Player Matchup

Arachne
Arachne
Gormsby
Arachne
Level 68
God Stats
2W - 5L
1,347 SR
Queue Stats
90W - 115L
1,489 Elo+
Party 1
Yu Huang
Yu Huang
Nickelzach
Yu Huang
Level 126
God Stats
4W - 0L
1,857 SR
Queue Stats
98W - 114L
1,499 Elo+
Party 1
Skadi
Skadi
PARASITO69
Skadi
Level 97
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 27L
1,265 Elo+
Solo
Discordia
Discordia
Sneans
Discordia
Level 145
God Stats
2W - 0L
1,794 SR
Queue Stats
154W - 178L
1,475 Elo+
Party 1
Ganesha
Ganesha
xXLokiLokiXXGod
Ganesha
Level 55
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 13L
1,450 Elo+
Party 1
Team Averages
Level 98
1,599 SR
1,436 Elo+

VS

Team Averages
Level 85
1,542 SR
1,491 Elo+
Vulcan
Vulcan
ApexLasagna
Vulcan
Level 118
God Stats
2W - 4L
1,443 SR
Queue Stats
53W - 40L
1,591 Elo+
Solo
Anubis
Anubis
Bosniak1
Anubis
Level 67
God Stats
5W - 13L
1,552 SR
Queue Stats
6W - 15L
1,524 Elo+
Solo
Ne Zha
Ne Zha
Darkstainz
Ne Zha
Level 28
God Stats
0W - 3L
1,714 SR
Queue Stats
25W - 34L
1,426 Elo+
Party 2
Tyr
Tyr
Needynephilim
Tyr
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 45L
1,428 Elo+
Party 2
Hou Yi
Hou Yi
brandon cee
Hou Yi
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 12L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Gormsby
Arachne
15
3 / 3 / 7
9,288
1,032
6,275
12,757
5,056
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Yu Huang
Nickelzach
Yu Huang
16
11 / 1 / 4
11,541
1,282
11,321
6,136
2,027
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Skadi
15
1 / 0 / 8
9,414
1,046
5,916
4,516
1,578
Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Discordia
Sneans
Discordia
16
1 / 1 / 10
10,035
1,115
10,488
4,647
1,466
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

16
0 / 0 / 15
10,821
1,202
10,778
15,236
14,402
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

289

VS

Team 2 Tickets

212

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
16
3 / 1 / 2
11,145
1,238
16,744
10,465
3,853
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Anubis
Bosniak1
Anubis
15
2 / 8 / 3
9,896
1,100
10,768
16,351
10,382
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 15s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 0.5% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 0.5% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Magic Focus

Magic Focus

+20
Magical Power

Ne Zha
Darkstainz
Ne Zha
14
0 / 6 / 2
8,765
974
8,870
12,071
4,505
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

14
0 / 1 / 1
8,828
981
3,002
9,785
9,888
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Winged Blade

Winged Blade

+20
Magical Protection
+150
Health
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hou Yi
13
0 / 0 / 0
6,527
725
0
0
0

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
13
16
Kills
5
5
Deaths
16
44
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Vulcan
3
1
2
4
L
Anubis
Bosniak1
Anubis
2
8
3
0.44
L
Ne Zha
Darkstainz
Ne Zha
0
6
2
0.17
W
Arachne
Gormsby
Arachne
3
3
7
2.17
L
0
1
1
0.5
W
Yu Huang
Nickelzach
Yu Huang
11
1
4
13
W
Skadi
1
0
8
5
W
Discordia
Sneans
Discordia
1
1
10
6
L
Hou Yi
0
0
0
0
W
0
0
15
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,778
Damage
39,384
43,292
Taken
48,672
24,529
Mitigated
28,628
2,255
Healing
2,999
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
16,744
103
0
0
10,465
3,853
0
7,663
2,802
49,555
0
L
Anubis
Bosniak1
Anubis
10,768
288
375
2,157
16,351
10,382
0
9,655
6,696
39,721
520
L
Ne Zha
Darkstainz
Ne Zha
8,870
1,388
84
83
12,071
4,505
0
9,317
2,754
0
19,856
W
Arachne
Gormsby
Arachne
6,275
4,364
0
529
12,757
5,056
0
8,742
3,339
0
11,014
L
3,002
220
0
300
9,785
9,888
0
4,871
4,914
0
11,080
W
Yu Huang
Nickelzach
Yu Huang
11,321
361
0
0
6,136
2,027
0
3,981
1,839
24,375
929
W
Skadi
5,916
1,933
0
11
4,516
1,578
0
2,371
2,011
0
19,906
W
Discordia
Sneans
Discordia
10,488
203
0
0
4,647
1,466
0
2,633
1,766
48,125
737
L
Hou Yi
0
0
0
0
0
0
0
0
0
0
0
W
10,778
580
61
1,654
15,236
14,402
0
7,578
6,980
13,709
1,016

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,099
Gold Earned
45,161
201
Minions Killed
203
4
Camps Cleared
4
955,709
Distance Traveled
749,695
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
11,145
1,238
74
8
3
209,891
0
L
Anubis
9,896
1,100
72
8
1
161,118
0
L
Ne Zha
8,765
974
29
3
0
160,628
0
W
Arachne
9,288
1,032
14
2
0
197,945
0
L
Tyr
8,828
981
28
3
0
218,058
0
W
Yu Huang
11,541
1,282
44
5
0
193,201
0
W
Skadi
9,414
1,046
41
5
3
171,432
0
W
Discordia
10,035
1,115
102
11
1
187,643
0
L
Hou Yi
6,527
725
0
0
0
0
0
W
Ganesha
10,821
1,202
0
0
0
205,488
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role