Player Matchup

Merlin
Merlin
PitaJi
Merlin
Level 158
God Stats
14W - 7L
1,645 SR
Queue Stats
307W - 288L
1,572 Elo+
Solo
Guan Yu
Guan Yu
ShakaIaka
Guan Yu
Level 162
God Stats
7W - 2L
1,887 SR
Queue Stats
275W - 270L
1,592 Elo+
Solo
Medusa
Medusa
VladOOC97
Medusa
Level 120
God Stats
3W - 0L
1,665 SR
Queue Stats
3W - 2L
1,490 Elo+
Solo
Kali
Kali
cira_9
Kali
Level 115
God Stats
6W - 0L
1,891 SR
Queue Stats
77W - 76L
1,492 Elo+
Solo
Hades
Hades
whitey148
Hades
Level 159
God Stats
2W - 3L
1,344 SR
Queue Stats
129W - 125L
1,481 Elo+
Solo
Team Averages
Level 143
1,686 SR
1,525 Elo+

VS

Team Averages
Level 118
1,493 SR
1,504 Elo+
Horus
Horus
 
Horus
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
 
Medusa
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
CaffeinatedSloth
Sobek
Level 150
God Stats
4W - 6L
1,464 SR
Queue Stats
241W - 224L
1,515 Elo+
Solo
Merlin
Merlin
RUIMTEP4D
Merlin
Level 149
God Stats
1W - 3L
1,439 SR
Queue Stats
70W - 81L
1,487 Elo+
Solo
Loki
Loki
nxstya
Loki
Level 67
God Stats
104W - 90L
1,562 SR
Queue Stats
151W - 142L
1,517 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
PitaJi
Merlin
14
3 / 0 / 1
8,413
601
8,114
7,569
3,040
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Guan Yu
ShakaIaka
Guan Yu
11
3 / 2 / 5
7,633
545
5,427
12,392
11,165
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+45
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

Medusa
VladOOC97
Medusa
15
2 / 1 / 4
8,274
591
12,252
12,407
5,755
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

Kali
cira_9
Kali
12
2 / 0 / 3
7,005
500
4,586
13,456
5,418
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hades
whitey148
Hades
13
1 / 4 / 2
7,216
515
5,746
13,853
6,983
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
14
4 / 2 / 1
8,332
595
9,044
12,731
8,092
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Medusa
 
Medusa
11
1 / 3 / 1
6,429
459
8,169
11,974
3,422
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
1 / 2 / 1
6,249
446
5,977
13,981
10,770
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Merlin
RUIMTEP4D
Merlin
13
0 / 1 / 1
7,222
516
9,651
6,446
2,204
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Loki
nxstya
Loki
12
1 / 3 / 1
6,487
463
4,927
11,277
4,173
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
12
11
Kills
7
7
Deaths
11
15
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
4
2
1
2.25
L
Medusa
 
Medusa
1
3
1
0.5
L
1
2
1
0.75
W
Merlin
PitaJi
Merlin
3
0
1
3.5
L
Merlin
RUIMTEP4D
Merlin
0
1
1
0.5
W
Guan Yu
ShakaIaka
Guan Yu
3
2
5
2.75
W
Medusa
VladOOC97
Medusa
2
1
4
4
W
Kali
cira_9
Kali
2
0
3
3.5
L
Loki
nxstya
Loki
1
3
1
0.5
W
Hades
whitey148
Hades
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,125
Damage
37,768
59,677
Taken
56,409
32,361
Mitigated
28,661
28,044
Healing
13,173
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
9,044
4,481
0
4,990
12,731
8,092
0
5,387
7,344
329
61,962
L
Medusa
 
Medusa
8,169
3,059
0
2,722
11,974
3,422
0
0
11,974
0
47,321
L
5,977
298
0
3,697
13,981
10,770
0
2,759
11,222
16,360
1,617
W
Merlin
PitaJi
Merlin
8,114
587
0
1,560
7,569
3,040
32
4,357
3,212
68,529
1,729
L
Merlin
RUIMTEP4D
Merlin
9,651
1,129
0
500
6,446
2,204
0
3,481
2,965
64,915
697
W
Guan Yu
ShakaIaka
Guan Yu
5,427
515
2,831
4,455
12,392
11,165
0
4,201
8,140
0
24,769
W
Medusa
VladOOC97
Medusa
12,252
6,141
0
6,368
12,407
5,755
465
1,516
10,891
0
89,860
W
Kali
cira_9
Kali
4,586
1,895
0
6,657
13,456
5,418
0
4,776
8,645
0
57,048
L
Loki
nxstya
Loki
4,927
1,650
0
1,264
11,277
4,173
0
1,809
9,468
0
52,750
W
Hades
whitey148
Hades
5,746
253
148
6,025
13,853
6,983
0
845
12,142
48,991
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,541
Gold Earned
34,719
456
Minions Killed
392
0
Camps Cleared
0
1,465,601
Distance Traveled
1,371,029
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
8,332
595
98
7
0
234,459
1
L
Medusa
6,429
459
78
6
0
263,828
4
L
Sobek
6,249
446
16
1
0
271,129
4
W
Merlin
8,413
601
143
10
0
295,545
4
L
Merlin
7,222
516
127
9
0
283,282
3
W
Guan Yu
7,633
545
36
3
0
347,808
6
W
Medusa
8,274
591
120
9
0
268,006
1
W
Kali
7,005
500
71
5
0
329,811
0
L
Loki
6,487
463
73
5
0
318,331
0
W
Hades
7,216
515
86
6
0
224,431
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role