Player Matchup

Lancelot
Lancelot
ItzFen
Lancelot
Level 26
God Stats
7W - 7L
1,468 SR
Queue Stats
101W - 115L
1,437 Elo+
Party 1
Izanami
Izanami
Sir Nomads
Izanami
Level 128
God Stats
8W - 2L
1,795 SR
Queue Stats
319W - 329L
1,551 Elo+
Solo
Mulan
Mulan
SolXLunaR
Mulan
Level 98
God Stats
2W - 1L
1,588 SR
Queue Stats
6W - 8L
1,384 Elo+
Party 1
Zhong Kui
Zhong Kui
skyravenwoods
Zhong Kui
Level 47
God Stats
2W - 0L
1,682 SR
Queue Stats
177W - 190L
1,449 Elo+
Party 1
Ymir
Ymir
slimyvermin
Ymir
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,214 Elo+
Party 1
Team Averages
Level 61
1,607 SR
1,407 Elo+

VS

Team Averages
Level 107
1,360 SR
1,493 Elo+
Camazotz
Camazotz
Born2BLazee
Camazotz
Level 87
God Stats
1W - 2L
1,294 SR
Queue Stats
60W - 57L
1,419 Elo+
Solo
Aphrodite
Aphrodite
GrimGrimaces
Aphrodite
Level 134
God Stats
3W - 4L
1,261 SR
Queue Stats
137W - 140L
1,449 Elo+
Solo
Rama
Rama
MeRc3LeS_KiLleR_
Rama
Level 148
God Stats
3W - 3L
1,500 SR
Queue Stats
338W - 313L
1,529 Elo+
Solo
Sun Wukong
Sun Wukong
heatedwazn
Sun Wukong
Level 57
God Stats
0W - 1L
1,244 SR
Queue Stats
98W - 79L
1,532 Elo+
Solo
Vulcan
Vulcan
qwertyjoey1
Vulcan
Level 110
God Stats
1W - 1L
1,500 SR
Queue Stats
42W - 46L
1,537 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
ItzFen
Lancelot
10
2 / 0 / 4
5,458
546
2,979
7,434
2,962
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Izanami
Sir Nomads
Izanami
12
1 / 1 / 2
6,282
628
3,607
5,125
1,598
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mulan
SolXLunaR
Mulan
12
6 / 1 / 2
6,925
693
8,234
8,533
5,226
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Zhong Kui
skyravenwoods
Zhong Kui
9
2 / 0 / 2
5,487
549
7,046
4,579
3,200
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

8
0 / 0 / 1
4,863
486
1,002
5,374
3,300
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
Born2BLazee
Camazotz
7
0 / 2 / 1
4,359
436
2,051
8,903
2,754
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Aphrodite
GrimGrimaces
Aphrodite
7
0 / 3 / 1
4,299
430
2,049
8,654
6,800
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

10
1 / 0 / 0
6,100
610
2,531
4,353
1,399
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
heatedwazn
Sun Wukong
9
1 / 4 / 0
5,286
529
2,207
9,868
5,801
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Vulcan
8
0 / 2 / 0
4,674
467
4,756
5,284
2,054
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
4
11
Kills
2
2
Deaths
11
11
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Camazotz
Born2BLazee
Camazotz
0
2
1
0.25
L
Aphrodite
GrimGrimaces
Aphrodite
0
3
1
0.17
W
Lancelot
ItzFen
Lancelot
2
0
4
4
L
1
0
0
1
W
Izanami
Sir Nomads
Izanami
1
1
2
2
W
Mulan
SolXLunaR
Mulan
6
1
2
7
L
Sun Wukong
heatedwazn
Sun Wukong
1
4
0
0.25
L
Vulcan
0
2
0
0
W
Zhong Kui
skyravenwoods
Zhong Kui
2
0
2
3
W
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,868
Damage
13,594
31,045
Taken
37,062
16,286
Mitigated
18,808
11,471
Healing
12,774
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Camazotz
Born2BLazee
Camazotz
2,051
719
0
4,153
8,903
2,754
0
1,495
7,408
0
19,502
L
Aphrodite
GrimGrimaces
Aphrodite
2,049
554
1,316
3,289
8,654
6,800
0
2,492
6,162
14,643
0
W
Lancelot
ItzFen
Lancelot
2,979
802
0
3,461
7,434
2,962
0
1,849
5,585
0
35,711
L
2,531
2,312
0
1,821
4,353
1,399
201
93
4,260
0
49,851
W
Izanami
Sir Nomads
Izanami
3,607
2,554
0
2,183
5,125
1,598
0
394
4,731
0
59,359
W
Mulan
SolXLunaR
Mulan
8,234
1,007
0
3,033
8,533
5,226
0
411
8,122
0
51,006
L
Sun Wukong
heatedwazn
Sun Wukong
2,207
436
0
1,695
9,868
5,801
0
539
9,329
0
33,178
L
Vulcan
4,756
367
0
500
5,284
2,054
0
3,180
2,104
32,687
0
W
Zhong Kui
skyravenwoods
Zhong Kui
7,046
979
55
2,091
4,579
3,200
0
2,238
2,341
37,973
1,623
W
1,002
255
0
648
5,374
3,300
0
1,913
3,461
12,019
434

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,015
Gold Earned
24,718
340
Minions Killed
270
0
Camps Cleared
0
985,813
Distance Traveled
913,472
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Camazotz
4,359
436
34
3
0
186,869
0
L
Aphrodite
4,299
430
16
2
0
182,397
0
W
Lancelot
5,458
546
61
6
0
227,657
0
L
Rama
6,100
610
97
10
0
184,695
4
W
Izanami
6,282
628
101
10
0
173,704
0
W
Mulan
6,925
693
78
8
0
196,558
0
L
Sun Wukong
5,286
529
69
7
0
176,172
0
L
Vulcan
4,674
467
54
5
0
183,339
2
W
Zhong Kui
5,487
549
81
8
0
191,914
4
W
Ymir
4,863
486
19
2
0
195,980
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role