Player Matchup

Khepri
Khepri
MxOiE
Khepri
Level 159
God Stats
2W - 4L
1,523 SR
Queue Stats
294W - 269L
1,572 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
PrestigiousPira
Ah Muzen Cab
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
352W - 326L
1,539 Elo+
Solo
Ne Zha
Ne Zha
TheRubyWeapon
Ne Zha
Level 166
God Stats
1W - 2L
1,544 SR
Queue Stats
231W - 220L
1,551 Elo+
Party 1
Camazotz
Camazotz
Zyrrex
Camazotz
Level 105
God Stats
1W - 1L
1,750 SR
Queue Stats
52W - 48L
1,555 Elo+
Solo
Tiamat
Tiamat
mercymoto
Tiamat
Level 129
God Stats
6W - 4L
1,641 SR
Queue Stats
76W - 68L
1,617 Elo+
Solo
Team Averages
Level 134
1,592 SR
1,567 Elo+

VS

Team Averages
Level 126
1,423 SR
1,416 Elo+
Loki
Loki
ARES117115
Loki
Level 74
God Stats
3W - 3L
1,353 SR
Queue Stats
53W - 108L
1,342 Elo+
Party 2
Sylvanus
Sylvanus
CARNAGE7028835
Sylvanus
Level 111
God Stats
4W - 5L
1,472 SR
Queue Stats
53W - 114L
1,368 Elo+
Party 2
Charybdis
Charybdis
Dat Boi Lou
Charybdis
Level 158
God Stats
3W - 2L
1,135 SR
Queue Stats
112W - 226L
1,404 Elo+
Party 2
Discordia
Discordia
RyuNora
Discordia
Level 147
God Stats
7W - 7L
1,587 SR
Queue Stats
192W - 334L
1,438 Elo+
Party 2
Horus
Horus
TheChippah
Horus
Level 139
God Stats
47W - 48L
1,567 SR
Queue Stats
107W - 104L
1,529 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
MxOiE
Khepri
10
0 / 2 / 0
6,369
455
5,172
12,611
10,158
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ah Muzen Cab
PrestigiousPira
Ah Muzen Cab
12
0 / 3 / 0
6,581
470
7,210
10,774
3,457
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

12
0 / 4 / 0
6,250
446
5,153
14,114
6,057
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Camazotz
Zyrrex
Camazotz
14
2 / 4 / 0
7,767
555
6,191
17,069
7,692
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Tiamat
mercymoto
Tiamat
14
0 / 0 / 0
7,640
546
7,231
7,770
3,822
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 1 / 6
7,407
529
3,931
12,284
4,760
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Sylvanus
12
1 / 0 / 5
7,422
530
4,403
10,861
6,656
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Charybdis
Dat Boi Lou
Charybdis
14
5 / 0 / 2
8,470
605
13,156
11,316
5,008
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Discordia
RyuNora
Discordia
15
1 / 0 / 2
8,416
601
8,614
5,241
1,823
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Horus
14
4 / 1 / 2
9,288
663
11,523
12,581
9,046
Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
29
2
Kills
12
13
Deaths
2
0
Assists
17
Player
Kills
Deaths
Assists
KDA
W
1
1
6
4
W
Sylvanus
1
0
5
3.5
W
Charybdis
Dat Boi Lou
Charybdis
5
0
2
6
L
Khepri
MxOiE
Khepri
0
2
0
0
L
Ah Muzen Cab
PrestigiousPira
Ah Muzen Cab
0
3
0
0
W
Discordia
RyuNora
Discordia
1
0
2
2
W
Horus
4
1
2
5
L
0
4
0
0
L
Camazotz
Zyrrex
Camazotz
2
4
0
0.5
L
Tiamat
mercymoto
Tiamat
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,957
Damage
41,627
62,338
Taken
52,283
31,186
Mitigated
27,293
16,368
Healing
26,980
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,931
800
0
5,962
12,284
4,760
312
2,385
9,671
31
51,585
W
Sylvanus
4,403
845
3,164
4,916
10,861
6,656
87
3,030
7,590
15,765
0
W
Charybdis
Dat Boi Lou
Charybdis
13,156
7,497
0
5,711
11,316
5,008
236
2,269
8,984
0
82,336
L
Khepri
MxOiE
Khepri
5,172
919
0
2,522
12,611
10,158
0
3,615
8,744
20,174
0
L
Ah Muzen Cab
PrestigiousPira
Ah Muzen Cab
7,210
2,921
0
1,444
10,774
3,457
0
1,091
9,683
0
62,980
W
Discordia
RyuNora
Discordia
8,614
485
0
988
5,241
1,823
0
2,474
2,342
80,890
0
W
Horus
11,523
5,034
303
5,936
12,581
9,046
344
1,071
11,337
0
69,109
L
5,153
649
0
5,504
14,114
6,057
0
3,133
10,803
0
57,631
L
Camazotz
Zyrrex
Camazotz
6,191
1,331
0
4,716
17,069
7,692
0
1,251
15,736
0
56,645
L
Tiamat
mercymoto
Tiamat
7,231
313
0
2,182
7,770
3,822
0
2,956
4,324
64,567
470

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,607
Gold Earned
41,003
436
Minions Killed
501
0
Camps Cleared
0
1,423,163
Distance Traveled
1,469,515
9
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
7,407
529
78
6
0
308,661
4
W
Sylvanus
7,422
530
23
2
0
300,787
3
W
Charybdis
8,470
605
132
9
0
265,572
3
L
Khepri
6,369
455
22
2
0
289,501
4
L
Ah Muzen Cab
6,581
470
91
7
0
252,158
0
W
Discordia
8,416
601
154
11
0
312,415
4
W
Horus
9,288
663
114
8
0
282,080
0
L
Ne Zha
6,250
446
83
6
0
305,855
0
L
Camazotz
7,767
555
93
7
0
281,838
4
L
Tiamat
7,640
546
147
11
0
293,811
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role