Player Matchup

Loki
Loki
TheTrueNameless1
Loki
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 41L
1,574 Elo+
Solo
Janus
Janus
Vochiηsky
Janus
Level 109
God Stats
6W - 4L
1,508 SR
Queue Stats
60W - 73L
1,539 Elo+
Party 1
Charybdis
Charybdis
WarriorKG
Charybdis
Level 187
God Stats
3W - 3L
1,559 SR
Queue Stats
71W - 91L
1,541 Elo+
Party 1
Nike
Nike
aBoltofHavoc
Nike
Level 161
God Stats
3W - 2L
1,452 SR
Queue Stats
243W - 201L
1,575 Elo+
Party 4
Ares
Ares
bubba1597
Ares
Level 159
God Stats
29W - 27L
1,504 SR
Queue Stats
276W - 237L
1,570 Elo+
Party 4
Team Averages
Level 140
1,505 SR
1,560 Elo+

VS

Team Averages
Level 96
1,659 SR
1,592 Elo+
Chang'e
Chang'e
HappyTato
Chang'e
Level 37
God Stats
1W - 1L
1,727 SR
Queue Stats
49W - 53L
1,440 Elo+
Solo
Cerberus
Cerberus
ItsJustLeet
Cerberus
Level 144
God Stats
39W - 27L
1,601 SR
Queue Stats
138W - 124L
1,569 Elo+
Party 2
Izanami
Izanami
RoosterCogburn23
Izanami
Level 154
God Stats
2W - 4L
1,625 SR
Queue Stats
177W - 162L
1,565 Elo+
Party 2
Anubis
Anubis
White12inchLay
Anubis
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 4L
1,667 Elo+
Party 3
Bastet
Bastet
WyeMeer
Bastet
Level 129
God Stats
0W - 1L
1,844 SR
Queue Stats
11W - 6L
1,718 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 2 / 2
7,703
550
6,131
12,302
4,514
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Janus
14
0 / 0 / 1
7,602
543
6,722
3,823
1,311
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charybdis
WarriorKG
Charybdis
17
1 / 0 / 2
9,481
677
5,535
7,514
3,068
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

16
6 / 2 / 1
9,538
681
9,126
12,738
7,870
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ares
12
2 / 1 / 2
7,302
522
6,482
13,057
11,580
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
HappyTato
Chang'e
14
1 / 1 / 1
7,276
520
5,963
9,114
3,682
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cerberus
ItsJustLeet
Cerberus
11
1 / 0 / 2
6,989
499
4,336
9,816
7,237
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

14
1 / 2 / 0
7,650
546
3,899
8,420
3,032
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
2 / 7 / 0
7,184
513
6,644
13,184
5,312
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Bastet
WyeMeer
Bastet
11
0 / 3 / 2
6,112
437
4,463
12,029
5,194
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
10
13
Kills
5
5
Deaths
13
8
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Chang'e
HappyTato
Chang'e
1
1
1
1.5
L
Cerberus
ItsJustLeet
Cerberus
1
0
2
2
L
1
2
0
0.5
W
4
2
2
2.5
W
Janus
0
0
1
0.5
W
Charybdis
WarriorKG
Charybdis
1
0
2
2
L
2
7
0
0.29
L
Bastet
WyeMeer
Bastet
0
3
2
0.33
W
6
2
1
3.25
W
Ares
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,996
Damage
25,305
49,434
Taken
52,563
28,343
Mitigated
24,457
19,241
Healing
18,220
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
HappyTato
Chang'e
5,963
571
1,003
4,286
9,114
3,682
0
4,619
4,134
54,849
1,924
L
Cerberus
ItsJustLeet
Cerberus
4,336
123
0
4,542
9,816
7,237
0
3,644
6,016
25,615
0
L
3,899
2,488
0
2,537
8,420
3,032
0
998
7,422
0
76,046
W
6,131
1,835
0
6,180
12,302
4,514
0
3,240
8,943
0
58,996
W
Janus
6,722
419
0
910
3,823
1,311
0
1,303
2,350
64,070
1,823
W
Charybdis
WarriorKG
Charybdis
5,535
2,528
0
5,765
7,514
3,068
2,260
335
7,179
0
105,763
L
6,644
589
0
3,920
13,184
5,312
34
835
11,539
47,716
0
L
Bastet
WyeMeer
Bastet
4,463
1,359
0
1,932
12,029
5,194
0
2,280
9,584
0
45,324
W
9,126
281
0
4,252
12,738
7,870
0
5,649
7,089
0
77,827
W
Ares
6,482
483
0
2,134
13,057
11,580
0
5,464
7,346
23,094
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,626
Gold Earned
35,211
576
Minions Killed
451
0
Camps Cleared
0
1,460,570
Distance Traveled
1,446,367
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
7,276
520
128
9
0
280,370
2
L
Cerberus
6,989
499
53
4
0
322,702
1
L
Izanami
7,650
546
127
9
0
278,594
4
W
Loki
7,703
550
88
6
0
322,684
0
W
Janus
7,602
543
128
9
0
292,268
5
W
Charybdis
9,481
677
191
14
0
269,547
2
L
Anubis
7,184
513
84
6
0
221,150
1
L
Bastet
6,112
437
59
4
0
343,551
0
W
Nike
9,538
681
149
11
0
265,715
4
W
Ares
7,302
522
20
1
0
310,356
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role