Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 130
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
Artefakto
Sol
Level 129
God Stats
2W - 5L
1,376 SR
Queue Stats
143W - 125L
1,522 Elo+
Solo
Anubis
Anubis
Filodal
Anubis
Level 65
God Stats
68W - 68L
1,513 SR
Queue Stats
87W - 86L
1,486 Elo+
Solo
Anhur
Anhur
VzH I OpTiiK
Anhur
Level 129
God Stats
0W - 3L
1,215 SR
Queue Stats
261W - 240L
1,542 Elo+
Solo
Kuzenbo
Kuzenbo
ocsoB
Kuzenbo
Level 144
God Stats
1W - 1L
1,500 SR
Queue Stats
84W - 78L
1,516 Elo+
Solo
Team Averages
Level 119
1,421 SR
1,513 Elo+

VS

Team Averages
Level 120
1,493 SR
1,520 Elo+
Achilles
Achilles
Arcami
Achilles
Level 146
God Stats
16W - 9L
1,320 SR
Queue Stats
289W - 276L
1,523 Elo+
Party 1
Ne Zha
Ne Zha
Busquets19
Ne Zha
Level 102
God Stats
10W - 5L
1,559 SR
Queue Stats
214W - 190L
1,564 Elo+
Party 1
Anubis
Anubis
RBleack
Anubis
Level 147
God Stats
9W - 4L
1,480 SR
Queue Stats
92W - 76L
1,554 Elo+
Solo
Ymir
Ymir
SoulAcse-971
Ymir
Level 87
God Stats
26W - 26L
1,534 SR
Queue Stats
138W - 136L
1,476 Elo+
Solo
Olorun
Olorun
Vonsh
Olorun
Level 120
God Stats
5W - 3L
1,570 SR
Queue Stats
18W - 12L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
15
5 / 1 / 0
7,941
567
8,105
13,789
5,506
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

10
1 / 5 / 0
6,662
476
3,371
9,701
2,479
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Anubis
Filodal
Anubis
11
1 / 6 / 1
6,734
481
4,927
11,232
4,332
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

12
1 / 6 / 2
6,535
467
5,865
11,857
4,382
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kuzenbo
ocsoB
Kuzenbo
11
1 / 2 / 2
6,800
486
5,703
11,022
12,603
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Arcami
Achilles
14
4 / 1 / 4
9,011
644
9,587
12,392
7,772
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ne Zha
Busquets19
Ne Zha
14
8 / 1 / 4
8,281
592
9,424
11,354
5,421
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Anubis
RBleack
Anubis
14
4 / 4 / 2
8,025
573
8,886
11,068
4,659
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
3 / 0 / 4
7,706
550
4,615
11,173
9,427
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Olorun
Vonsh
Olorun
11
1 / 3 / 2
6,871
491
7,966
9,765
3,325
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
36
9
Kills
20
20
Deaths
9
5
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
 
Ne Zha
5
1
0
5
W
Achilles
Arcami
Achilles
4
1
4
6
L
1
5
0
0.2
W
Ne Zha
Busquets19
Ne Zha
8
1
4
10
L
Anubis
Filodal
Anubis
1
6
1
0.25
W
Anubis
RBleack
Anubis
4
4
2
1.25
W
3
0
4
5
W
Olorun
Vonsh
Olorun
1
3
2
0.67
L
1
6
2
0.33
L
Kuzenbo
ocsoB
Kuzenbo
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,971
Damage
40,478
57,601
Taken
55,752
29,302
Mitigated
30,604
19,906
Healing
12,552
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
 
Ne Zha
8,105
1,383
0
9,004
13,789
5,506
0
2,931
10,858
0
67,310
W
Achilles
Arcami
Achilles
9,587
2,897
0
4,517
12,392
7,772
0
4,627
7,765
0
53,390
L
3,371
1,786
0
3,132
9,701
2,479
0
0
9,218
31,800
4,913
W
Ne Zha
Busquets19
Ne Zha
9,424
3,528
0
2,478
11,354
5,421
0
1,290
10,064
0
60,031
L
Anubis
Filodal
Anubis
4,927
276
0
3,141
11,232
4,332
0
5,831
5,401
55,787
715
W
Anubis
RBleack
Anubis
8,886
81
0
250
11,068
4,659
0
3,339
7,729
57,717
0
W
4,615
422
355
1,278
11,173
9,427
168
2,138
9,035
39,977
302
W
Olorun
Vonsh
Olorun
7,966
4,284
360
3,314
9,765
3,325
2,774
2,098
7,667
44,729
5,621
L
5,865
3,237
0
3,267
11,857
4,382
0
5,572
6,234
0
47,695
L
Kuzenbo
ocsoB
Kuzenbo
5,703
3,166
0
1,362
11,022
12,603
18
6,216
4,547
17,301
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,672
Gold Earned
39,894
365
Minions Killed
387
0
Camps Cleared
0
1,218,225
Distance Traveled
1,376,171
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
7,941
567
102
7
0
287,356
0
W
Achilles
9,011
644
81
6
0
278,880
0
L
Sol
6,662
476
73
5
0
183,649
2
W
Ne Zha
8,281
592
87
6
0
339,093
0
L
Anubis
6,734
481
93
7
0
225,933
0
W
Anubis
8,025
573
87
6
0
236,904
2
W
Ymir
7,706
550
65
5
0
280,804
0
W
Olorun
6,871
491
67
5
0
240,490
0
L
Anhur
6,535
467
81
6
0
244,081
0
L
Kuzenbo
6,800
486
16
1
0
277,206
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role