Player Matchup

Ymir
Ymir
AbagofchipsNE
Ymir
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 13L
1,179 Elo+
Party 2
Nut
Nut
BreathingMoon
Nut
Level 107
God Stats
1W - 1L
1,500 SR
Queue Stats
70W - 65L
1,479 Elo+
Solo
Fenrir
Fenrir
IGotTheTism
Fenrir
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,367 Elo+
Solo
Anubis
Anubis
manķoyaki
Anubis
Level 102
God Stats
19W - 12L
1,518 SR
Queue Stats
38W - 42L
1,439 Elo+
Party 2
Ne Zha
Ne Zha
peccant
Ne Zha
Level 56
God Stats
0W - 4L
1,229 SR
Queue Stats
189W - 172L
1,574 Elo+
Solo
Team Averages
Level 81
1,450 SR
1,407 Elo+

VS

Team Averages
Level 102
1,529 SR
1,405 Elo+
Hachiman
Hachiman
CoatDealer
Hachiman
Level 123
God Stats
3W - 1L
1,906 SR
Queue Stats
309W - 266L
1,522 Elo+
Solo
Chaac
Chaac
Morton27
Chaac
Level 25
God Stats
1W - 2L
1,219 SR
Queue Stats
20W - 49L
1,272 Elo+
Party 1
Raijin
Raijin
Pancakeki
Raijin
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 21L
1,352 Elo+
Party 3
Gilgamesh
Gilgamesh
ThundaClappa639
Gilgamesh
Level 153
God Stats
6W - 6L
1,600 SR
Queue Stats
420W - 496L
1,444 Elo+
Party 1
Cabrakan
Cabrakan
illuminateblight
Cabrakan
Level 123
God Stats
6W - 8L
1,422 SR
Queue Stats
49W - 70L
1,435 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
2
0 / 1 / 0
2,709
542
555
1,695
808
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

6
0 / 1 / 0
3,369
674
2,705
3,412
969
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Fenrir
7
0 / 1 / 0
3,746
749
1,355
3,993
1,309
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Anubis
manķoyaki
Anubis
1
0 / 0 / 0
2,530
506
0
0
0
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Ne Zha
peccant
Ne Zha
7
0 / 0 / 0
4,161
832
2,179
4,123
1,248
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
CoatDealer
Hachiman
6
2 / 0 / 0
4,025
805
2,270
2,710
914
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chaac
Morton27
Chaac
6
0 / 0 / 0
3,249
650
724
3,931
1,911
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Raijin
Pancakeki
Raijin
7
1 / 0 / 0
3,822
764
804
1,941
461
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Gilgamesh
ThundaClappa639
Gilgamesh
7
0 / 0 / 0
3,875
775
1,837
5,169
2,875
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

5
0 / 0 / 2
3,737
747
590
3,385
1,958
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
5
0
Kills
3
3
Deaths
0
0
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
1
0
0
L
0
1
0
0
W
Hachiman
CoatDealer
Hachiman
2
0
0
2
L
Fenrir
0
1
0
0
W
Chaac
Morton27
Chaac
0
0
0
0
W
Raijin
Pancakeki
Raijin
1
0
0
1
W
Gilgamesh
ThundaClappa639
Gilgamesh
0
0
0
0
W
0
0
2
1
L
Anubis
manķoyaki
Anubis
0
0
0
0
L
Ne Zha
peccant
Ne Zha
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,794
Damage
6,225
13,223
Taken
17,136
4,334
Mitigated
8,119
6,682
Healing
5,439
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
555
398
0
72
1,695
808
0
304
1,391
2,880
0
L
2,705
1,826
0
1,073
3,412
969
0
212
3,200
0
19,462
W
Hachiman
CoatDealer
Hachiman
2,270
1,266
0
1,489
2,710
914
0
97
2,613
0
22,242
L
Fenrir
1,355
749
0
2,793
3,993
1,309
0
804
3,189
0
20,556
W
Chaac
Morton27
Chaac
724
374
0
788
3,931
1,911
0
0
3,931
0
18,751
W
Raijin
Pancakeki
Raijin
804
120
0
0
1,941
461
0
0
1,941
19,273
0
W
Gilgamesh
ThundaClappa639
Gilgamesh
1,837
462
0
2,060
5,169
2,875
0
0
5,169
0
22,853
W
590
165
0
1,102
3,385
1,958
0
458
2,927
6,096
2,450
L
Anubis
manķoyaki
Anubis
0
0
0
0
0
0
0
0
0
0
0
L
Ne Zha
peccant
Ne Zha
2,179
1,004
0
2,744
4,123
1,248
0
0
4,123
0
27,318

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,515
Gold Earned
18,708
127
Minions Killed
169
0
Camps Cleared
0
373,607
Distance Traveled
548,059
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
2,709
542
6
1
0
32,441
0
L
Nut
3,369
674
21
4
0
105,349
0
W
Hachiman
4,025
805
46
9
0
97,659
0
L
Fenrir
3,746
749
46
9
0
113,238
0
W
Chaac
3,249
650
34
7
0
126,981
0
W
Raijin
3,822
764
34
7
0
109,698
0
W
Gilgamesh
3,875
775
42
8
0
103,217
0
W
Cabrakan
3,737
747
13
3
0
110,504
1
L
Anubis
2,530
506
0
0
0
94
0
L
Ne Zha
4,161
832
54
11
0
122,485
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role