Player Matchup

Eset
Eset
Gold I
 
Eset
Gold I
Level 36
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Charybdis
Charybdis
Diamond IV
FelipeFK157
Charybdis
Diamond IV
Level 116
God Stats
2W - 1L
1,301 SR
Queue Stats
172W - 145L
1,970 MMR
Solo
Nemesis
Nemesis
Gold II
JonnySilverhandV
Nemesis
Gold II
Level 264
God Stats
17W - 15L
1,522 SR
Queue Stats
109W - 119L
1,582 MMR
Solo
Geb
Geb
Platinum II
MMessias
Geb
Platinum II
Level 227
God Stats
30W - 25L
1,629 SR
Queue Stats
566W - 569L
1,927 MMR
Solo
Vamana
Vamana
Platinum II
XsanHD
Vamana
Platinum II
Level 169
God Stats
4W - 2L
1,534 SR
Queue Stats
576W - 574L
1,679 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 162
1,497 SR
1,732 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 129
1,442 SR
1,531 MMR
Osiris
Osiris
Bronze III
 
Osiris
Bronze III
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Zeus
Zeus
Gold III
 
Zeus
Gold III
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Medusa
Medusa
Diamond V
 
Medusa
Diamond V
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Thanatos
Thanatos
Diamond IV
 
Thanatos
Diamond IV
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ares
Ares
Gold III
RubioClops
Ares
Gold III
Level 104
God Stats
7W - 13L
1,210 SR
Queue Stats
131W - 139L
1,657 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
9
0 / 0 / 0
4,287
715
359
2,074
695
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charybdis
FelipeFK157
Charybdis
7
0 / 0 / 0
3,577
596
3,271
2,820
975
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8
0 / 0 / 0
3,637
606
893
3,812
1,384
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

6
0 / 1 / 0
3,746
624
2,052
4,447
2,724
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Vamana
XsanHD
Vamana
8
0 / 0 / 0
4,158
693
1,793
4,465
3,736
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Bans
SusanoAthenaAo KuangThoth

VS

Bans
LancelotThorMorgan Le FayAwilix
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
8
0 / 0 / 0
4,483
747
2,508
5,239
4,052
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Zeus
 
Zeus
7
1 / 0 / 0
4,390
732
2,449
1,344
371
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Medusa
 
Medusa
7
0 / 0 / 1
3,784
631
2,149
3,447
1,019
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Thanatos
 
Thanatos
7
0 / 0 / 0
3,760
627
1,599
4,816
1,924
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

4
0 / 0 / 1
3,523
587
1,101
5,128
2,607
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
3
0
Kills
1
1
Deaths
0
0
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Eset
 
Eset
0
0
0
0
L
Osiris
 
Osiris
0
0
0
0
L
Zeus
 
Zeus
1
0
0
1
L
Medusa
 
Medusa
0
0
1
0.5
L
Thanatos
 
Thanatos
0
0
0
0
W
Charybdis
FelipeFK157
Charybdis
0
0
0
0
W
0
0
0
0
W
0
1
0
0
L
0
0
1
0.5
W
Vamana
XsanHD
Vamana
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,368
Damage
9,806
17,618
Taken
19,974
9,514
Mitigated
9,973
6,890
Healing
10,061
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Eset
 
Eset
359
57
44
973
2,074
695
0
545
1,529
35,233
0
L
Osiris
 
Osiris
2,508
1,008
0
2,166
5,239
4,052
0
0
5,239
0
29,403
L
Zeus
 
Zeus
2,449
337
0
672
1,344
371
0
556
788
25,538
0
L
Medusa
 
Medusa
2,149
839
0
1,468
3,447
1,019
0
589
2,858
0
21,553
L
Thanatos
 
Thanatos
1,599
271
0
3,638
4,816
1,924
0
0
4,816
0
23,818
W
Charybdis
FelipeFK157
Charybdis
3,271
1,883
0
1,995
2,820
975
0
864
1,956
0
27,052
W
893
318
0
979
3,812
1,384
0
627
3,185
0
22,004
W
2,052
197
0
1,686
4,447
2,724
0
1,514
2,933
11,261
1,668
L
1,101
144
0
2,117
5,128
2,607
0
852
4,276
7,414
0
W
Vamana
XsanHD
Vamana
1,793
890
0
1,213
4,465
3,736
0
0
4,170
0
25,898

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,405
Gold Earned
19,940
233
Minions Killed
204
0
Camps Cleared
0
678,126
Distance Traveled
619,610
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
4,287
715
71
12
0
133,631
0
L
Osiris
4,483
747
55
9
0
125,774
0
L
Zeus
4,390
732
59
10
0
130,255
0
L
Medusa
3,784
631
45
8
0
105,879
0
L
Thanatos
3,760
627
37
6
0
150,772
0
W
Charybdis
3,577
596
47
8
0
114,228
0
W
Nemesis
3,637
606
47
8
0
159,046
0
W
Geb
3,746
624
14
2
0
154,924
4
L
Ares
3,523
587
8
1
0
106,930
0
W
Vamana
4,158
693
54
9
0
116,297
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role