Player Matchup

Charon
Charon
DawgOfTheC
Charon
Level 103
God Stats
159W - 146L
1,460 SR
Queue Stats
564W - 550L
1,400 Elo+
Party 1
Chernobog
Chernobog
JadePhoenix086
Chernobog
Level 66
God Stats
6W - 5L
1,528 SR
Queue Stats
328W - 332L
1,423 Elo+
Party 1
Zhong Kui
Zhong Kui
Slurk12_
Zhong Kui
Level 123
God Stats
8W - 8L
1,501 SR
Queue Stats
244W - 230L
1,559 Elo+
Solo
Thoth
Thoth
Venich
Thoth
Level 52
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 7L
1,185 Elo+
Party 1
Hun Batz
Hun Batz
ggbyb
Hun Batz
Level 70
God Stats
8W - 8L
1,561 SR
Queue Stats
201W - 235L
1,401 Elo+
Party 1
Team Averages
Level 83
1,510 SR
1,394 Elo+

VS

Team Averages
Level 83
1,503 SR
1,464 Elo+
Arachne
Arachne
 
Arachne
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Aphrodite
Aphrodite
ADumbRock
Aphrodite
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Nut
Nut
HDPitaco
Nut
Level 35
God Stats
6W - 5L
1,511 SR
Queue Stats
172W - 182L
1,362 Elo+
Solo
Olorun
Olorun
XskeetlesX
Olorun
Level 155
God Stats
15W - 17L
1,505 SR
Queue Stats
284W - 290L
1,459 Elo+
Party 2
Sun Wukong
Sun Wukong
censored29
Sun Wukong
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
DawgOfTheC
Charon
11
1 / 0 / 2
6,635
603
5,613
5,148
2,618
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chernobog
JadePhoenix086
Chernobog
11
1 / 1 / 2
6,391
581
4,041
5,465
1,966
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Zhong Kui
Slurk12_
Zhong Kui
13
8 / 1 / 1
8,334
758
8,665
8,964
5,818
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Thoth
Venich
Thoth
11
1 / 2 / 1
6,272
570
3,586
4,946
1,681
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hun Batz
ggbyb
Hun Batz
12
1 / 3 / 1
6,590
599
3,694
10,218
4,198
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
12
3 / 0 / 3
6,561
596
3,253
7,534
2,720
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Aphrodite
ADumbRock
Aphrodite
9
0 / 2 / 1
5,015
456
2,385
7,027
2,613
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

9
0 / 2 / 0
5,006
455
2,845
7,452
2,478
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Olorun
XskeetlesX
Olorun
12
4 / 2 / 1
7,051
641
5,051
8,850
3,277
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Sun Wukong
censored29
Sun Wukong
8
0 / 6 / 0
4,852
441
2,873
8,678
5,246
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
12
12
Kills
7
7
Deaths
12
7
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
3
0
3
4.5
L
Aphrodite
ADumbRock
Aphrodite
0
2
1
0.25
W
Charon
DawgOfTheC
Charon
1
0
2
2
L
0
2
0
0
W
Chernobog
JadePhoenix086
Chernobog
1
1
2
2
W
Zhong Kui
Slurk12_
Zhong Kui
8
1
1
8.5
W
Thoth
Venich
Thoth
1
2
1
0.75
L
Olorun
XskeetlesX
Olorun
4
2
1
2.25
L
Sun Wukong
censored29
Sun Wukong
0
6
0
0
W
Hun Batz
ggbyb
Hun Batz
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,599
Damage
16,407
34,741
Taken
39,541
16,281
Mitigated
16,334
10,791
Healing
18,002
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
3,253
2,395
0
5,815
7,534
2,720
0
1,433
5,945
0
41,864
L
Aphrodite
ADumbRock
Aphrodite
2,385
411
2,195
3,303
7,027
2,613
294
3,299
3,472
22,183
0
W
Charon
DawgOfTheC
Charon
5,613
637
84
952
5,148
2,618
752
709
4,439
26,359
5,177
L
2,845
1,844
0
2,300
7,452
2,478
116
2,169
5,009
0
28,870
W
Chernobog
JadePhoenix086
Chernobog
4,041
2,265
0
1,068
5,465
1,966
808
921
4,544
0
47,426
W
Zhong Kui
Slurk12_
Zhong Kui
8,665
2,779
0
3,546
8,964
5,818
1,409
977
7,621
53,636
14,221
W
Thoth
Venich
Thoth
3,586
215
0
750
4,946
1,681
456
2,845
2,101
31,260
0
L
Olorun
XskeetlesX
Olorun
5,051
2,556
17
3,228
8,850
3,277
0
4,658
3,952
45,099
9,070
L
Sun Wukong
censored29
Sun Wukong
2,873
883
0
1,144
8,678
5,246
0
4,258
4,420
0
19,882
W
Hun Batz
ggbyb
Hun Batz
3,694
901
0
4,391
10,218
4,198
97
1,720
8,457
0
51,117

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,222
Gold Earned
28,485
378
Minions Killed
279
0
Camps Cleared
0
1,065,004
Distance Traveled
1,001,675
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
6,561
596
78
7
0
245,546
0
L
Aphrodite
5,015
456
32
3
0
202,907
1
W
Charon
6,635
603
51
5
0
225,722
0
L
Nut
5,006
455
45
4
0
169,837
0
W
Chernobog
6,391
581
77
7
0
209,042
0
W
Zhong Kui
8,334
758
93
8
0
181,558
0
W
Thoth
6,272
570
67
6
0
198,125
0
L
Olorun
7,051
641
96
9
0
182,994
1
L
Sun Wukong
4,852
441
28
3
0
200,391
0
W
Hun Batz
6,590
599
90
8
0
250,557
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role