Player Matchup

Ah Muzen Cab
Ah Muzen Cab
MindViruse
Ah Muzen Cab
Level 59
God Stats
28W - 20L
1,455 SR
Queue Stats
111W - 113L
1,534 Elo+
Party 1
Lancelot
Lancelot
Mlinis
Lancelot
Level 143
God Stats
10W - 14L
1,501 SR
Queue Stats
165W - 150L
1,547 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
NuggetyOnion107
Morgan Le Fay
Level 118
God Stats
139W - 124L
1,532 SR
Queue Stats
463W - 432L
1,526 Elo+
Solo
Arachne
Arachne
ShakiraMebarak
Arachne
Level 109
God Stats
13W - 9L
1,570 SR
Queue Stats
374W - 378L
1,422 Elo+
Solo
Persephone
Persephone
xXxRathalosxXx
Persephone
Level 176
God Stats
14W - 24L
1,469 SR
Queue Stats
119W - 103L
1,501 Elo+
Solo
Team Averages
Level 121
1,505 SR
1,506 Elo+

VS

Team Averages
Level 141
1,520 SR
1,493 Elo+
Ares
Ares
 
Ares
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
HHQ44
Charybdis
Level 145
God Stats
2W - 2L
1,677 SR
Queue Stats
490W - 522L
1,498 Elo+
Party 2
Tiamat
Tiamat
HUSSQ8_
Tiamat
Level 157
God Stats
1W - 8L
1,317 SR
Queue Stats
230W - 256L
1,515 Elo+
Party 2
Raijin
Raijin
SlamAltman
Raijin
Level 123
God Stats
14W - 13L
1,513 SR
Queue Stats
126W - 115L
1,457 Elo+
Solo
Da Ji
Da Ji
davabr0
Da Ji
Level 154
God Stats
2W - 3L
1,592 SR
Queue Stats
71W - 73L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
MindViruse
Ah Muzen Cab
12
2 / 3 / 7
6,941
534
9,649
11,596
3,607
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Lancelot
Mlinis
Lancelot
14
8 / 1 / 1
8,253
635
7,189
9,925
4,876
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morgan Le Fay
NuggetyOnion107
Morgan Le Fay
11
4 / 2 / 3
7,306
562
4,003
7,086
4,286
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

15
2 / 0 / 0
9,029
695
5,425
8,651
3,707
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Persephone
xXxRathalosxXx
Persephone
11
1 / 0 / 5
7,650
588
3,567
6,699
2,273
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
10
0 / 3 / 4
6,054
466
3,602
12,369
8,242
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Charybdis
HHQ44
Charybdis
12
3 / 3 / 1
7,075
544
3,700
7,618
2,529
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tiamat
HUSSQ8_
Tiamat
12
0 / 2 / 1
6,408
493
3,095
7,198
5,004
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Raijin
SlamAltman
Raijin
12
2 / 4 / 3
6,849
527
7,925
7,267
2,320
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Da Ji
davabr0
Da Ji
10
1 / 5 / 2
5,958
458
5,082
13,188
4,600
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
17
17
Kills
6
6
Deaths
17
16
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Ares
 
Ares
0
3
4
0.67
L
Charybdis
HHQ44
Charybdis
3
3
1
1.17
L
Tiamat
HUSSQ8_
Tiamat
0
2
1
0.25
W
Ah Muzen Cab
MindViruse
Ah Muzen Cab
2
3
7
1.83
W
Lancelot
Mlinis
Lancelot
8
1
1
8.5
W
Morgan Le Fay
NuggetyOnion107
Morgan Le Fay
4
2
3
2.75
W
2
0
0
2
L
Raijin
SlamAltman
Raijin
2
4
3
0.88
L
Da Ji
davabr0
Da Ji
1
5
2
0.4
W
Persephone
xXxRathalosxXx
Persephone
1
0
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,833
Damage
23,404
43,957
Taken
47,640
18,749
Mitigated
22,695
13,813
Healing
13,409
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
 
Ares
3,602
490
0
2,877
12,369
8,242
0
2,315
10,054
24,839
0
L
Charybdis
HHQ44
Charybdis
3,700
1,495
0
2,920
7,618
2,529
0
1,307
6,311
0
42,399
L
Tiamat
HUSSQ8_
Tiamat
3,095
400
0
2,350
7,198
5,004
0
0
7,198
40,807
0
W
Ah Muzen Cab
MindViruse
Ah Muzen Cab
9,649
3,886
0
638
11,596
3,607
11
3,979
7,477
0
52,202
W
Lancelot
Mlinis
Lancelot
7,189
1,125
0
1,051
9,925
4,876
776
2,769
6,908
0
65,879
W
Morgan Le Fay
NuggetyOnion107
Morgan Le Fay
4,003
228
0
2,078
7,086
4,286
21
2,170
4,848
30,004
0
W
5,425
3,060
0
7,359
8,651
3,707
0
2,670
5,827
0
65,157
L
Raijin
SlamAltman
Raijin
7,925
864
0
569
7,267
2,320
0
1,102
6,165
48,802
0
L
Da Ji
davabr0
Da Ji
5,082
1,162
0
4,693
13,188
4,600
0
2,821
10,367
0
41,624
W
Persephone
xXxRathalosxXx
Persephone
3,567
45
0
2,687
6,699
2,273
236
2,441
3,990
38,873
5,337

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,179
Gold Earned
32,344
394
Minions Killed
371
0
Camps Cleared
0
1,341,406
Distance Traveled
1,183,849
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
6,054
466
29
2
0
253,781
0
L
Charybdis
7,075
544
94
7
0
232,233
0
L
Tiamat
6,408
493
83
6
0
205,955
3
W
Ah Muzen Cab
6,941
534
72
6
0
260,729
6
W
Lancelot
8,253
635
96
7
0
312,145
0
W
Morgan Le Fay
7,306
562
38
3
0
264,412
1
W
Arachne
9,029
695
124
10
0
241,312
0
L
Raijin
6,849
527
94
7
0
234,472
2
L
Da Ji
5,958
458
71
5
0
257,408
3
W
Persephone
7,650
588
64
5
0
262,808
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role