Player Matchup

Chiron
Chiron
DingDingDong420
Chiron
Level 48
God Stats
4W - 2L
1,562 SR
Queue Stats
79W - 76L
1,500 Elo+
Solo
Nemesis
Nemesis
Nerevar76
Nemesis
Level 119
God Stats
0W - 1L
1,719 SR
Queue Stats
61W - 46L
1,660 Elo+
Solo
Tiamat
Tiamat
Rosebluou
Tiamat
Level 45
God Stats
1W - 3L
1,500 SR
Queue Stats
82W - 99L
1,532 Elo+
Solo
Team Averages
Level 71
1,594 SR
1,564 Elo+

VS

Team Averages
Level 164
1,541 SR
1,566 Elo+
Fafnir
Fafnir
 
Fafnir
Level 221
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
Minebadazz
Nu Wa
Level 167
God Stats
3W - 1L
1,483 SR
Queue Stats
27W - 27L
1,616 Elo+
Party 1
Medusa
Medusa
SlowAndSteady24
Medusa
Level 104
God Stats
8W - 3L
1,639 SR
Queue Stats
55W - 53L
1,583 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 3 / 0
6,499
650
3,687
7,176
2,155
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Nemesis
Nerevar76
Nemesis
11
0 / 1 / 0
6,063
606
7,230
8,635
5,891
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tiamat
Rosebluou
Tiamat
11
0 / 3 / 0
6,365
637
3,363
7,675
4,003
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
12
0 / 0 / 7
7,126
713
2,439
7,595
7,458
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Nu Wa
12
2 / 0 / 4
7,152
715
6,825
4,420
1,371
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
5 / 0 / 1
8,303
830
11,991
5,695
2,318
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
19
0
Kills
7
7
Deaths
0
0
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Fafnir
 
Fafnir
0
0
7
3.5
L
0
3
0
0
W
Nu Wa
2
0
4
4
L
Nemesis
Nerevar76
Nemesis
0
1
0
0
L
Tiamat
Rosebluou
Tiamat
0
3
0
0
W
5
0
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,280
Damage
21,255
23,486
Taken
17,710
12,049
Mitigated
11,147
3,950
Healing
5,361
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
 
Fafnir
2,439
287
587
2,671
7,595
7,458
0
1,533
5,932
5,663
413
L
3,687
1,071
556
1,263
7,176
2,155
0
2,784
4,200
0
41,328
W
Nu Wa
6,825
2,740
0
674
4,420
1,371
88
340
4,058
21,159
1,324
L
Nemesis
Nerevar76
Nemesis
7,230
774
0
1,320
8,635
5,891
0
3,008
5,240
0
24,298
L
Tiamat
Rosebluou
Tiamat
3,363
150
0
811
7,675
4,003
0
2,552
4,843
21,222
0
W
11,991
2,695
0
1,429
5,695
2,318
232
1,290
4,341
0
54,785

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,927
Gold Earned
22,581
151
Minions Killed
155
0
Camps Cleared
0
553,606
Distance Traveled
596,334
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
7,126
713
6
1
0
205,491
0
L
Chiron
6,499
650
73
7
0
167,711
0
W
Nu Wa
7,152
715
48
5
0
178,808
0
L
Nemesis
6,063
606
29
3
0
202,580
0
L
Tiamat
6,365
637
49
5
0
183,315
0
W
Medusa
8,303
830
101
10
0
212,035
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role