Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Danzaburou
Danzaburou
LoST One3778
Danzaburou
Level 138
God Stats
7W - 2L
1,804 SR
Queue Stats
94W - 100L
1,490 Elo+
Solo
Ra
Ra
Pancakeki
Ra
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 13L
1,441 Elo+
Party 4
Cabrakan
Cabrakan
illuminateblight
Cabrakan
Level 123
God Stats
6W - 6L
1,480 SR
Queue Stats
40W - 55L
1,446 Elo+
Party 4
Olorun
Olorun
psycozee_
Olorun
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 67L
1,444 Elo+
Party 3
Team Averages
Level 116
1,557 SR
1,464 Elo+

VS

Team Averages
Level 89
1,393 SR
1,460 Elo+
Athena
Athena
Groove-Armada2
Athena
Level 66
God Stats
7W - 6L
1,226 SR
Queue Stats
206W - 208L
1,475 Elo+
Solo
Mulan
Mulan
Luna_Sama_
Mulan
Level 79
God Stats
3W - 1L
1,538 SR
Queue Stats
93W - 97L
1,454 Elo+
Party 2
Apollo
Apollo
ThundaClappa639
Apollo
Level 153
God Stats
5W - 9L
1,120 SR
Queue Stats
172W - 206L
1,453 Elo+
Party 1
Nu Wa
Nu Wa
UnhappyRefrain__
Nu Wa
Level 79
God Stats
40W - 32L
1,555 SR
Queue Stats
140W - 139L
1,477 Elo+
Party 2
Arachne
Arachne
andres_nz7
Arachne
Level 68
God Stats
13W - 10L
1,525 SR
Queue Stats
52W - 51L
1,440 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
8
1 / 3 / 0
4,977
452
2,589
10,412
4,176
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Danzaburou
LoST One3778
Danzaburou
9
0 / 3 / 0
5,306
482
4,616
7,673
3,112
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

9
0 / 3 / 0
5,119
465
2,489
5,917
1,991
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

7
1 / 2 / 1
5,099
464
4,792
9,090
6,460
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Olorun
psycozee_
Olorun
10
0 / 2 / 0
5,298
482
3,362
7,083
2,305
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 1 / 6
5,279
480
3,293
8,421
6,327
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Mulan
13
3 / 0 / 0
8,303
755
5,638
8,474
5,078
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
3 / 0 / 3
6,752
614
4,173
8,876
3,950
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
2 / 0 / 4
6,610
601
6,610
4,624
1,532
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Arachne
andres_nz7
Arachne
8
4 / 1 / 2
5,773
525
4,678
8,295
3,321
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
27
2
Kills
12
13
Deaths
2
1
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
1
3
0
0.33
W
0
1
6
3
L
Danzaburou
LoST One3778
Danzaburou
0
3
0
0
W
Mulan
3
0
0
3
L
0
3
0
0
W
3
0
3
4.5
W
2
0
4
4
W
Arachne
andres_nz7
Arachne
4
1
2
5
L
1
2
1
0.75
L
Olorun
psycozee_
Olorun
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,848
Damage
24,392
40,175
Taken
38,690
18,044
Mitigated
20,208
9,508
Healing
14,040
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
2,589
823
0
3,615
10,412
4,176
7
1,972
8,228
0
26,620
W
3,293
927
271
1,828
8,421
6,327
0
2,023
6,314
12,972
0
L
Danzaburou
LoST One3778
Danzaburou
4,616
1,707
0
1,091
7,673
3,112
0
1,379
6,209
0
38,205
W
Mulan
5,638
1,269
0
3,823
8,474
5,078
672
3,242
5,232
0
65,077
L
2,489
403
60
1,060
5,917
1,991
0
2,081
3,536
37,208
0
W
4,173
2,820
0
3,807
8,876
3,950
0
1,232
7,644
0
44,344
W
6,610
2,109
0
1,344
4,624
1,532
782
1,315
3,309
46,471
3,241
W
Arachne
andres_nz7
Arachne
4,678
3,202
0
2,967
8,295
3,321
0
2,033
6,262
0
21,092
L
4,792
881
0
1,079
9,090
6,460
0
2,717
6,179
11,137
1,366
L
Olorun
psycozee_
Olorun
3,362
1,180
90
2,513
7,083
2,305
0
615
6,314
35,899
2,096

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,799
Gold Earned
32,717
264
Minions Killed
296
0
Camps Cleared
0
988,966
Distance Traveled
1,080,049
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
4,977
452
43
4
0
235,942
4
W
Athena
5,279
480
19
2
0
219,489
0
L
Danzaburou
5,306
482
66
6
0
182,306
0
W
Mulan
8,303
755
111
10
0
219,462
0
L
Ra
5,119
465
67
6
0
173,554
2
W
Apollo
6,752
614
71
6
0
198,268
1
W
Nu Wa
6,610
601
63
6
0
193,167
0
W
Arachne
5,773
525
32
3
0
249,663
2
L
Cabrakan
5,099
464
19
2
0
219,441
0
L
Olorun
5,298
482
69
6
0
177,723
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role