Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
Charluberlu
Izanami
Level 102
God Stats
6W - 10L
1,410 SR
Queue Stats
14W - 19L
1,459 Elo+
Solo
Athena
Athena
DankWillyStank
Athena
Level 16
God Stats
4W - 0L
1,893 SR
Queue Stats
17W - 15L
1,427 Elo+
Party 1
Kumbhakarna
Kumbhakarna
WeirdDragon001
Kumbhakarna
Level 155
God Stats
1W - 2L
1,283 SR
Queue Stats
24W - 21L
1,547 Elo+
Solo
Nu Wa
Nu Wa
robertshill1
Nu Wa
Level 40
God Stats
11W - 7L
1,538 SR
Queue Stats
53W - 45L
1,445 Elo+
Solo
Team Averages
Level 92
1,525 SR
1,475 Elo+

VS

Team Averages
Level 121
1,502 SR
1,499 Elo+
Charon
Charon
 
Charon
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
 
Anubis
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
HeDaMan936
Medusa
Level 155
God Stats
3W - 4L
1,490 SR
Queue Stats
71W - 70L
1,490 Elo+
Party 2
Loki
Loki
JadeHawkZ
Loki
Level 128
God Stats
1W - 2L
1,500 SR
Queue Stats
72W - 65L
1,546 Elo+
Party 2
Ares
Ares
THESEACLOWN
Ares
Level 113
God Stats
198W - 224L
1,520 SR
Queue Stats
198W - 226L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
10
3 / 4 / 2
6,361
1,272
5,436
7,035
4,885
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Izanami
Charluberlu
Izanami
11
1 / 0 / 3
6,408
1,282
1,895
2,413
862
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

10
1 / 1 / 4
5,859
1,172
3,710
5,001
2,856
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Winged Blade

Winged Blade

+20
Magical Protection
+150
Health
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Kumbhakarna
WeirdDragon001
Kumbhakarna
10
0 / 3 / 4
5,585
1,117
1,708
6,516
3,890
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

11
0 / 0 / 3
5,719
1,144
4,199
2,003
772
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

372

VS

Team 2 Tickets

365

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
 
Charon
11
0 / 0 / 7
5,883
1,177
4,205
4,007
2,148
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Anubis
 
Anubis
11
0 / 1 / 6
5,869
1,174
3,759
2,400
1,295
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 15s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 0.5% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 0.5% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Medusa
HeDaMan936
Medusa
11
5 / 2 / 2
7,178
1,436
7,726
5,626
2,188
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Loki
11
3 / 2 / 4
6,630
1,326
4,421
7,180
2,728
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

9
0 / 0 / 0
5,033
1,007
0
190
107
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
27
5
Kills
8
8
Deaths
5
16
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
3
4
2
1
L
Charon
 
Charon
0
0
7
3.5
L
Anubis
 
Anubis
0
1
6
3
W
Izanami
Charluberlu
Izanami
1
0
3
2.5
W
1
1
4
3
L
Medusa
HeDaMan936
Medusa
5
2
2
3
L
Loki
3
2
4
2.5
L
0
0
0
0
W
Kumbhakarna
WeirdDragon001
Kumbhakarna
0
3
4
0.67
W
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,948
Damage
20,111
22,968
Taken
19,403
13,265
Mitigated
8,466
2,237
Healing
1,386
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
5,436
49
66
570
7,035
4,885
0
2,232
4,726
9,824
0
L
Charon
 
Charon
4,205
702
0
1,020
4,007
2,148
0
2,964
790
9,778
0
L
Anubis
 
Anubis
3,759
191
0
300
2,400
1,295
0
1,854
424
15,533
0
W
Izanami
Charluberlu
Izanami
1,895
1,181
0
455
2,413
862
0
513
1,819
0
22,240
W
3,710
418
0
298
5,001
2,856
0
2,061
2,698
6,067
0
L
Medusa
HeDaMan936
Medusa
7,726
3,083
0
0
5,626
2,188
0
4,121
1,283
0
17,096
L
Loki
4,421
798
0
66
7,180
2,728
0
5,090
1,859
0
14,953
L
0
0
0
0
190
107
0
190
0
0
0
W
Kumbhakarna
WeirdDragon001
Kumbhakarna
1,708
163
132
716
6,516
3,890
0
2,217
4,135
3,377
0
W
4,199
726
0
0
2,003
772
0
377
1,626
13,177
282

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,932
Gold Earned
30,593
100
Minions Killed
77
5
Camps Cleared
4
470,278
Distance Traveled
403,495
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
6,361
1,272
20
4
1
92,384
0
L
Charon
5,883
1,177
8
2
1
91,609
0
L
Anubis
5,869
1,174
25
5
1
91,324
0
W
Izanami
6,408
1,282
57
11
2
82,579
0
W
Athena
5,859
1,172
4
1
0
94,509
0
L
Medusa
7,178
1,436
25
5
0
110,906
0
L
Loki
6,630
1,326
19
4
2
100,442
0
L
Ares
5,033
1,007
0
0
0
9,214
0
W
Kumbhakarna
5,585
1,117
0
0
0
103,674
0
W
Nu Wa
5,719
1,144
19
4
2
97,132
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role