Player Matchup

Khepri
Khepri
RandomeGame
Khepri
Level 81
God Stats
6W - 5L
1,570 SR
Queue Stats
168W - 147L
1,469 Elo+
Party 2
Chernobog
Chernobog
azzrraeLL
Chernobog
Level 168
God Stats
3W - 5L
1,310 SR
Queue Stats
34W - 39L
1,553 Elo+
Party 3
Persephone
Persephone
denlen18
Persephone
Level 87
God Stats
3W - 7L
1,316 SR
Queue Stats
141W - 122L
1,444 Elo+
Party 2
Ullr
Ullr
izTunEz
Ullr
Level 152
God Stats
4W - 4L
1,537 SR
Queue Stats
54W - 43L
1,574 Elo+
Party 3
Jormungandr
Jormungandr
mammutti61
Jormungandr
Level 62
God Stats
5W - 6L
1,592 SR
Queue Stats
151W - 141L
1,457 Elo+
Solo
Team Averages
Level 110
1,465 SR
1,499 Elo+

VS

Team Averages
Level 79
1,453 SR
1,464 Elo+
Mulan
Mulan
Harribo_14
Mulan
Level 48
God Stats
16W - 19L
1,563 SR
Queue Stats
104W - 147L
1,446 Elo+
Solo
Ymir
Ymir
TotoRinoh
Ymir
Level 60
God Stats
14W - 18L
1,425 SR
Queue Stats
98W - 113L
1,419 Elo+
Party 1
Cernunnos
Cernunnos
guesx
Cernunnos
Level 57
God Stats
3W - 1L
1,237 SR
Queue Stats
20W - 24L
1,476 Elo+
Solo
Hel
Hel
iSinyz
Hel
Level 127
God Stats
11W - 9L
1,470 SR
Queue Stats
281W - 301L
1,442 Elo+
Party 1
Fenrir
Fenrir
punningham
Fenrir
Level 104
God Stats
4W - 2L
1,570 SR
Queue Stats
52W - 50L
1,538 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
12
0 / 5 / 1
6,828
379
6,930
12,159
12,743
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chernobog
azzrraeLL
Chernobog
16
4 / 2 / 2
9,395
522
12,427
11,807
4,774
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Persephone
denlen18
Persephone
14
2 / 7 / 3
9,444
525
9,281
17,472
5,286
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Ullr
izTunEz
Ullr
15
5 / 3 / 2
8,895
494
9,863
14,850
5,885
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jormungandr
mammutti61
Jormungandr
16
1 / 2 / 2
9,616
534
13,181
16,651
13,978
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
14
0 / 3 / 5
8,232
457
7,434
15,106
14,976
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ymir
14
1 / 1 / 11
8,737
485
4,719
15,620
16,060
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cernunnos
guesx
Cernunnos
16
4 / 2 / 5
9,046
503
7,056
13,672
5,430
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hel
iSinyz
Hel
17
10 / 3 / 6
10,403
578
19,666
14,125
6,632
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fenrir
punningham
Fenrir
16
4 / 3 / 12
9,166
509
12,829
18,192
10,098
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
58
12
Kills
19
19
Deaths
12
10
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Mulan
0
3
5
0.83
L
Khepri
0
5
1
0.1
W
Ymir
1
1
11
6.5
L
Chernobog
azzrraeLL
Chernobog
4
2
2
2.5
L
Persephone
denlen18
Persephone
2
7
3
0.5
W
Cernunnos
guesx
Cernunnos
4
2
5
3.25
W
Hel
iSinyz
Hel
10
3
6
4.33
L
Ullr
izTunEz
Ullr
5
3
2
2
L
Jormungandr
mammutti61
Jormungandr
1
2
2
1
W
Fenrir
punningham
Fenrir
4
3
12
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,682
Damage
51,704
72,939
Taken
76,715
42,666
Mitigated
53,196
18,339
Healing
23,740
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
7,434
1,393
0
4,179
15,106
14,976
0
9,038
6,068
270
53,393
L
Khepri
6,930
578
0
812
12,159
12,743
0
3,969
8,032
24,102
736
W
Ymir
4,719
1,046
0
1,921
15,620
16,060
155
6,473
8,544
22,265
1,637
L
Chernobog
azzrraeLL
Chernobog
12,427
6,683
0
4,573
11,807
4,774
3,420
2,901
8,815
0
81,473
L
Persephone
denlen18
Persephone
9,281
406
251
5,021
17,472
5,286
540
7,789
8,943
59,634
1,172
W
Cernunnos
guesx
Cernunnos
7,056
3,529
0
4,493
13,672
5,430
1,185
2,301
10,915
0
67,611
W
Hel
iSinyz
Hel
19,666
1,138
5,033
6,805
14,125
6,632
368
4,825
9,300
72,801
1,459
L
Ullr
izTunEz
Ullr
9,863
4,051
0
4,399
14,850
5,885
0
4,605
9,923
0
59,561
L
Jormungandr
mammutti61
Jormungandr
13,181
2,218
0
3,283
16,651
13,978
0
3,551
12,215
74,388
2,275
W
Fenrir
punningham
Fenrir
12,829
2,359
0
1,309
18,192
10,098
302
4,502
13,645
0
76,361

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,178
Gold Earned
45,584
412
Minions Killed
420
0
Camps Cleared
0
1,568,605
Distance Traveled
1,696,892
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
8,232
457
79
4
0
310,940
2
L
Khepri
6,828
379
20
1
0
334,688
0
W
Ymir
8,737
485
23
1
0
329,146
0
L
Chernobog
9,395
522
113
6
0
330,056
5
L
Persephone
9,444
525
71
4
0
344,180
0
W
Cernunnos
9,046
503
121
7
0
317,981
0
W
Hel
10,403
578
115
6
0
336,941
1
L
Ullr
8,895
494
91
5
0
266,034
0
L
Jormungandr
9,616
534
117
7
0
293,647
0
W
Fenrir
9,166
509
82
5
0
401,884
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role