Player Matchup

Merlin
Merlin
ImAfrogQC
Merlin
Level 158
God Stats
8W - 6L
1,475 SR
Queue Stats
264W - 282L
1,505 Elo+
Solo
Cu Chulainn
Cu Chulainn
PhallusPower
Cu Chulainn
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
78W - 81L
1,531 Elo+
Solo
Ares
Ares
XxSentiment
Ares
Level 129
God Stats
9W - 1L
1,704 SR
Queue Stats
175W - 201L
1,454 Elo+
Solo
Cthulhu
Cthulhu
aju12345
Cthulhu
Level 149
God Stats
5W - 0L
1,661 SR
Queue Stats
203W - 181L
1,487 Elo+
Solo
Neith
Neith
mne13let
Neith
Level 165
God Stats
1W - 0L
1,500 SR
Queue Stats
151W - 138L
1,532 Elo+
Solo
Team Averages
Level 133
1,568 SR
1,502 Elo+

VS

Team Averages
Level 145
1,522 SR
1,473 Elo+
Cabrakan
Cabrakan
 
Cabrakan
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
 
Cerberus
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
Penrosebud
Sol
Level 141
God Stats
2W - 2L
1,830 SR
Queue Stats
50W - 65L
1,446 Elo+
Solo
Vamana
Vamana
iAlphaMan
Vamana
Level 158
God Stats
1W - 5L
996 SR
Queue Stats
131W - 127L
1,501 Elo+
Solo
Ah Puch
Ah Puch
roach0405
Ah Puch
Level 164
God Stats
7W - 3L
1,785 SR
Queue Stats
311W - 332L
1,421 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
ImAfrogQC
Merlin
12
3 / 0 / 3
6,892
1,149
5,216
2,403
1,307
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Earring

Mystical Earring

+15
Mp 5

Cu Chulainn
PhallusPower
Cu Chulainn
9
2 / 2 / 3
6,142
1,024
3,928
4,858
6,919
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
0 / 2 / 7
6,492
1,082
2,697
5,828
7,100
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cthulhu
aju12345
Cthulhu
12
1 / 2 / 7
6,720
1,120
6,863
5,385
6,359
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Neith
mne13let
Neith
13
2 / 0 / 3
6,521
1,087
3,452
2,367
1,083
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
10
1 / 3 / 3
5,623
937
2,390
6,534
6,240
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cerberus
 
Cerberus
1
0 / 0 / 0
1,680
280
0
0
0
11
1 / 2 / 4
6,202
1,034
5,424
5,009
2,188
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Vamana
iAlphaMan
Vamana
13
2 / 1 / 2
6,861
1,144
3,728
7,323
5,084
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ah Puch
roach0405
Ah Puch
10
1 / 2 / 4
5,943
991
5,716
5,121
2,255
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
18
8
Kills
5
6
Deaths
8
23
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
 
Cabrakan
1
3
3
0.83
L
Cerberus
 
Cerberus
0
0
0
0
W
Merlin
ImAfrogQC
Merlin
3
0
3
4.5
L
1
2
4
1.5
W
Cu Chulainn
PhallusPower
Cu Chulainn
2
2
3
1.75
W
0
2
7
1.75
W
Cthulhu
aju12345
Cthulhu
1
2
7
2.25
L
Vamana
iAlphaMan
Vamana
2
1
2
3
W
Neith
mne13let
Neith
2
0
3
3.5
L
Ah Puch
roach0405
Ah Puch
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,156
Damage
17,258
20,841
Taken
23,987
22,768
Mitigated
15,767
6,706
Healing
8,929
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
 
Cabrakan
2,390
234
13
654
6,534
6,240
0
3,061
3,283
4,008
32
L
Cerberus
 
Cerberus
0
0
0
0
0
0
0
0
0
0
0
W
Merlin
ImAfrogQC
Merlin
5,216
0
198
507
2,403
1,307
363
555
1,848
12,765
372
L
5,424
1,950
452
1,717
5,009
2,188
0
3,672
1,259
11,875
398
W
Cu Chulainn
PhallusPower
Cu Chulainn
3,928
852
869
959
4,858
6,919
0
3,158
1,700
0
5,160
W
2,697
141
0
974
5,828
7,100
0
4,081
1,747
3,438
0
W
Cthulhu
aju12345
Cthulhu
6,863
390
646
422
5,385
6,359
66
4,185
1,200
18,845
0
L
Vamana
iAlphaMan
Vamana
3,728
1,149
438
3,622
7,323
5,084
0
3,660
3,580
0
15,004
W
Neith
mne13let
Neith
3,452
982
739
1,392
2,367
1,083
451
1,340
1,027
0
12,585
L
Ah Puch
roach0405
Ah Puch
5,716
432
234
1,799
5,121
2,255
0
4,063
1,058
14,337
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,767
Gold Earned
26,309
79
Minions Killed
67
0
Camps Cleared
0
608,600
Distance Traveled
478,195
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
5,623
937
4
1
0
111,697
0
L
Cerberus
1,680
280
0
0
0
0
0
W
Merlin
6,892
1,149
14
2
0
141,410
0
L
Sol
6,202
1,034
21
4
0
123,811
0
W
Cu Chulainn
6,142
1,024
8
1
0
89,704
0
W
Ares
6,492
1,082
1
0
0
118,772
0
W
Cthulhu
6,720
1,120
40
7
0
129,398
0
L
Vamana
6,861
1,144
24
4
0
130,721
0
W
Neith
6,521
1,087
16
3
0
129,316
0
L
Ah Puch
5,943
991
18
3
0
111,966
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role