Player Matchup

Cthulhu
Cthulhu
BlackFNNino
Cthulhu
Level 99
God Stats
1W - 5L
1,500 SR
Queue Stats
308W - 294L
1,558 Elo+
Solo
Chaac
Chaac
Glutton4I3utts
Chaac
Level 98
God Stats
12W - 8L
1,500 SR
Queue Stats
124W - 143L
1,296 Elo+
Solo
Arachne
Arachne
GutsySoild22198
Arachne
Level 64
God Stats
21W - 25L
1,464 SR
Queue Stats
115W - 119L
1,447 Elo+
Solo
Raijin
Raijin
ITMX JDA
Raijin
Level 61
God Stats
14W - 17L
1,601 SR
Queue Stats
319W - 299L
1,476 Elo+
Solo
Anhur
Anhur
ImAsper
Anhur
Level 128
God Stats
12W - 6L
1,294 SR
Queue Stats
217W - 200L
1,515 Elo+
Solo
Team Averages
Level 90
1,472 SR
1,458 Elo+

VS

Team Averages
Level 119
1,479 SR
1,460 Elo+
Skadi
Skadi
GOD OF MOBN
Skadi
Level 154
God Stats
14W - 15L
1,424 SR
Queue Stats
529W - 516L
1,496 Elo+
Party 1
Fenrir
Fenrir
Lyall13
Fenrir
Level 107
God Stats
10W - 13L
1,448 SR
Queue Stats
179W - 175L
1,473 Elo+
Party 1
Olorun
Olorun
MOBN VIPER
Olorun
Level 139
God Stats
3W - 3L
1,253 SR
Queue Stats
427W - 401L
1,494 Elo+
Party 1
Jormungandr
Jormungandr
OMA-3-
Jormungandr
Level 68
God Stats
4W - 5L
1,656 SR
Queue Stats
60W - 60L
1,382 Elo+
Solo
Terra
Terra
Third_Edition_
Terra
Level 127
God Stats
20W - 16L
1,614 SR
Queue Stats
84W - 87L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BlackFNNino
Cthulhu
6
0 / 0 / 0
4,029
504
1,892
4,860
2,566
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

9
0 / 1 / 2
5,005
626
3,424
6,525
3,273
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

9
4 / 1 / 0
5,403
675
3,117
6,646
2,505
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Raijin
ITMX JDA
Raijin
8
0 / 2 / 1
4,771
596
3,066
5,082
1,688
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Anhur
ImAsper
Anhur
9
1 / 1 / 0
4,919
615
3,450
6,074
2,208
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 0 / 0
4,884
611
3,814
4,336
1,663
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Fenrir
Lyall13
Fenrir
9
1 / 2 / 1
4,803
600
1,897
6,182
2,325
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Olorun
MOBN VIPER
Olorun
10
0 / 1 / 1
5,218
652
4,571
5,722
1,667
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Jormungandr
OMA-3-
Jormungandr
8
2 / 2 / 0
5,150
644
3,311
6,117
4,358
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

7
0 / 0 / 2
4,763
595
2,563
3,626
2,143
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
9
5
Kills
5
5
Deaths
5
3
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
BlackFNNino
Cthulhu
0
0
0
0
W
2
0
0
2
L
0
1
2
1
L
4
1
0
4
L
Raijin
ITMX JDA
Raijin
0
2
1
0.25
L
Anhur
ImAsper
Anhur
1
1
0
1
W
Fenrir
Lyall13
Fenrir
1
2
1
0.75
W
Olorun
MOBN VIPER
Olorun
0
1
1
0.5
W
Jormungandr
OMA-3-
Jormungandr
2
2
0
1
W
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,949
Damage
16,156
29,187
Taken
25,983
12,240
Mitigated
12,156
11,609
Healing
9,299
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
BlackFNNino
Cthulhu
1,892
202
0
2,226
4,860
2,566
0
1,734
3,126
11,312
0
W
3,814
996
0
935
4,336
1,663
0
2,381
1,955
0
39,300
L
3,424
832
0
3,040
6,525
3,273
0
2,690
3,835
0
25,549
L
3,117
2,140
0
2,316
6,646
2,505
0
760
5,886
0
33,920
L
Raijin
ITMX JDA
Raijin
3,066
271
0
2,291
5,082
1,688
0
849
4,233
34,087
0
L
Anhur
ImAsper
Anhur
3,450
2,632
0
1,736
6,074
2,208
0
3,632
2,442
0
33,867
W
Fenrir
Lyall13
Fenrir
1,897
361
0
2,748
6,182
2,325
0
472
5,710
0
28,806
W
Olorun
MOBN VIPER
Olorun
4,571
2,427
210
2,316
5,722
1,667
13
450
5,272
40,450
4,655
W
Jormungandr
OMA-3-
Jormungandr
3,311
1,364
0
1,616
6,117
4,358
0
0
6,117
23,209
1,204
W
2,563
301
138
1,336
3,626
2,143
0
1,655
1,971
10,258
1,457

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,127
Gold Earned
24,818
228
Minions Killed
259
0
Camps Cleared
0
727,428
Distance Traveled
829,716
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
4,029
504
21
3
0
124,419
0
W
Skadi
4,884
611
68
9
0
164,187
0
L
Chaac
5,005
626
44
6
0
170,924
1
L
Arachne
5,403
675
56
7
0
155,477
0
L
Raijin
4,771
596
45
6
0
137,754
0
L
Anhur
4,919
615
62
8
0
138,854
0
W
Fenrir
4,803
600
52
7
0
191,655
3
W
Olorun
5,218
652
84
11
0
151,282
0
W
Jormungandr
5,150
644
42
5
0
138,114
0
W
Terra
4,763
595
13
2
0
184,478
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role