Player Matchup

Hercules
Hercules
Greenarrow016
Hercules
Level 157
God Stats
1W - 0L
1,542 SR
Queue Stats
65W - 66L
1,508 Elo+
Party 1
Pele
Pele
Nekoda
Pele
Level 164
God Stats
4W - 3L
1,674 SR
Queue Stats
75W - 87L
1,518 Elo+
Party 1
Sol
Sol
VzH I OpTiiK
Sol
Level 129
God Stats
5W - 0L
1,872 SR
Queue Stats
261W - 240L
1,541 Elo+
Solo
Camazotz
Camazotz
XJmBontX
Camazotz
Level 141
God Stats
4W - 3L
1,500 SR
Queue Stats
505W - 484L
1,524 Elo+
Solo
Kukulkan
Kukulkan
valnob29
Kukulkan
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,271 Elo+
Solo
Team Averages
Level 128
1,618 SR
1,472 Elo+

VS

Team Averages
Level 113
1,514 SR
1,518 Elo+
Ymir
Ymir
 
Ymir
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Lancelot
Lancelot
DDProphet
Lancelot
Level 89
God Stats
10W - 6L
1,406 SR
Queue Stats
258W - 252L
1,501 Elo+
Solo
Artemis
Artemis
Esicrot
Artemis
Level 86
God Stats
1W - 3L
1,500 SR
Queue Stats
116W - 110L
1,531 Elo+
Party 2
Agni
Agni
GLADIATOR-AC
Agni
Level 167
God Stats
18W - 21L
1,582 SR
Queue Stats
327W - 312L
1,538 Elo+
Solo
Osiris
Osiris
PMCJB
Osiris
Level 101
God Stats
10W - 10L
1,583 SR
Queue Stats
166W - 165L
1,520 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Greenarrow016
Hercules
11
6 / 3 / 3
6,831
525
7,024
13,396
11,335
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pele
Nekoda
Pele
15
8 / 0 / 2
8,065
620
10,756
13,834
6,574
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

13
2 / 2 / 0
7,515
578
5,651
7,089
2,781
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Camazotz
XJmBontX
Camazotz
14
4 / 1 / 0
8,066
620
10,312
19,175
12,770
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kukulkan
valnob29
Kukulkan
11
0 / 3 / 6
6,729
518
3,642
6,927
2,929
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
11
2 / 0 / 2
6,620
509
5,690
11,605
6,952
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Lancelot
DDProphet
Lancelot
12
4 / 4 / 2
6,495
500
6,749
12,276
4,754
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Artemis
Esicrot
Artemis
11
1 / 5 / 1
5,729
441
5,475
10,023
3,535
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

11
1 / 7 / 2
6,434
495
7,020
11,963
4,016
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Osiris
PMCJB
Osiris
12
1 / 4 / 0
6,698
515
11,560
12,961
8,869
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
16
20
Kills
9
9
Deaths
20
11
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
2
0
2
3
L
Lancelot
DDProphet
Lancelot
4
4
2
1.25
L
Artemis
Esicrot
Artemis
1
5
1
0.3
L
1
7
2
0.29
W
Hercules
Greenarrow016
Hercules
6
3
3
2.5
W
Pele
Nekoda
Pele
8
0
2
9
L
Osiris
PMCJB
Osiris
1
4
0
0.25
W
2
2
0
1
W
Camazotz
XJmBontX
Camazotz
4
1
0
4
W
Kukulkan
valnob29
Kukulkan
0
3
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,385
Damage
36,494
60,421
Taken
58,828
36,389
Mitigated
28,126
23,543
Healing
13,946
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
5,690
1,155
0
4,382
11,605
6,952
0
2,827
8,778
32,059
955
L
Lancelot
DDProphet
Lancelot
6,749
1,418
0
2,794
12,276
4,754
0
1,404
10,653
0
40,854
L
Artemis
Esicrot
Artemis
5,475
1,778
0
416
10,023
3,535
18
2,655
7,368
0
40,874
L
7,020
522
0
3,602
11,963
4,016
0
2,101
9,862
46,165
0
W
Hercules
Greenarrow016
Hercules
7,024
2,004
0
4,319
13,396
11,335
0
2,284
11,070
0
20,237
W
Pele
Nekoda
Pele
10,756
2,751
0
3,681
13,834
6,574
0
4,488
9,346
0
73,344
L
Osiris
PMCJB
Osiris
11,560
5,446
0
2,752
12,961
8,869
0
0
11,945
0
54,744
W
5,651
1,836
0
2,975
7,089
2,781
563
2,490
4,599
50,729
11,318
W
Camazotz
XJmBontX
Camazotz
10,312
2,830
0
11,938
19,175
12,770
0
0
18,160
0
61,257
W
Kukulkan
valnob29
Kukulkan
3,642
485
0
630
6,927
2,929
0
3,210
3,717
42,272
636

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,206
Gold Earned
31,976
389
Minions Killed
320
0
Camps Cleared
0
1,275,746
Distance Traveled
1,286,479
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
6,620
509
61
5
0
277,665
1
L
Lancelot
6,495
500
58
4
0
288,523
1
L
Artemis
5,729
441
41
3
0
233,833
0
L
Agni
6,434
495
74
6
0
245,433
2
W
Hercules
6,831
525
26
2
0
266,829
0
W
Pele
8,065
620
106
8
0
297,819
0
L
Osiris
6,698
515
86
7
0
241,025
2
W
Sol
7,515
578
101
8
0
226,422
0
W
Camazotz
8,066
620
93
7
0
236,640
0
W
Kukulkan
6,729
518
63
5
0
248,036
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role