Player Matchup

Sobek
Sobek
 
Sobek
Level 201
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
CAROL IS FIT
Charybdis
Level 143
God Stats
4W - 4L
1,598 SR
Queue Stats
254W - 264L
1,441 Elo+
Solo
Hades
Hades
Méphyh
Hades
Level 145
God Stats
1W - 1L
1,153 SR
Queue Stats
42W - 47L
1,543 Elo+
Party 1
Neith
Neith
Sethouner
Neith
Level 57
God Stats
1W - 0L
1,814 SR
Queue Stats
16W - 14L
1,477 Elo+
Party 1
Eset
Eset
ShroomHeadV2
Eset
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 12L
1,323 Elo+
Solo
Team Averages
Level 131
1,513 SR
1,457 Elo+

VS

Team Averages
Level 127
1,537 SR
1,466 Elo+
Olorun
Olorun
 
Olorun
Level 195
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
BoltonAndyy
Ganesha
Level 147
God Stats
2W - 2L
1,683 SR
Queue Stats
80W - 89L
1,470 Elo+
Solo
Thanatos
Thanatos
BugzTheBunny
Thanatos
Level 148
God Stats
2W - 2L
1,417 SR
Queue Stats
308W - 306L
1,525 Elo+
Solo
Chaac
Chaac
KOKAINKURT
Chaac
Level 127
God Stats
4W - 2L
1,585 SR
Queue Stats
84W - 75L
1,537 Elo+
Solo
Athena
Athena
RuinMyGamePlease
Athena
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,296 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
12
0 / 3 / 13
8,011
890
3,934
14,765
14,764
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Charybdis
CAROL IS FIT
Charybdis
15
3 / 1 / 13
8,858
984
13,877
10,130
4,975
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hades
Méphyh
Hades
15
5 / 2 / 9
8,701
967
11,315
12,497
10,821
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Magic Focus

Magic Focus

+20
Magical Power

Neith
Sethouner
Neith
15
5 / 1 / 11
9,032
1,004
14,118
7,222
4,098
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

16
3 / 0 / 12
8,619
958
12,475
5,583
2,696
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
5
0 / 1 / 0
5,384
598
565
1,120
492
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ganesha
BoltonAndyy
Ganesha
15
0 / 3 / 5
7,411
823
7,517
15,297
12,677
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Thanatos
BugzTheBunny
Thanatos
14
3 / 4 / 1
7,004
778
7,237
11,205
5,104
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Chaac
15
0 / 3 / 6
6,825
758
10,547
13,462
14,901
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

13
3 / 5 / 3
7,181
798
5,398
18,791
18,269
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
21
16
Kills
6
7
Deaths
16
58
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Sobek
 
Sobek
0
3
13
2.17
L
Olorun
 
Olorun
0
1
0
0
L
Ganesha
BoltonAndyy
Ganesha
0
3
5
0.83
L
Thanatos
BugzTheBunny
Thanatos
3
4
1
0.88
W
Charybdis
CAROL IS FIT
Charybdis
3
1
13
9.5
L
Chaac
0
3
6
1
W
Hades
Méphyh
Hades
5
2
9
4.75
L
3
5
3
0.9
W
Neith
Sethouner
Neith
5
1
11
10.5
W
3
0
12
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,719
Damage
31,264
50,197
Taken
59,875
37,354
Mitigated
51,443
21,553
Healing
21,403
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
 
Sobek
3,934
169
1,879
4,749
14,765
14,764
78
1,915
12,850
5,159
964
L
Olorun
 
Olorun
565
266
98
50
1,120
492
0
789
331
565
0
L
Ganesha
BoltonAndyy
Ganesha
7,517
22
104
4,896
15,297
12,677
0
8,198
7,099
15,786
0
L
Thanatos
BugzTheBunny
Thanatos
7,237
295
230
4,402
11,205
5,104
0
4,548
6,657
0
16,176
W
Charybdis
CAROL IS FIT
Charybdis
13,877
5,695
697
3,152
10,130
4,975
2,963
2,963
7,167
0
31,438
L
Chaac
10,547
245
1,780
5,381
13,462
14,901
0
5,599
7,863
0
27,826
W
Hades
Méphyh
Hades
11,315
947
2,317
3,691
12,497
10,821
806
3,702
8,795
18,832
0
L
5,398
1,744
130
4,332
18,791
18,269
11
7,991
10,800
10,000
0
W
Neith
Sethouner
Neith
14,118
4,286
0
1,942
7,222
4,098
1,905
3,069
4,153
0
23,247
W
12,475
553
2,003
1,123
5,583
2,696
965
1,831
3,752
27,007
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,221
Gold Earned
33,805
120
Minions Killed
75
0
Camps Cleared
0
913,633
Distance Traveled
728,543
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
8,011
890
8
1
0
171,822
0
L
Olorun
5,384
598
0
0
0
17,278
0
L
Ganesha
7,411
823
1
0
0
175,462
0
L
Thanatos
7,004
778
27
3
0
178,057
0
W
Charybdis
8,858
984
39
4
0
165,409
0
L
Chaac
6,825
758
28
3
0
183,650
0
W
Hades
8,701
967
22
2
0
192,293
0
L
Athena
7,181
798
19
2
0
174,096
0
W
Neith
9,032
1,004
25
3
0
177,939
0
W
Eset
8,619
958
26
3
0
206,170
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role