Player Matchup

Medusa
Medusa
Faith3
Medusa
Level 215
God Stats
51W - 47L
1,626 SR
Queue Stats
759W - 697L
1,550 Elo+
Solo
Cthulhu
Cthulhu
SomeNumbers0968
Cthulhu
Level 123
God Stats
6W - 9L
1,561 SR
Queue Stats
420W - 393L
1,591 Elo+
Solo
Lancelot
Lancelot
The-CoC-Jaeger
Lancelot
Level 91
God Stats
6W - 4L
1,817 SR
Queue Stats
20W - 11L
1,600 Elo+
Party 1
Hades
Hades
VxdKiller
Hades
Level 79
God Stats
4W - 0L
1,500 SR
Queue Stats
8W - 6L
1,300 Elo+
Party 1
Baron Samedi
Baron Samedi
c00mster
Baron Samedi
Level 66
God Stats
5W - 1L
1,896 SR
Queue Stats
49W - 38L
1,559 Elo+
Party 1
Team Averages
Level 115
1,680 SR
1,520 Elo+

VS

Team Averages
Level 140
1,541 SR
1,529 Elo+
Olorun
Olorun
 
Olorun
Level 202
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
Dc-ACM1PT
Jormungandr
Level 69
God Stats
12W - 17L
1,646 SR
Queue Stats
232W - 218L
1,481 Elo+
Solo
Thanatos
Thanatos
GyatYou
Thanatos
Level 159
God Stats
11W - 8L
1,699 SR
Queue Stats
120W - 90L
1,586 Elo+
Solo
Rama
Rama
Scarn_Michael
Rama
Level 147
God Stats
0W - 1L
1,391 SR
Queue Stats
255W - 268L
1,553 Elo+
Solo
Bake Kujira
Bake Kujira
turtlezpower
Bake Kujira
Level 121
God Stats
2W - 3L
1,470 SR
Queue Stats
154W - 138L
1,526 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Faith3
Medusa
11
2 / 1 / 2
6,323
632
6,558
5,095
1,763
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

11
3 / 0 / 3
5,790
579
6,548
7,865
5,134
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lancelot
10
1 / 2 / 2
5,271
527
4,158
7,066
3,244
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Hades
VxdKiller
Hades
11
1 / 0 / 0
5,657
566
1,723
5,898
2,784
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Baron Samedi
c00mster
Baron Samedi
10
2 / 2 / 0
5,812
581
6,551
8,672
4,315
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
11
1 / 2 / 1
6,112
611
5,920
7,320
2,905
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Jormungandr
Dc-ACM1PT
Jormungandr
10
0 / 2 / 1
5,791
579
4,958
10,537
9,744
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Thanatos
GyatYou
Thanatos
11
3 / 0 / 0
5,836
584
2,460
8,035
3,562
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
0 / 2 / 1
5,260
526
3,433
8,130
2,736
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bake Kujira
turtlezpower
Bake Kujira
7
1 / 3 / 0
4,702
470
2,022
6,260
4,055
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
8
9
Kills
5
5
Deaths
9
7
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Olorun
 
Olorun
1
2
1
0.75
L
Jormungandr
Dc-ACM1PT
Jormungandr
0
2
1
0.25
W
Medusa
Faith3
Medusa
2
1
2
3
L
Thanatos
GyatYou
Thanatos
3
0
0
3
L
0
2
1
0.25
W
3
0
3
4.5
W
Lancelot
1
2
2
1
W
Hades
VxdKiller
Hades
1
0
0
1
W
Baron Samedi
c00mster
Baron Samedi
2
2
0
1
L
Bake Kujira
turtlezpower
Bake Kujira
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,538
Damage
18,793
34,596
Taken
40,282
17,240
Mitigated
23,002
13,885
Healing
16,451
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
 
Olorun
5,920
2,544
160
2,923
7,320
2,905
639
3,320
3,878
41,658
7,022
L
Jormungandr
Dc-ACM1PT
Jormungandr
4,958
1,375
0
3,520
10,537
9,744
0
5,205
5,332
41,464
1,209
W
Medusa
Faith3
Medusa
6,558
2,639
0
2,614
5,095
1,763
0
884
4,211
0
49,636
L
Thanatos
GyatYou
Thanatos
2,460
929
0
5,783
8,035
3,562
0
1,538
6,411
0
41,230
L
3,433
2,534
0
2,544
8,130
2,736
0
1,223
6,675
0
44,166
W
6,548
604
172
1,896
7,865
5,134
96
2,084
5,781
31,393
1,392
W
Lancelot
4,158
1,209
0
987
7,066
3,244
0
1,676
5,390
0
38,594
W
Hades
VxdKiller
Hades
1,723
104
234
3,531
5,898
2,784
100
2,870
3,028
36,685
28
W
Baron Samedi
c00mster
Baron Samedi
6,551
1,385
0
4,451
8,672
4,315
0
4,893
3,779
41,520
0
L
Bake Kujira
turtlezpower
Bake Kujira
2,022
1,244
0
1,521
6,260
4,055
0
2,555
3,215
11,164
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,853
Gold Earned
27,701
337
Minions Killed
330
0
Camps Cleared
0
1,029,704
Distance Traveled
943,085
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
6,112
611
97
10
0
187,823
0
L
Jormungandr
5,791
579
72
7
0
182,281
0
W
Medusa
6,323
632
91
9
0
204,031
4
L
Thanatos
5,836
584
62
6
0
241,073
0
L
Rama
5,260
526
84
8
0
188,799
0
W
Cthulhu
5,790
579
45
5
0
222,809
0
W
Lancelot
5,271
527
57
6
0
251,441
0
W
Hades
5,657
566
73
7
0
197,826
4
W
Baron Samedi
5,812
581
71
7
0
153,597
0
L
Bake Kujira
4,702
470
15
2
0
143,109
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role