Player Matchup

Horus
Horus
GladiusEsquire
Horus
Level 107
God Stats
5W - 4L
1,667 SR
Queue Stats
170W - 170L
1,425 Elo+
Solo
Freya
Freya
JosephKillz04
Freya
Level 143
God Stats
1W - 3L
1,693 SR
Queue Stats
153W - 137L
1,552 Elo+
Solo
Hou Yi
Hou Yi
Kyttaroo
Hou Yi
Level 157
God Stats
11W - 9L
1,604 SR
Queue Stats
195W - 179L
1,552 Elo+
Party 2
Khepri
Khepri
PredatoR1289838
Khepri
Level 125
God Stats
1W - 2L
1,300 SR
Queue Stats
184W - 176L
1,550 Elo+
Party 2
Odin
Odin
kevinalfa13
Odin
Level 123
God Stats
1W - 4L
1,500 SR
Queue Stats
183W - 189L
1,516 Elo+
Party 2
Team Averages
Level 131
1,553 SR
1,519 Elo+

VS

Team Averages
Level 137
1,572 SR
1,592 Elo+
King Arthur
King Arthur
CatGodz
King Arthur
Level 109
God Stats
2W - 0L
1,500 SR
Queue Stats
32W - 19L
1,698 Elo+
Party 1
Bakasura
Bakasura
Elixiraxia
Bakasura
Level 156
God Stats
2W - 0L
1,583 SR
Queue Stats
59W - 47L
1,630 Elo+
Party 1
Charon
Charon
Malachi2304
Charon
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 8L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
renegaderip
Ah Muzen Cab
Level 138
God Stats
27W - 14L
1,675 SR
Queue Stats
33W - 17L
1,660 Elo+
Solo
Chang'e
Chang'e
zeus_vibrant
Chang'e
Level 157
God Stats
4W - 1L
1,605 SR
Queue Stats
246W - 240L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 2 / 0
6,000
600
3,910
9,985
4,828
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Asi

Asi

+45
Physical Power
+18%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
1 / 2 / 1
6,172
617
3,540
5,764
2,307
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+40
Magical Power
+15%
Attack Speed

Hou Yi
Kyttaroo
Hou Yi
10
2 / 2 / 0
5,479
548
6,444
7,915
3,226
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+6%
Physical Lifesteal

8
0 / 2 / 2
5,184
518
3,222
9,574
7,342
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Earring

Mystical Earring

+15
Mp 5

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

9
1 / 5 / 1
5,307
531
4,243
9,680
7,266
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
CatGodz
King Arthur
12
5 / 2 / 2
7,066
707
6,309
13,811
8,137
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Bakasura
Elixiraxia
Bakasura
13
4 / 1 / 2
6,954
695
7,335
10,826
5,903
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

Charon
9
2 / 0 / 1
6,105
611
4,049
7,896
6,633
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ah Muzen Cab
renegaderip
Ah Muzen Cab
10
1 / 2 / 2
5,787
579
7,207
7,666
2,717
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Chang'e
zeus_vibrant
Chang'e
11
1 / 1 / 3
6,216
622
4,547
7,369
2,414
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
23
6
Kills
13
13
Deaths
6
4
Assists
10
Player
Kills
Deaths
Assists
KDA
W
King Arthur
CatGodz
King Arthur
5
2
2
3
W
Bakasura
Elixiraxia
Bakasura
4
1
2
5
L
2
2
0
1
L
1
2
1
0.75
L
Hou Yi
Kyttaroo
Hou Yi
2
2
0
1
W
Charon
2
0
1
2.5
L
0
2
2
0.5
L
1
5
1
0.3
W
Ah Muzen Cab
renegaderip
Ah Muzen Cab
1
2
2
1
W
Chang'e
zeus_vibrant
Chang'e
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,359
Damage
29,447
42,918
Taken
47,568
24,969
Mitigated
25,804
13,349
Healing
15,699
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
CatGodz
King Arthur
6,309
881
0
3,637
13,811
8,137
92
1,586
12,225
0
41,821
W
Bakasura
Elixiraxia
Bakasura
7,335
4,557
0
5,088
10,826
5,903
390
1,682
9,144
0
51,762
L
3,910
2,185
270
4,781
9,985
4,828
0
1,356
7,524
0
53,687
L
3,540
1,358
0
2,261
5,764
2,307
525
1,376
4,171
39,964
1,376
L
Hou Yi
Kyttaroo
Hou Yi
6,444
2,435
0
1,924
7,915
3,226
0
1,644
6,271
0
42,111
W
Charon
4,049
1,552
0
3,665
7,896
6,633
188
1,572
6,324
18,548
1,136
L
3,222
938
0
2,351
9,574
7,342
0
2,270
7,003
16,646
2,329
L
4,243
734
0
1,762
9,680
7,266
0
1,878
7,606
0
29,453
W
Ah Muzen Cab
renegaderip
Ah Muzen Cab
7,207
1,929
0
46
7,666
2,717
699
666
7,000
0
43,924
W
Chang'e
zeus_vibrant
Chang'e
4,547
608
375
2,888
7,369
2,414
0
996
6,373
35,621
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,142
Gold Earned
32,128
306
Minions Killed
304
0
Camps Cleared
0
989,288
Distance Traveled
1,043,537
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
7,066
707
58
6
0
215,349
0
W
Bakasura
6,954
695
99
10
0
220,715
0
L
Horus
6,000
600
89
9
0
213,571
0
L
Freya
6,172
617
70
7
0
214,473
2
L
Hou Yi
5,479
548
65
7
0
180,465
0
W
Charon
6,105
611
24
2
0
192,153
5
L
Khepri
5,184
518
36
4
0
202,459
2
L
Odin
5,307
531
46
5
0
178,320
2
W
Ah Muzen Cab
5,787
579
73
7
0
195,036
3
W
Chang'e
6,216
622
50
5
0
220,284
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role