090
756
17,247
12,591
6,433
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ares
20
7 / 3 / 19
13,021
814
11,586
19,462
26,256
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Chang'e
shankanapopo
Chang'e
19
9 / 1 / 13
11,802
738
15,341
15,989
9,503
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
0 / 4 / 23
10,457
654
7,976
20,379
27,243
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

18
8 / 3 / 16
12,518
782
15,061
14,208
10,571
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 7 / 5
9,655
603
18,893
26,048
30,884
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Talisman

Talisman

+75
Health
+15
Magical Protection

Baba Yaga
GoDz x iBADstar
Baba Yaga
20
6 / 1 / 4
10,426
652
16,403
8,744
5,761
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ne Zha
HW ZERO 88
Ne Zha
9
0 / 6 / 2
7,900
494
0
6,699
2,507
17
1 / 7 / 6
9,927
620
14,407
21,337
34,356
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chang'e
Zaymigo_
Chang'e
16
1 / 9 / 4
9,952
622
8,220
18,269
7,551
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

119
Kill Participation
32
28
Kills
11
12
Deaths
30
91
Assists
21
Player
Kills
Deaths
Assists
KDA
L
3
7
5
0.79
W
Scylla
Franva10
Scylla
4
1
20
14
L
Baba Yaga
GoDz x iBADstar
Baba Yaga
6
1
4
8
L
Ne Zha
HW ZERO 88
Ne Zha
0
6
2
0.17
W
Ares
7
3
19
5.5
L
1
7
6
0.57
L
Chang'e
Zaymigo_
Chang'e
1
9
4
0.33
W
Chang'e
shankanapopo
Chang'e
9
1
13
15.5
W
0
4
23
2.88
W
8
3
16
5.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,211
Damage
57,923
82,629
Taken
81,097
80,006
Mitigated
81,059
38,037
Healing
18,054
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
18,893
5,711
422
5,871
26,048
30,884
0
21,767
4,281
0
26,466
W
Scylla
Franva10
Scylla
17,247
3,776
1,329
2,056
12,591
6,433
2,217
3,871
8,321
37,755
227
L
Baba Yaga
GoDz x iBADstar
Baba Yaga
16,403
1,486
1,521
4,195
8,744
5,761
11
5,519
3,225
47,832
0
L
Ne Zha
HW ZERO 88
Ne Zha
0
0
29
0
6,699
2,507
0
5,494
1,205
0
115
W
Ares
11,586
2,225
1,696
2,539
19,462
26,256
1,075
6,472
12,726
16,743
2,201
L
14,407
400
536
2,879
21,337
34,356
0
15,749
5,329
0
27,249
L
Chang'e
Zaymigo_
Chang'e
8,220
765
695
1,906
18,269
7,551
0
16,194
2,075
25,858
0
W
Chang'e
shankanapopo
Chang'e
15,341
3,342
19,032
7,427
15,989
9,503
2,308
5,051
10,692
30,551
991
W
7,976
917
753
1,470
20,379
27,243
238
6,227
13,420
25,174
504
W
15,061
6,029
402
1,333
14,208
10,571
1,022
3,002
11,074
29,519
980

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,888
Gold Earned
47,860
161
Minions Killed
110
0
Camps Cleared
0
1,482,777
Distance Traveled
1,260,480
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
9,655
603
13
1
0
236,989
0
W
Scylla
12,090
756
46
3
0
294,275
0
L
Baba Yaga
10,426
652
30
2
0
297,247
0
L
Ne Zha
7,900
494
2
0
0
206,218
0
W
Ares
13,021
814
30
2
0
313,451
0
L
Odin
9,927
620
28
2
0
295,336
0
L
Chang'e
9,952
622
37
2
0
224,690
0
W
Chang'e
11,802
738
45
3
0
311,880
0
W
Ganesha
10,457
654
1
0
0
293,923
5
W
Hera
12,518
782
39
2
0
269,248
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role