Player Matchup

Susano
Susano
Platinum I
 
Susano
Platinum I
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bakasura
Bakasura
Diamond IV
 
Bakasura
Diamond IV
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Merlin
Merlin
Diamond II
Ippø
Merlin
Diamond II
Level 69
God Stats
6W - 6L
1,532 SR
Queue Stats
201W - 161L
2,234 MMR
Party 1
Anubis
Anubis
Diamond II
JustBlαnk
Anubis
Diamond II
Level 106
God Stats
0W - 1L
1,323 SR
Queue Stats
224W - 193L
2,192 MMR
Party 1
Xbalanque
Xbalanque
Diamond III
SageSewald
Xbalanque
Diamond III
Level 149
God Stats
11W - 7L
1,709 SR
Queue Stats
119W - 102L
2,121 MMR
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 111
1,513 SR
1,909 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 146
1,619 SR
1,969 MMR
Thor
Thor
Diamond II
 
Thor
Diamond II
Level 203
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ix Chel
Ix Chel
Diamond III
Bulletproofdude
Ix Chel
Diamond III
Level 140
God Stats
29W - 16L
1,678 SR
Queue Stats
242W - 226L
2,213 MMR
Party 2
Cernunnos
Cernunnos
Diamond V
DaddysNutBucket
Cernunnos
Diamond V
Level 103
God Stats
5W - 1L
1,948 SR
Queue Stats
104W - 93L
1,956 MMR
Solo
Odin
Odin
Diamond V
Vadrr
Odin
Diamond V
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
156W - 144L
2,095 MMR
Party 2
Khepri
Khepri
Diamond III
telekton
Khepri
Diamond III
Level 161
God Stats
4W - 4L
1,469 SR
Queue Stats
370W - 353L
2,083 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
11
1 / 0 / 2
5,598
560
3,125
7,714
2,901
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bakasura
 
Bakasura
6
0 / 1 / 0
4,307
431
1,061
6,047
1,955
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Merlin
Ippø
Merlin
11
1 / 1 / 0
5,826
583
3,955
4,722
1,478
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Anubis
JustBlαnk
Anubis
4
0 / 3 / 1
4,286
429
726
4,606
1,976
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Xbalanque
SageSewald
Xbalanque
10
1 / 1 / 2
5,726
573
5,357
5,414
1,840
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
Ah Muzen CabAgniCthulhu

VS

Bans
JormungandrErlang ShenOsiris
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
11
2 / 1 / 3
6,118
612
3,531
7,154
2,525
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

11
2 / 1 / 3
6,316
632
6,320
4,363
1,659
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Cernunnos
DaddysNutBucket
Cernunnos
12
1 / 0 / 1
6,702
670
3,329
6,373
2,587
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odin
Vadrr
Odin
12
0 / 0 / 0
6,672
667
1,289
3,667
2,655
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Khepri
telekton
Khepri
10
1 / 1 / 4
5,969
597
2,144
7,351
5,686
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
17
3
Kills
6
6
Deaths
3
5
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Susano
 
Susano
1
0
2
2
L
Bakasura
 
Bakasura
0
1
0
0
W
Thor
 
Thor
2
1
3
3.5
W
2
1
3
3.5
W
Cernunnos
DaddysNutBucket
Cernunnos
1
0
1
1.5
L
Merlin
Ippø
Merlin
1
1
0
1
L
Anubis
JustBlαnk
Anubis
0
3
1
0.17
L
Xbalanque
SageSewald
Xbalanque
1
1
2
2
W
Odin
Vadrr
Odin
0
0
0
0
W
Khepri
telekton
Khepri
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,224
Damage
16,613
28,503
Taken
28,908
10,150
Mitigated
15,112
10,126
Healing
14,996
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
 
Susano
3,125
945
0
4,569
7,714
2,901
0
1,030
6,610
0
43,496
L
Bakasura
 
Bakasura
1,061
689
0
1,684
6,047
1,955
0
1,863
3,962
0
14,145
W
Thor
 
Thor
3,531
1,391
0
4,296
7,154
2,525
489
0
7,034
0
46,833
W
6,320
1,373
2,285
1,310
4,363
1,659
352
508
3,855
45,708
0
W
Cernunnos
DaddysNutBucket
Cernunnos
3,329
1,329
0
3,849
6,373
2,587
0
2,895
2,902
0
56,462
L
Merlin
Ippø
Merlin
3,955
208
0
500
4,722
1,478
0
374
4,348
38,079
320
L
Anubis
JustBlαnk
Anubis
726
139
0
789
4,606
1,976
0
2,107
2,299
7,453
0
L
Xbalanque
SageSewald
Xbalanque
5,357
3,014
0
2,584
5,414
1,840
0
2,285
3,035
0
41,676
W
Odin
Vadrr
Odin
1,289
338
0
1,532
3,667
2,655
0
251
3,416
6,582
42,672
W
Khepri
telekton
Khepri
2,144
155
0
1,724
7,351
5,686
205
588
6,628
17,427
1,635

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,743
Gold Earned
31,777
301
Minions Killed
375
0
Camps Cleared
0
903,176
Distance Traveled
972,121
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
5,598
560
81
8
0
242,152
0
L
Bakasura
4,307
431
42
4
0
142,425
0
W
Thor
6,118
612
89
9
0
233,403
1
W
Ix Chel
6,316
632
87
9
0
202,342
0
W
Cernunnos
6,702
670
94
9
0
174,707
1
L
Merlin
5,826
583
87
9
0
166,789
1
L
Anubis
4,286
429
9
1
0
164,974
0
L
Xbalanque
5,726
573
82
8
0
186,836
2
W
Odin
6,672
667
87
9
0
154,131
0
W
Khepri
5,969
597
18
2
0
207,538
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role