Player Matchup

Aphrodite
Aphrodite
 
Aphrodite
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
BanDso
Horus
Level 61
God Stats
29W - 34L
1,480 SR
Queue Stats
203W - 203L
1,481 Elo+
Solo
Izanami
Izanami
Blushboy101_
Izanami
Level 123
God Stats
15W - 15L
1,506 SR
Queue Stats
131W - 117L
1,434 Elo+
Solo
Thanatos
Thanatos
Mr M0sh666
Thanatos
Level 103
God Stats
7W - 8L
1,486 SR
Queue Stats
70W - 69L
1,463 Elo+
Solo
Bellona
Bellona
TH3JoK3RQc
Bellona
Level 114
God Stats
17W - 18L
1,673 SR
Queue Stats
306W - 294L
1,555 Elo+
Solo
Team Averages
Level 109
1,529 SR
1,487 Elo+

VS

Team Averages
Level 81
1,463 SR
1,433 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
ElCombate
Medusa
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
73W - 56L
1,598 Elo+
Solo
Rama
Rama
MichaelAnthony2
Rama
Level 41
God Stats
5W - 6L
1,316 SR
Queue Stats
42W - 65L
1,297 Elo+
Solo
Pele
Pele
N0oB13
Pele
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 12L
1,461 Elo+
Solo
Sobek
Sobek
X41killerXX
Sobek
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 12L
1,307 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
6
1 / 1 / 0
3,633
727
1,264
2,891
797
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Horus
BanDso
Horus
6
0 / 0 / 0
3,630
726
1,036
2,726
932
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Izanami
Blushboy101_
Izanami
6
0 / 0 / 0
3,364
673
2,497
1,115
316
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Thanatos
Mr M0sh666
Thanatos
3
0 / 2 / 0
2,790
558
684
2,288
788
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Bellona
TH3JoK3RQc
Bellona
7
0 / 1 / 0
3,712
742
1,347
4,107
2,258
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
6
0 / 1 / 0
3,298
660
818
2,126
676
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
ElCombate
Medusa
8
3 / 0 / 1
4,585
917
2,628
2,514
799
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

5
0 / 0 / 0
2,879
576
379
1,774
431
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Pele
N0oB13
Pele
6
1 / 0 / 3
3,719
744
1,694
3,322
883
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

5
0 / 0 / 0
3,243
649
542
4,547
1,990
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
8
1
Kills
4
4
Deaths
1
0
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
 
Aphrodite
1
1
0
1
W
Kukulkan
 
Kukulkan
0
1
0
0
L
Horus
BanDso
Horus
0
0
0
0
L
Izanami
Blushboy101_
Izanami
0
0
0
0
W
Medusa
ElCombate
Medusa
3
0
1
3.5
W
0
0
0
0
L
Thanatos
Mr M0sh666
Thanatos
0
2
0
0
W
Pele
N0oB13
Pele
1
0
3
2.5
L
Bellona
TH3JoK3RQc
Bellona
0
1
0
0
W
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,828
Damage
6,061
13,127
Taken
14,283
5,091
Mitigated
4,779
5,826
Healing
5,637
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
 
Aphrodite
1,264
39
0
1,677
2,891
797
0
346
2,545
13,816
1,978
W
Kukulkan
 
Kukulkan
818
114
0
371
2,126
676
0
821
1,305
18,187
0
L
Horus
BanDso
Horus
1,036
417
784
1,315
2,726
932
0
404
2,322
0
11,180
L
Izanami
Blushboy101_
Izanami
2,497
1,933
0
11
1,115
316
0
138
977
0
26,239
W
Medusa
ElCombate
Medusa
2,628
1,249
0
796
2,514
799
0
394
2,120
0
28,564
W
379
200
0
0
1,774
431
0
0
1,774
0
14,063
L
Thanatos
Mr M0sh666
Thanatos
684
329
0
490
2,288
788
0
0
2,288
0
4,023
W
Pele
N0oB13
Pele
1,694
630
0
1,780
3,322
883
0
0
3,322
0
17,293
L
Bellona
TH3JoK3RQc
Bellona
1,347
808
0
1,549
4,107
2,258
0
472
3,635
0
21,247
W
542
22
541
2,149
4,547
1,990
0
0
4,547
7,528
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,129
Gold Earned
17,724
138
Minions Killed
131
0
Camps Cleared
0
416,927
Distance Traveled
522,152
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
3,633
727
30
6
0
88,675
0
W
Kukulkan
3,298
660
22
4
0
107,993
0
L
Horus
3,630
726
22
4
0
104,946
0
L
Izanami
3,364
673
33
7
0
86,240
0
W
Medusa
4,585
917
45
9
0
111,892
2
W
Rama
2,879
576
12
2
0
74,704
0
L
Thanatos
2,790
558
8
2
0
51,300
2
W
Pele
3,719
744
35
7
0
123,146
0
L
Bellona
3,712
742
45
9
0
85,766
0
W
Sobek
3,243
649
17
3
0
104,417
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role