Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 199
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
CosiestLace1066
Medusa
Level 45
God Stats
9W - 12L
1,363 SR
Queue Stats
23W - 31L
1,367 Elo+
Solo
Cu Chulainn
Cu Chulainn
DueceMcGee23
Cu Chulainn
Level 104
God Stats
9W - 5L
1,664 SR
Queue Stats
63W - 60L
1,474 Elo+
Solo
Terra
Terra
Enkyri
Terra
Level 159
God Stats
3W - 4L
1,330 SR
Queue Stats
93W - 87L
1,547 Elo+
Solo
Atlas
Atlas
enzedbro
Atlas
Level 49
God Stats
37W - 36L
1,536 SR
Queue Stats
133W - 166L
1,380 Elo+
Solo
Team Averages
Level 111
1,478 SR
1,454 Elo+

VS

Team Averages
Level 90
1,470 SR
1,363 Elo+
Charon
Charon
Brisisatthepad
Charon
Level 96
God Stats
17W - 11L
1,560 SR
Queue Stats
193W - 204L
1,446 Elo+
Party 1
Thor
Thor
Clutch-_BoiiTy
Thor
Level 108
God Stats
10W - 6L
1,635 SR
Queue Stats
313W - 327L
1,459 Elo+
Solo
Da Ji
Da Ji
NoireSora
Da Ji
Level 45
God Stats
4W - 9L
1,285 SR
Queue Stats
70W - 93L
1,254 Elo+
Solo
Janus
Janus
Sunraku1992
Janus
Level 97
God Stats
1W - 4L
1,271 SR
Queue Stats
251W - 256L
1,367 Elo+
Solo
Danzaburou
Danzaburou
YodasBrane420
Danzaburou
Level 105
God Stats
1W - 1L
1,598 SR
Queue Stats
7W - 16L
1,288 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
15
1 / 2 / 2
9,141
571
4,126
7,882
3,287
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
1 / 3 / 0
7,595
475
4,498
9,528
3,574
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Mace

Mace

+10
Physical Power

Cu Chulainn
DueceMcGee23
Cu Chulainn
12
3 / 5 / 0
7,740
484
6,054
14,403
5,869
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Terra
Enkyri
Terra
15
1 / 2 / 1
8,794
550
5,773
11,455
14,032
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Atlas
enzedbro
Atlas
10
0 / 2 / 3
7,399
462
3,253
15,302
8,460
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 1 / 1
7,135
446
6,513
10,042
5,911
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

15
5 / 0 / 2
8,464
529
7,523
12,035
7,392
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mace

Mace

+10
Physical Power

Da Ji
NoireSora
Da Ji
11
3 / 4 / 4
7,087
443
6,456
13,376
5,193
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

15
3 / 0 / 5
8,631
539
10,174
7,242
2,496
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
YodasBrane420
Danzaburou
10
1 / 1 / 0
6,344
397
3,877
6,586
2,420
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
26
6
Kills
14
14
Deaths
6
6
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
1
2
2
1
L
2
1
1
2.5
L
5
0
2
6
W
1
3
0
0.33
W
Cu Chulainn
DueceMcGee23
Cu Chulainn
3
5
0
0.6
W
Terra
Enkyri
Terra
1
2
1
0.75
L
Da Ji
NoireSora
Da Ji
3
4
4
1.25
L
3
0
5
5.5
L
Danzaburou
YodasBrane420
Danzaburou
1
1
0
1
W
Atlas
enzedbro
Atlas
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,704
Damage
34,543
58,570
Taken
49,281
35,222
Mitigated
23,412
16,227
Healing
12,771
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
4,126
128
0
396
7,882
3,287
0
3,360
4,168
83,120
190
L
6,513
1,268
0
2,327
10,042
5,911
54
1,886
8,156
26,027
0
L
7,523
1,076
0
3,604
12,035
7,392
0
3,516
8,519
468
59,152
W
4,498
2,114
119
2,199
9,528
3,574
708
3,263
6,064
0
46,037
W
Cu Chulainn
DueceMcGee23
Cu Chulainn
6,054
1,133
0
4,152
14,403
5,869
0
3,474
10,515
0
46,073
W
Terra
Enkyri
Terra
5,773
564
0
4,187
11,455
14,032
247
653
10,111
59,190
3,441
L
Da Ji
NoireSora
Da Ji
6,456
1,862
0
4,131
13,376
5,193
0
2,844
10,532
0
39,861
L
10,174
291
74
1,168
7,242
2,496
184
3,039
4,203
58,739
2,506
L
Danzaburou
YodasBrane420
Danzaburou
3,877
1,012
206
1,261
6,586
2,420
985
962
5,624
0
37,102
W
Atlas
enzedbro
Atlas
3,253
1,257
1,802
3,372
15,302
8,460
42
5,197
9,670
18,106
898

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,669
Gold Earned
37,661
410
Minions Killed
332
0
Camps Cleared
0
1,500,868
Distance Traveled
1,395,441
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
9,141
571
140
9
0
320,913
3
L
Charon
7,135
446
21
1
0
265,909
3
L
Thor
8,464
529
97
6
0
297,597
1
W
Medusa
7,595
475
71
4
0
268,584
1
W
Cu Chulainn
7,740
484
71
4
0
304,122
2
W
Terra
8,794
550
110
7
0
289,506
3
L
Da Ji
7,087
443
54
3
0
347,165
2
L
Janus
8,631
539
105
7
0
273,741
0
L
Danzaburou
6,344
397
55
3
0
211,029
0
W
Atlas
7,399
462
18
1
0
317,743
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role