Player Matchup

Sun Wukong
Sun Wukong
Diamond III
 
Sun Wukong
Diamond III
Level 179
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fenrir
Fenrir
Diamond V
HomerT
Fenrir
Diamond V
Level 165
God Stats
7W - 5L
1,770 SR
Queue Stats
181W - 170L
1,895 MMR
Solo
Yu Huang
Yu Huang
Diamond IV
ImÐead
Yu Huang
Diamond IV
Level 185
God Stats
1W - 1L
1,549 SR
Queue Stats
135W - 107L
2,120 MMR
Solo
Freya
Freya
Platinum I
Maje15
Freya
Platinum I
Level 153
God Stats
74W - 73L
1,622 SR
Queue Stats
303W - 302L
2,029 MMR
Solo
Sobek
Sobek
Platinum II
im-WYNNING
Sobek
Platinum II
Level 196
God Stats
3W - 4L
1,562 SR
Queue Stats
177W - 180L
2,003 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 176
1,601 SR
1,909 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 174
1,620 SR
1,992 MMR
Tyr
Tyr
Masters
Dashboarřd
Tyr
Masters
Level 322
God Stats
21W - 23L
1,641 SR
Queue Stats
1,006W - 979L
2,644 MMR
Solo
Neith
Neith
Platinum III
OneShadyPigeon
Neith
Platinum III
Level 179
God Stats
15W - 7L
1,687 SR
Queue Stats
311W - 319L
1,797 MMR
Solo
Agni
Agni
Platinum V
Trollerinno
Agni
Platinum V
Level 146
God Stats
2W - 0L
1,500 SR
Queue Stats
32W - 18L
1,854 MMR
Solo
Arachne
Arachne
Gold I
WhiteCharles4
Arachne
Gold I
Level 63
God Stats
21W - 14L
1,691 SR
Queue Stats
353W - 348L
1,811 MMR
Solo
Aphrodite
Aphrodite
Platinum I
kz8392
Aphrodite
Platinum I
Level 158
God Stats
72W - 62L
1,579 SR
Queue Stats
313W - 315L
1,854 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
10
1 / 0 / 0
5,909
739
3,146
4,231
2,909
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Fenrir
HomerT
Fenrir
11
2 / 1 / 1
5,537
692
1,374
6,226
2,395
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Yu Huang
ImÐead
Yu Huang
5
0 / 0 / 0
3,810
476
757
1,214
340
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Freya
Maje15
Freya
8
1 / 3 / 0
4,466
558
3,552
5,302
1,705
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Sobek
7
0 / 2 / 1
4,465
558
1,698
6,656
3,794
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bans
JanusThothSusanoThor

VS

Bans
BastetAthenaBaron SamediOlorun
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 0 / 2
5,442
680
2,370
3,878
2,645
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

10
3 / 1 / 2
5,279
660
5,028
6,125
1,949
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

11
0 / 1 / 2
5,551
694
464
3,074
964
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Arachne
9
1 / 0 / 0
4,709
589
1,468
5,797
1,955
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Aphrodite
kz8392
Aphrodite
9
0 / 2 / 0
4,801
600
1,287
5,092
2,130
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
12
4
Kills
6
6
Deaths
4
2
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
1
0
0
1
W
2
0
2
3
L
Fenrir
HomerT
Fenrir
2
1
1
2.5
L
Yu Huang
ImÐead
Yu Huang
0
0
0
0
L
Freya
Maje15
Freya
1
3
0
0.33
W
3
1
2
4
W
0
1
2
1
W
Arachne
1
0
0
1
L
Sobek
0
2
1
0.25
W
Aphrodite
kz8392
Aphrodite
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,527
Damage
10,617
23,629
Taken
23,966
11,143
Mitigated
9,643
9,353
Healing
10,291
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
3,146
1,348
0
1,404
4,231
2,909
0
1,229
3,002
0
43,748
W
2,370
214
0
1,802
3,878
2,645
0
1,126
2,572
0
13,599
L
Fenrir
HomerT
Fenrir
1,374
417
0
3,690
6,226
2,395
0
290
5,936
0
37,810
L
Yu Huang
ImÐead
Yu Huang
757
40
0
353
1,214
340
0
166
1,047
11,051
0
L
Freya
Maje15
Freya
3,552
931
0
1,675
5,302
1,705
0
0
5,302
22,685
1,204
W
5,028
1,894
0
1,744
6,125
1,949
0
3,412
2,433
0
35,350
W
464
0
0
500
3,074
964
0
305
2,769
49,419
0
W
Arachne
1,468
977
0
3,638
5,797
1,955
0
727
5,030
0
28,577
L
Sobek
1,698
179
0
2,231
6,656
3,794
0
50
6,604
14,915
0
W
Aphrodite
kz8392
Aphrodite
1,287
188
0
2,607
5,092
2,130
0
0
5,092
33,615
533

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,187
Gold Earned
25,782
267
Minions Killed
275
0
Camps Cleared
0
723,728
Distance Traveled
907,427
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
5,909
739
92
12
0
156,143
1
W
Tyr
5,442
680
18
2
0
195,920
2
L
Fenrir
5,537
692
80
10
0
186,261
0
L
Yu Huang
3,810
476
32
4
0
83,115
2
L
Freya
4,466
558
47
6
0
166,150
0
W
Neith
5,279
660
57
7
0
153,365
1
W
Agni
5,551
694
94
12
0
188,521
1
W
Arachne
4,709
589
46
6
0
206,689
2
L
Sobek
4,465
558
16
2
0
132,059
2
W
Aphrodite
4,801
600
60
8
0
162,932
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role