Player Matchup

Ymir
Ymir
Chadou9720
Ymir
Level 56
God Stats
5W - 3L
1,524 SR
Queue Stats
108W - 121L
1,484 Elo+
Party 1
Baron Samedi
Baron Samedi
LFarFaDS
Baron Samedi
Level 26
God Stats
4W - 1L
1,696 SR
Queue Stats
54W - 40L
1,403 Elo+
Party 1
Nut
Nut
PanDa_DbL
Nut
Level 129
God Stats
3W - 7L
1,273 SR
Queue Stats
78W - 72L
1,493 Elo+
Party 1
Team Averages
Level 70
1,498 SR
1,460 Elo+

VS

Team Averages
Level 134
1,522 SR
1,559 Elo+
Chaac
Chaac
Attila64990
Chaac
Level 49
God Stats
0W - 1L
1,643 SR
Queue Stats
1W - 2L
1,459 Elo+
Solo
Nut
Nut
OrchidSunset
Nut
Level 195
God Stats
4W - 1L
1,500 SR
Queue Stats
319W - 67L
1,747 Elo+
Solo
Ah Puch
Ah Puch
a13709679810b
Ah Puch
Level 158
God Stats
25W - 36L
1,423 SR
Queue Stats
462W - 644L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 0 / 12
8,042
804
7,402
9,651
8,765
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Baron Samedi
LFarFaDS
Baron Samedi
12
4 / 2 / 9
7,956
796
8,169
7,278
3,840
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

14
8 / 0 / 7
8,741
874
12,008
9,304
3,784
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 9 / 0
5,804
580
3,696
14,985
9,590
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
0 / 3 / 2
6,979
698
6,939
8,336
6,676
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ah Puch
12
2 / 4 / 0
7,410
741
9,311
8,617
3,386
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
4
16
Kills
2
2
Deaths
16
28
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
9
0
0
W
4
0
12
10
W
Baron Samedi
LFarFaDS
Baron Samedi
4
2
9
4.25
L
0
3
2
0.33
W
8
0
7
11.5
L
Ah Puch
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,579
Damage
19,946
26,233
Taken
31,938
16,389
Mitigated
19,652
7,745
Healing
3,989
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,696
472
0
775
14,985
9,590
0
7,265
7,068
0
7,148
W
7,402
2,336
0
1,836
9,651
8,765
0
2,404
6,941
10,805
2,954
W
Baron Samedi
LFarFaDS
Baron Samedi
8,169
1,004
1,877
1,828
7,278
3,840
0
3,382
3,667
23,181
0
L
6,939
3,597
0
1,310
8,336
6,676
0
3,664
4,448
0
25,984
W
12,008
7,449
0
2,204
9,304
3,784
245
3,548
5,586
0
39,193
L
Ah Puch
9,311
293
0
1,904
8,617
3,386
0
3,230
5,185
37,199
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,739
Gold Earned
20,193
122
Minions Killed
122
0
Camps Cleared
0
535,459
Distance Traveled
474,957
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
5,804
580
3
0
0
162,361
0
W
Ymir
8,042
804
22
2
0
203,456
3
W
Baron Samedi
7,956
796
38
4
0
159,207
0
L
Nut
6,979
698
39
4
0
142,664
0
W
Nut
8,741
874
62
6
0
172,796
0
L
Ah Puch
7,410
741
80
8
0
169,932
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role