Player Matchup

Izanami
Izanami
Silver I
JohnGolld
Izanami
Silver I
Level 156
God Stats
8W - 9L
1,567 SR
Queue Stats
438W - 432L
1,251 MMR
Solo
Thor
Thor
Gold IV
MVProuds
Thor
Gold IV
Level 84
God Stats
0W - 3L
1,217 SR
Queue Stats
79W - 84L
1,268 MMR
Solo
Skadi
Skadi
Silver II
The_White_Lash93
Skadi
Silver II
Level 149
God Stats
71W - 80L
1,528 SR
Queue Stats
250W - 282L
1,115 MMR
Party 1
Ra
Ra
Gold II
iBrightroar
Ra
Gold II
Level 165
God Stats
5W - 8L
1,354 SR
Queue Stats
374W - 383L
1,268 MMR
Solo
Athena
Athena
Gold V
mody_ezz
Athena
Gold V
Level 156
God Stats
3W - 8L
1,746 SR
Queue Stats
242W - 264L
1,259 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 142
1,482 SR
1,232 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 114
1,429 SR
1,233 MMR
Ymir
Ymir
Gold V
Brоll
Ymir
Gold V
Level 145
God Stats
13W - 3L
1,642 SR
Queue Stats
174W - 186L
1,282 MMR
Solo
Cthulhu
Cthulhu
Gold V
Orbeniamino
Cthulhu
Gold V
Level 144
God Stats
6W - 3L
1,554 SR
Queue Stats
118W - 112L
1,325 MMR
Solo
Vulcan
Vulcan
Gold III
antoninfroli
Vulcan
Gold III
Level 45
God Stats
296W - 283L
1,464 SR
Queue Stats
1,118W - 1,119L
1,323 MMR
Solo
Neith
Neith
Silver II
byTecXx
Neith
Silver II
Level 109
God Stats
1W - 2L
1,238 SR
Queue Stats
68W - 69L
1,092 MMR
Solo
Mercury
Mercury
Silver I
xAvayia98
Mercury
Silver I
Level 127
God Stats
1W - 1L
1,247 SR
Queue Stats
88W - 101L
1,145 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
JohnGolld
Izanami
13
0 / 7 / 0
6,752
519
2,928
12,096
4,462
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thor
12
6 / 3 / 3
6,838
526
8,420
9,884
4,642
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

10
0 / 4 / 7
5,717
440
6,206
10,252
3,966
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
3 / 1 / 2
8,442
649
5,275
5,105
2,509
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Athena
mody_ezz
Athena
10
0 / 2 / 7
6,211
478
3,672
12,224
10,539
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Bans
SobekThothBacchusKuzenboAo Kuang

VS

Bans
AwilixThanatosKukulkanAnhurArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Brоll
Ymir
10
0 / 4 / 6
6,684
514
6,312
11,423
7,320
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cthulhu
Orbeniamino
Cthulhu
14
7 / 1 / 1
8,635
664
9,896
8,740
8,852
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Vulcan
14
2 / 0 / 2
7,642
588
1,960
5,835
2,250
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
byTecXx
Neith
10
3 / 4 / 2
6,464
497
10,154
10,215
3,750
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mercury
xAvayia98
Mercury
14
5 / 0 / 2
7,541
580
4,119
9,859
3,891
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
30
9
Kills
17
17
Deaths
9
19
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Ymir
Brоll
Ymir
0
4
6
0.75
L
Izanami
JohnGolld
Izanami
0
7
0
0
L
Thor
6
3
3
2.5
W
Cthulhu
Orbeniamino
Cthulhu
7
1
1
7.5
L
0
4
7
0.88
W
Vulcan
2
0
2
3
W
Neith
byTecXx
Neith
3
4
2
1
L
3
1
2
4
L
Athena
mody_ezz
Athena
0
2
7
1.75
W
Mercury
xAvayia98
Mercury
5
0
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,501
Damage
32,441
49,561
Taken
46,072
26,118
Mitigated
26,063
12,260
Healing
17,636
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
Brоll
Ymir
6,312
1,548
1,318
1,760
11,423
7,320
0
3,310
8,052
23,330
855
L
Izanami
JohnGolld
Izanami
2,928
1,519
0
3,437
12,096
4,462
0
6,201
5,175
0
54,989
L
Thor
8,420
2,269
0
822
9,884
4,642
0
2,379
7,339
0
39,813
W
Cthulhu
Orbeniamino
Cthulhu
9,896
1,154
0
2,250
8,740
8,852
0
437
8,303
52,894
1,246
L
6,206
2,914
0
3,001
10,252
3,966
12
2,071
8,127
0
37,008
W
Vulcan
1,960
113
0
1,560
5,835
2,250
0
1,992
3,843
56,780
798
W
Neith
byTecXx
Neith
10,154
5,181
0
3,433
10,215
3,750
0
2,143
8,072
0
42,125
L
5,275
321
544
2,105
5,105
2,509
0
1,748
3,357
82,362
989
L
Athena
mody_ezz
Athena
3,672
1,566
0
2,351
12,224
10,539
0
4,144
8,019
19,887
0
W
Mercury
xAvayia98
Mercury
4,119
2,079
0
7,315
9,859
3,891
0
977
8,882
0
50,535

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,960
Gold Earned
36,966
383
Minions Killed
389
0
Camps Cleared
0
1,252,417
Distance Traveled
1,304,428
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
6,684
514
39
3
0
239,024
8
L
Izanami
6,752
519
96
7
0
210,875
0
L
Thor
6,838
526
67
5
0
271,953
0
W
Cthulhu
8,635
664
89
7
0
251,071
1
L
Skadi
5,717
440
52
4
0
224,044
0
W
Vulcan
7,642
588
119
9
0
275,623
0
W
Neith
6,464
497
60
5
0
210,169
1
L
Ra
8,442
649
143
11
0
292,431
1
L
Athena
6,211
478
25
2
0
253,114
7
W
Mercury
7,541
580
82
6
0
328,541
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role