Player Matchup

Bellona
Bellona
Aye_Khi
Bellona
Level 141
God Stats
15W - 10L
1,575 SR
Queue Stats
434W - 458L
1,503 Elo+
Party 1
Hou Yi
Hou Yi
DamageZerOKAY
Hou Yi
Level 145
God Stats
2W - 5L
1,462 SR
Queue Stats
29W - 31L
1,473 Elo+
Solo
Athena
Athena
kayaann_26
Athena
Level 83
God Stats
25W - 17L
1,586 SR
Queue Stats
195W - 211L
1,471 Elo+
Party 1
Janus
Janus
lewis0282
Janus
Level 143
God Stats
2W - 2L
1,743 SR
Queue Stats
473W - 488L
1,516 Elo+
Party 1
Hun Batz
Hun Batz
yungblackman23
Hun Batz
Level 122
God Stats
8W - 7L
1,313 SR
Queue Stats
155W - 146L
1,493 Elo+
Solo
Team Averages
Level 127
1,536 SR
1,491 Elo+

VS

Team Averages
Level 122
1,546 SR
1,527 Elo+
Hercules
Hercules
Impulse2130
Hercules
Level 107
God Stats
68W - 51L
1,583 SR
Queue Stats
431W - 446L
1,516 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
PoetOneOfMany
Ah Muzen Cab
Level 109
God Stats
3W - 2L
1,745 SR
Queue Stats
32W - 53L
1,451 Elo+
Solo
Zhong Kui
Zhong Kui
blackwing0222
Zhong Kui
Level 38
God Stats
3W - 5L
1,392 SR
Queue Stats
42W - 57L
1,478 Elo+
Solo
Kuzenbo
Kuzenbo
brestmilknroids
Kuzenbo
Level 169
God Stats
1W - 4L
1,511 SR
Queue Stats
36W - 21L
1,698 Elo+
Solo
Bastet
Bastet
ĎĚÂÐŹØŇĚ
Bastet
Level 186
God Stats
51W - 62L
1,497 SR
Queue Stats
158W - 194L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Aye_Khi
Bellona
13
2 / 0 / 4
7,630
1,090
7,191
4,662
5,169
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
4 / 2 / 3
8,052
1,150
7,062
5,823
2,914
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

Athena
kayaann_26
Athena
13
0 / 0 / 6
7,747
1,107
2,342
4,904
4,904
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Janus
lewis0282
Janus
13
1 / 1 / 5
7,625
1,089
2,733
2,321
1,040
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hun Batz
12
0 / 0 / 3
6,804
972
1,503
2,728
2,604
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Team 1 Tickets

351

VS

Team 2 Tickets

313

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Impulse2130
Hercules
13
1 / 1 / 2
7,864
1,123
4,731
7,715
9,347
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ah Muzen Cab
PoetOneOfMany
Ah Muzen Cab
13
0 / 1 / 0
7,929
1,133
2,776
4,017
2,201
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zhong Kui
blackwing0222
Zhong Kui
12
0 / 5 / 2
7,115
1,016
5,655
9,242
5,869
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

11
0 / 0 / 0
6,315
902
552
758
558
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman

Talisman

+75
Health
+15
Magical Protection

12
2 / 0 / 0
7,387
1,055
4,988
1,931
743
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
7
7
Kills
3
3
Deaths
7
21
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Bellona
Aye_Khi
Bellona
2
0
4
4
W
4
2
3
2.75
L
Hercules
Impulse2130
Hercules
1
1
2
2
L
Ah Muzen Cab
PoetOneOfMany
Ah Muzen Cab
0
1
0
0
L
Zhong Kui
blackwing0222
Zhong Kui
0
5
2
0.2
L
0
0
0
0
W
Athena
kayaann_26
Athena
0
0
6
3
W
Janus
lewis0282
Janus
1
1
5
3.5
W
Hun Batz
0
0
3
1.5
L
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,831
Damage
18,702
20,438
Taken
23,663
16,631
Mitigated
18,718
1,221
Healing
4,241
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Aye_Khi
Bellona
7,191
1,873
0
557
4,662
5,169
0
1,136
3,491
0
16,188
W
7,062
4,209
0
0
5,823
2,914
0
775
5,048
0
23,626
L
Hercules
Impulse2130
Hercules
4,731
1,117
0
2,731
7,715
9,347
0
2,007
5,490
0
15,588
L
Ah Muzen Cab
PoetOneOfMany
Ah Muzen Cab
2,776
664
0
632
4,017
2,201
0
464
3,431
0
23,956
L
Zhong Kui
blackwing0222
Zhong Kui
5,655
457
0
618
9,242
5,869
0
2,308
6,753
15,636
0
L
552
317
0
89
758
558
0
202
556
1,160
0
W
Athena
kayaann_26
Athena
2,342
463
0
382
4,904
4,904
0
2,361
2,525
5,761
0
W
Janus
lewis0282
Janus
2,733
0
0
65
2,321
1,040
0
1,176
1,126
20,217
859
W
Hun Batz
1,503
291
0
217
2,728
2,604
0
669
2,041
0
6,150
L
4,988
840
0
171
1,931
743
0
94
1,706
0
9,045

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,858
Gold Earned
36,610
149
Minions Killed
118
7
Camps Cleared
5
597,604
Distance Traveled
487,085
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
7,630
1,090
39
6
0
132,524
0
W
Hou Yi
8,052
1,150
37
5
3
119,848
0
L
Hercules
7,864
1,123
30
4
1
126,852
0
L
Ah Muzen Cab
7,929
1,133
46
7
1
121,987
0
L
Zhong Kui
7,115
1,016
29
4
2
96,183
0
L
Kuzenbo
6,315
902
2
0
0
20,121
0
W
Athena
7,747
1,107
17
2
1
142,101
0
W
Janus
7,625
1,089
40
6
2
105,782
0
W
Hun Batz
6,804
972
16
2
1
97,349
0
L
Bastet
7,387
1,055
11
2
1
121,942
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role