Player Matchup

Nemesis
Nemesis
Masters
NakedAndAfraid
Nemesis
Masters
Level 158
God Stats
24W - 6L
2,031 SR
Queue Stats
181W - 78L
2,503 MMR
Party 2
Chaac
Chaac
Gold I
Sidweed4i21
Chaac
Gold I
Level 148
God Stats
34W - 19L
1,666 SR
Queue Stats
185W - 199L
1,803 MMR
Solo
Janus
Janus
Masters
Wilson127
Janus
Masters
Level 158
God Stats
4W - 3L
1,523 SR
Queue Stats
191W - 83L
2,540 MMR
Party 2
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 155
1,740 SR
2,282 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 140
1,455 SR
1,689 MMR
Ix Chel
Ix Chel
Platinum II
Raianator0421
Ix Chel
Platinum II
Level 172
God Stats
9W - 6L
1,701 SR
Queue Stats
149W - 121L
1,764 MMR
Party 1
Medusa
Medusa
Platinum IV
Renegade42k
Medusa
Platinum IV
Level 118
God Stats
103W - 75L
1,617 SR
Queue Stats
116W - 85L
1,699 MMR
Party 1
Mulan
Mulan
Gold I
piero344
Mulan
Gold I
Level 129
God Stats
0W - 3L
1,047 SR
Queue Stats
99W - 84L
1,604 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
10 / 2 / 11
11,320
871
18,407
14,594
11,700
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
6 / 2 / 12
10,896
838
14,500
12,883
11,004
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Janus
Wilson127
Janus
15
6 / 3 / 12
10,607
816
11,183
9,897
3,612
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
CthulhuOdinNe ZhaAchillesThoth

VS

Bans
ShivaOsirisCerberusKuzenboXing Tian
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
15
5 / 9 / 1
10,923
840
9,086
16,367
6,611
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Medusa
13
1 / 6 / 1
8,518
655
5,045
14,306
5,271
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mulan
piero344
Mulan
13
0 / 7 / 3
8,224
633
7,290
17,351
15,016
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
11
22
Kills
6
7
Deaths
22
35
Assists
5
Player
Kills
Deaths
Assists
KDA
W
10
2
11
7.75
L
Ix Chel
5
9
1
0.61
L
Medusa
1
6
1
0.25
W
6
2
12
6
W
Janus
Wilson127
Janus
6
3
12
4
L
Mulan
piero344
Mulan
0
7
3
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,090
Damage
21,421
37,374
Taken
48,024
26,316
Mitigated
26,898
8,593
Healing
5,302
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,407
8,112
0
4,384
14,594
11,700
1,012
2,966
11,252
0
36,568
L
Ix Chel
9,086
878
485
2,110
16,367
6,611
0
3,133
12,723
32,359
0
L
Medusa
5,045
1,575
0
516
14,306
5,271
0
4,661
9,422
0
30,189
W
14,500
1,282
0
3,959
12,883
11,004
126
2,690
9,887
0
43,806
W
Janus
Wilson127
Janus
11,183
314
0
250
9,897
3,612
360
2,470
7,133
42,238
113
L
Mulan
piero344
Mulan
7,290
1,039
0
2,191
17,351
15,016
0
3,265
13,415
0
17,590

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,823
Gold Earned
27,665
161
Minions Killed
118
0
Camps Cleared
0
840,796
Distance Traveled
649,334
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
11,320
871
49
4
0
294,550
0
L
Ix Chel
10,923
840
63
5
0
200,611
0
L
Medusa
8,518
655
34
3
0
245,957
0
W
Chaac
10,896
838
51
4
0
282,834
3
W
Janus
10,607
816
61
5
0
263,412
0
L
Mulan
8,224
633
21
2
0
202,766
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role