Player Matchup

Sol
Sol
 
Sol
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Bastet
Bastet
GodlyTwerkPower
Bastet
Level 161
God Stats
27W - 20L
1,630 SR
Queue Stats
215W - 210L
1,530 Elo+
Party 3
Athena
Athena
NinjaWitaSniper
Athena
Level 136
God Stats
6W - 9L
1,493 SR
Queue Stats
61W - 65L
1,464 Elo+
Party 3
Mulan
Mulan
THERailGamer
Mulan
Level 129
God Stats
3W - 5L
1,346 SR
Queue Stats
231W - 223L
1,519 Elo+
Party 1
Nemesis
Nemesis
mrmoonware
Nemesis
Level 126
God Stats
1W - 4L
1,235 SR
Queue Stats
239W - 237L
1,529 Elo+
Party 1
Team Averages
Level 132
1,441 SR
1,508 Elo+

VS

Team Averages
Level 101
1,567 SR
1,459 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Medusa
Medusa
BxForte
Medusa
Level 97
God Stats
12W - 7L
1,548 SR
Queue Stats
124W - 126L
1,498 Elo+
Party 4
Horus
Horus
CaptainPawn
Horus
Level 128
God Stats
9W - 5L
1,788 SR
Queue Stats
107W - 102L
1,491 Elo+
Party 4
Tsukuyomi
Tsukuyomi
ParkourPancake
Tsukuyomi
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 17L
1,424 Elo+
Party 2
Chang'e
Chang'e
dieNkill20
Chang'e
Level 141
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 12L
1,379 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
9
0 / 3 / 0
4,781
478
2,064
4,790
966
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

10
4 / 1 / 0
5,927
593
5,047
8,334
2,741
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

7
0 / 1 / 0
4,763
476
1,540
6,042
3,167
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
3 / 1 / 0
7,162
716
6,729
8,669
4,687
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nemesis
mrmoonware
Nemesis
11
0 / 2 / 3
5,701
570
4,148
11,564
5,069
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
10
1 / 3 / 1
6,038
604
3,653
9,716
8,584
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 30 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Medusa
BxForte
Medusa
11
5 / 0 / 0
6,787
679
4,989
3,584
1,324
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

10
0 / 0 / 6
6,351
635
2,611
7,054
4,272
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Tsukuyomi
ParkourPancake
Tsukuyomi
9
0 / 2 / 4
5,233
523
4,418
8,100
2,839
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chang'e
dieNkill20
Chang'e
11
2 / 2 / 1
6,006
601
4,831
9,640
3,173
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
20
7
Kills
8
8
Deaths
7
3
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
0
3
0
0
W
Gilgamesh
 
Gilgamesh
1
3
1
0.5
W
Medusa
BxForte
Medusa
5
0
0
5
W
0
0
6
3
L
4
1
0
4
L
0
1
0
0
W
Tsukuyomi
ParkourPancake
Tsukuyomi
0
2
4
1
L
3
1
0
3
W
Chang'e
dieNkill20
Chang'e
2
2
1
1.25
L
Nemesis
mrmoonware
Nemesis
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,528
Damage
20,502
39,399
Taken
38,094
16,630
Mitigated
20,192
12,404
Healing
13,247
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
2,064
826
0
1,555
4,790
966
0
0
4,790
26,327
7,107
W
Gilgamesh
 
Gilgamesh
3,653
1,207
0
1,609
9,716
8,584
0
0
9,716
0
36,021
W
Medusa
BxForte
Medusa
4,989
1,900
0
1,217
3,584
1,324
2,801
1,065
2,519
0
50,878
W
2,611
925
386
2,351
7,054
4,272
486
1,765
5,289
0
18,935
L
5,047
1,263
0
2,068
8,334
2,741
0
2,683
5,651
0
34,202
L
1,540
407
0
1,464
6,042
3,167
0
344
5,698
7,176
0
W
Tsukuyomi
ParkourPancake
Tsukuyomi
4,418
1,518
0
2,755
8,100
2,839
394
245
7,855
0
30,923
L
6,729
1,375
0
2,665
8,669
4,687
0
148
8,521
0
56,022
W
Chang'e
dieNkill20
Chang'e
4,831
282
1,279
3,650
9,640
3,173
393
316
9,324
37,256
1,195
L
Nemesis
mrmoonware
Nemesis
4,148
1,620
0
4,652
11,564
5,069
0
1,461
10,103
0
46,879

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,334
Gold Earned
30,415
326
Minions Killed
288
0
Camps Cleared
0
889,743
Distance Traveled
1,053,314
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
4,781
478
67
7
0
125,824
0
W
Gilgamesh
6,038
604
66
7
0
168,025
2
W
Medusa
6,787
679
83
8
0
197,506
0
W
Horus
6,351
635
31
3
0
222,978
5
L
Bastet
5,927
593
57
6
0
194,880
0
L
Athena
4,763
476
13
1
0
136,791
1
W
Tsukuyomi
5,233
523
51
5
0
249,121
2
L
Mulan
7,162
716
101
10
0
196,960
0
W
Chang'e
6,006
601
57
6
0
215,684
0
L
Nemesis
5,701
570
88
9
0
235,288
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role