Player Matchup

Heimdallr
Heimdallr
Heresbeter722
Heimdallr
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
91W - 65L
1,566 Elo+
Party 1
Ne Zha
Ne Zha
Hyperblue7537
Ne Zha
Level 123
God Stats
2W - 3L
1,480 SR
Queue Stats
234W - 229L
1,492 Elo+
Party 2
King Arthur
King Arthur
JDhardONem
King Arthur
Level 133
God Stats
2W - 2L
1,627 SR
Queue Stats
185W - 154L
1,520 Elo+
Party 2
Ah Puch
Ah Puch
Vols41
Ah Puch
Level 107
God Stats
4W - 4L
1,633 SR
Queue Stats
97W - 102L
1,506 Elo+
Party 2
Ganesha
Ganesha
Xeis0
Ganesha
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
72W - 57L
1,545 Elo+
Party 1
Team Averages
Level 119
1,548 SR
1,526 Elo+

VS

Team Averages
Level 118
1,499 SR
1,512 Elo+
Jormungandr
Jormungandr
BEASTYSHADOWOLF
Jormungandr
Level 157
God Stats
5W - 8L
1,322 SR
Queue Stats
224W - 206L
1,539 Elo+
Solo
Neith
Neith
DDDJustTryThem
Neith
Level 77
God Stats
2W - 1L
1,830 SR
Queue Stats
63W - 65L
1,437 Elo+
Solo
Nu Wa
Nu Wa
SupaCrazySlayer
Nu Wa
Level 145
God Stats
41W - 34L
1,528 SR
Queue Stats
72W - 69L
1,509 Elo+
Solo
Fafnir
Fafnir
TSM Buuh
Fafnir
Level 85
God Stats
2W - 0L
1,249 SR
Queue Stats
203W - 200L
1,481 Elo+
Solo
Achilles
Achilles
perfectionies
Achilles
Level 126
God Stats
12W - 12L
1,567 SR
Queue Stats
147W - 128L
1,597 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Heresbeter722
Heimdallr
13
2 / 4 / 1
7,487
499
8,467
11,919
6,185
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
1 / 5 / 0
6,800
453
3,649
14,296
5,892
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

King Arthur
JDhardONem
King Arthur
13
0 / 2 / 0
7,111
474
6,125
16,600
11,971
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ah Puch
Vols41
Ah Puch
15
0 / 3 / 0
7,951
530
4,625
8,704
3,342
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Ganesha
Xeis0
Ganesha
12
0 / 2 / 2
7,170
478
5,879
12,375
11,871
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
BEASTYSHADOWOLF
Jormungandr
15
1 / 0 / 1
9,197
613
10,369
12,734
13,570
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
4 / 1 / 2
8,074
538
10,106
9,457
3,862
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
3 / 0 / 4
8,997
600
7,719
6,537
2,298
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Fafnir
TSM Buuh
Fafnir
13
0 / 1 / 6
7,929
529
2,730
13,871
14,361
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Achilles
perfectionies
Achilles
14
8 / 1 / 5
8,565
571
8,729
14,083
6,300
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
34
3
Kills
16
16
Deaths
3
3
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
BEASTYSHADOWOLF
Jormungandr
1
0
1
1.5
W
4
1
2
5
L
Heimdallr
Heresbeter722
Heimdallr
2
4
1
0.63
L
1
5
0
0.2
L
King Arthur
JDhardONem
King Arthur
0
2
0
0
W
3
0
4
5
W
Fafnir
TSM Buuh
Fafnir
0
1
6
3
L
Ah Puch
Vols41
Ah Puch
0
3
0
0
L
Ganesha
Xeis0
Ganesha
0
2
2
0.5
W
Achilles
perfectionies
Achilles
8
1
5
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,745
Damage
39,653
63,894
Taken
56,682
39,261
Mitigated
40,391
17,202
Healing
18,434
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
BEASTYSHADOWOLF
Jormungandr
10,369
2,495
0
3,468
12,734
13,570
0
459
12,275
78,198
4,878
W
10,106
4,234
0
3,705
9,457
3,862
911
1,508
7,949
0
75,723
L
Heimdallr
Heresbeter722
Heimdallr
8,467
2,296
0
3,394
11,919
6,185
97
2,223
9,696
0
63,120
L
3,649
1,204
0
5,938
14,296
5,892
0
2,805
11,420
0
52,300
L
King Arthur
JDhardONem
King Arthur
6,125
502
0
4,090
16,600
11,971
0
7,170
8,608
0
56,659
W
7,719
847
0
1,773
6,537
2,298
0
4,006
2,531
67,176
2,329
W
Fafnir
TSM Buuh
Fafnir
2,730
991
264
4,832
13,871
14,361
28
2,150
11,721
24,530
1,705
L
Ah Puch
Vols41
Ah Puch
4,625
92
0
1,714
8,704
3,342
0
2,867
5,805
87,779
318
L
Ganesha
Xeis0
Ganesha
5,879
674
0
2,066
12,375
11,871
0
2,981
9,324
33,349
2,740
W
Achilles
perfectionies
Achilles
8,729
2,011
0
4,392
14,083
6,300
0
1,604
12,479
10
53,179

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,519
Gold Earned
42,762
492
Minions Killed
486
0
Camps Cleared
0
1,404,081
Distance Traveled
1,511,678
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
9,197
613
142
9
0
265,282
0
W
Neith
8,074
538
116
8
0
276,024
2
L
Heimdallr
7,487
499
137
9
0
275,506
0
L
Ne Zha
6,800
453
80
5
0
286,204
0
L
King Arthur
7,111
474
90
6
0
285,690
0
W
Nu Wa
8,997
600
128
9
0
304,128
4
W
Fafnir
7,929
529
30
2
0
317,300
0
L
Ah Puch
7,951
530
170
11
0
269,217
0
L
Ganesha
7,170
478
15
1
0
287,464
0
W
Achilles
8,565
571
70
5
0
348,944
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role