Player Matchup

Sobek
Sobek
Gold III
 
Sobek
Gold III
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ne Zha
Ne Zha
Gold III
Embergeon
Ne Zha
Gold III
Level 104
God Stats
3W - 2L
1,644 SR
Queue Stats
20W - 16L
1,637 MMR
Solo
Chiron
Chiron
Gold II
ODRAUD3E
Chiron
Gold II
Level 164
God Stats
7W - 8L
1,541 SR
Queue Stats
532W - 530L
1,552 MMR
Solo
Discordia
Discordia
Gold III
Slayzal
Discordia
Gold III
Level 143
God Stats
0W - 4L
1,589 SR
Queue Stats
173W - 186L
1,629 MMR
Solo
Achilles
Achilles
Gold IV
TotalPineapple
Achilles
Gold IV
Level 109
God Stats
2W - 6L
1,519 SR
Queue Stats
33W - 36L
1,547 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 118
1,559 SR
1,573 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 138
1,557 SR
1,574 MMR
Athena
Athena
Platinum V
 
Athena
Platinum V
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Freya
Freya
Gold V
BIGBOPPER321
Freya
Gold V
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 10L
1,580 MMR
Solo
Susano
Susano
Gold I
Ollie3ks
Susano
Gold I
Level 182
God Stats
4W - 2L
1,604 SR
Queue Stats
195W - 183L
1,608 MMR
Party 1
Cu Chulainn
Cu Chulainn
Silver I
TheUltimateJew
Cu Chulainn
Silver I
Level 107
God Stats
5W - 4L
1,470 SR
Queue Stats
14W - 11L
1,643 MMR
Party 1
Charybdis
Charybdis
Gold II
zJusTxCrePzeN
Charybdis
Gold II
Level 137
God Stats
8W - 9L
1,709 SR
Queue Stats
208W - 203L
1,536 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
13
3 / 1 / 3
8,005
500
6,253
18,484
17,949
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Ne Zha
Embergeon
Ne Zha
15
4 / 2 / 2
8,080
505
9,054
18,205
8,743
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chiron
ODRAUD3E
Chiron
8
0 / 2 / 2
6,164
385
5,141
6,147
1,864
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Discordia
Slayzal
Discordia
14
1 / 4 / 2
7,694
481
9,946
9,943
3,643
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Achilles
15
1 / 1 / 0
8,883
555
5,007
14,991
12,012
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Bans
AresBellonaKuzenboOlorunKali

VS

Bans
BacchusAgniLokiOsirisJanus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
15
1 / 1 / 3
9,114
570
5,015
13,244
14,558
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
1 / 1 / 3
8,646
540
8,062
12,395
5,881
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Susano
Ollie3ks
Susano
16
3 / 2 / 2
8,517
532
5,448
12,530
6,251
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Cu Chulainn
TheUltimateJew
Cu Chulainn
16
2 / 1 / 1
10,212
638
13,666
14,073
13,297
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charybdis
zJusTxCrePzeN
Charybdis
16
3 / 4 / 3
9,899
619
13,767
13,196
5,423
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
22
9
Kills
10
10
Deaths
9
9
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
3
1
3
4.5
W
Athena
 
Athena
1
1
3
2.5
W
1
1
3
2.5
L
Ne Zha
Embergeon
Ne Zha
4
2
2
2.5
L
Chiron
ODRAUD3E
Chiron
0
2
2
0.5
W
Susano
Ollie3ks
Susano
3
2
2
2
L
Discordia
Slayzal
Discordia
1
4
2
0.5
W
Cu Chulainn
TheUltimateJew
Cu Chulainn
2
1
1
2.5
L
Achilles
1
1
0
1
W
Charybdis
zJusTxCrePzeN
Charybdis
3
4
3
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,401
Damage
45,958
67,770
Taken
65,438
44,211
Mitigated
45,410
18,830
Healing
15,997
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
6,253
284
1,366
4,039
18,484
17,949
0
4,386
13,848
25,596
2,831
W
Athena
 
Athena
5,015
1,064
0
2,892
13,244
14,558
0
3,803
9,441
39,624
2,350
W
8,062
1,939
0
4,206
12,395
5,881
739
5,181
7,214
59,089
2,458
L
Ne Zha
Embergeon
Ne Zha
9,054
3,192
0
6,379
18,205
8,743
0
4,472
13,487
0
67,474
L
Chiron
ODRAUD3E
Chiron
5,141
2,827
104
1,772
6,147
1,864
0
554
5,593
0
36,737
W
Susano
Ollie3ks
Susano
5,448
1,628
0
550
12,530
6,251
0
2,021
10,509
0
92,083
L
Discordia
Slayzal
Discordia
9,946
199
0
897
9,943
3,643
0
3,802
5,815
53,998
927
W
Cu Chulainn
TheUltimateJew
Cu Chulainn
13,666
1,184
0
3,197
14,073
13,297
0
2,031
11,318
13,828
77,112
L
Achilles
5,007
1,131
0
4,273
14,991
12,012
0
1,450
13,541
0
72,131
W
Charybdis
zJusTxCrePzeN
Charybdis
13,767
6,834
0
5,152
13,196
5,423
1,930
3,179
10,017
0
89,991

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,826
Gold Earned
46,388
437
Minions Killed
587
0
Camps Cleared
0
1,406,550
Distance Traveled
1,604,152
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
8,005
500
40
3
0
272,282
0
W
Athena
9,114
570
54
3
0
363,315
3
W
Freya
8,646
540
116
7
0
325,634
1
L
Ne Zha
8,080
505
109
7
0
392,000
0
L
Chiron
6,164
385
66
4
0
144,359
2
W
Susano
8,517
532
122
8
0
357,377
2
L
Discordia
7,694
481
84
5
0
301,880
0
W
Cu Chulainn
10,212
638
150
9
0
296,944
1
L
Achilles
8,883
555
138
9
0
296,029
3
W
Charybdis
9,899
619
145
9
0
260,882
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role