Player Matchup

Odin
Odin
BlutiFul92
Odin
Level 185
God Stats
0W - 3L
1,800 SR
Queue Stats
334W - 324L
1,495 Elo+
Solo
Ra
Ra
Kamuy88
Ra
Level 107
God Stats
9W - 5L
1,591 SR
Queue Stats
217W - 205L
1,534 Elo+
Solo
Geb
Geb
Nelel10
Geb
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 73L
1,394 Elo+
Solo
Neith
Neith
paujh1999
Neith
Level 55
God Stats
0W - 2L
1,276 SR
Queue Stats
12W - 5L
1,681 Elo+
Solo
Serqet
Serqet
rL_KayTra-
Serqet
Level 157
God Stats
1W - 1L
1,500 SR
Queue Stats
65W - 47L
1,539 Elo+
Solo
Team Averages
Level 107
1,533 SR
1,529 Elo+

VS

Team Averages
Level 133
1,642 SR
1,518 Elo+
Guan Yu
Guan Yu
Ankhofra
Guan Yu
Level 116
God Stats
3W - 3L
1,727 SR
Queue Stats
106W - 97L
1,487 Elo+
Solo
Artemis
Artemis
DarkAgathor
Artemis
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 13L
1,603 Elo+
Solo
Maui
Maui
Korzone
Maui
Level 156
God Stats
27W - 29L
1,623 SR
Queue Stats
520W - 511L
1,512 Elo+
Solo
Chang'e
Chang'e
novchovek
Chang'e
Level 179
God Stats
17W - 9L
1,739 SR
Queue Stats
730W - 734L
1,447 Elo+
Solo
Tsukuyomi
Tsukuyomi
raftrats
Tsukuyomi
Level 68
God Stats
15W - 8L
1,623 SR
Queue Stats
198W - 165L
1,542 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 4 / 1
7,708
514
9,222
16,937
14,877
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

13
0 / 3 / 0
7,175
478
3,064
9,651
4,261
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Geb
10
0 / 3 / 0
6,334
422
5,099
14,299
11,042
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Neith
paujh1999
Neith
14
1 / 2 / 0
8,317
554
8,535
11,903
4,152
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Serqet
rL_KayTra-
Serqet
15
2 / 4 / 0
7,520
501
4,655
15,366
6,669
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Ankhofra
Guan Yu
15
2 / 2 / 2
8,519
568
9,732
15,387
12,206
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Artemis
DarkAgathor
Artemis
14
3 / 1 / 3
8,055
537
7,525
7,373
3,196
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Maui
Korzone
Maui
14
1 / 0 / 6
8,493
566
7,797
11,538
11,590
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Chang'e
novchovek
Chang'e
16
1 / 0 / 2
8,843
590
8,399
9,153
4,072
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Tsukuyomi
raftrats
Tsukuyomi
16
9 / 2 / 4
9,253
617
12,570
14,272
6,391
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
33
5
Kills
16
16
Deaths
5
1
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
Ankhofra
Guan Yu
2
2
2
1.5
L
2
4
1
0.63
W
Artemis
DarkAgathor
Artemis
3
1
3
4.5
L
0
3
0
0
W
Maui
Korzone
Maui
1
0
6
4
L
Geb
0
3
0
0
W
Chang'e
novchovek
Chang'e
1
0
2
2
L
Neith
paujh1999
Neith
1
2
0
0.5
L
Serqet
rL_KayTra-
Serqet
2
4
0
0.5
W
Tsukuyomi
raftrats
Tsukuyomi
9
2
4
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,575
Damage
46,023
68,156
Taken
57,723
41,001
Mitigated
37,455
17,754
Healing
21,427
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
Ankhofra
Guan Yu
9,732
2,119
324
4,720
15,387
12,206
0
162
14,760
0
63,685
L
9,222
1,496
0
2,020
16,937
14,877
0
0
16,937
130
57,706
W
Artemis
DarkAgathor
Artemis
7,525
2,145
0
720
7,373
3,196
105
3,492
3,813
0
68,382
L
3,064
263
772
4,606
9,651
4,261
0
1,730
7,921
67,642
0
W
Maui
Korzone
Maui
7,797
1,068
0
2,949
11,538
11,590
116
2,536
8,887
37,242
3,195
L
Geb
5,099
337
0
1,344
14,299
11,042
0
6,036
8,263
15,533
0
W
Chang'e
novchovek
Chang'e
8,399
252
1,729
4,755
9,153
4,072
646
975
8,178
81,414
2,415
L
Neith
paujh1999
Neith
8,535
2,840
0
3,367
11,903
4,152
747
6,788
5,115
0
83,865
L
Serqet
rL_KayTra-
Serqet
4,655
388
0
5,645
15,366
6,669
0
751
14,615
0
58,855
W
Tsukuyomi
raftrats
Tsukuyomi
12,570
3,308
0
6,230
14,272
6,391
136
1,152
12,832
0
75,453

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,054
Gold Earned
43,163
475
Minions Killed
525
0
Camps Cleared
0
1,454,917
Distance Traveled
1,529,625
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
8,519
568
92
6
0
308,551
0
L
Odin
7,708
514
79
5
0
264,169
0
W
Artemis
8,055
537
114
8
0
267,765
0
L
Ra
7,175
478
135
9
0
276,474
2
W
Maui
8,493
566
49
3
0
288,649
0
L
Geb
6,334
422
12
1
0
313,028
0
W
Chang'e
8,843
590
154
10
0
336,513
0
L
Neith
8,317
554
138
9
0
267,521
0
L
Serqet
7,520
501
111
7
0
333,725
0
W
Tsukuyomi
9,253
617
116
8
0
328,147
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role